Player Matchup

Chaac
Chaac
Abbadonskarma
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,384 Elo+
Party 3
Neith
Neith
FifteenK_
Neith
Level 102
God Stats
16W - 12L
1,457 SR
Queue Stats
24W - 22L
1,411 Elo+
Party 3
Ymir
Ymir
Sh3lbasaur
Ymir
Level 48
God Stats
9W - 1L
2,045 SR
Queue Stats
42W - 50L
1,765 Elo+
Party 1
Pele
Pele
Wipeout__23
Pele
Level 89
God Stats
6W - 4L
1,567 SR
Queue Stats
197W - 195L
1,602 Elo+
Party 1
Janus
Janus
tylerthedebter
Janus
Level 64
God Stats
2W - 4L
1,323 SR
Queue Stats
117W - 107L
1,339 Elo+
Party 1
Team Averages
Level 64
1,579 SR
1,500 Elo+

VS

Team Averages
Level 50
1,607 SR
1,535 Elo+
Neith
Neith
Flakito504
Neith
Level 43
God Stats
36W - 26L
1,585 SR
Queue Stats
46W - 37L
1,462 Elo+
Solo
Scylla
Scylla
GankKyraxes
Scylla
Level 44
God Stats
3W - 3L
1,893 SR
Queue Stats
68W - 65L
1,604 Elo+
Party 2
Ymir
Ymir
Kyraxes
Ymir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,632 Elo+
Party 2
Chernobog
Chernobog
Prexede
Chernobog
Level 42
God Stats
25W - 17L
1,500 SR
Queue Stats
85W - 64L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
XDiamondSlasherX
Cthulhu
Level 34
God Stats
91W - 87L
1,555 SR
Queue Stats
101W - 101L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,045
550
4,854
10,500
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
FifteenK_
Neith
9
2 / 2 / 5
5,668
515
7,373
6,288
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
4 / 2 / 3
5,840
531
4,856
8,520
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 3
6,150
559
2,962
5,810
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 2
4,959
451
4,503
5,332
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 1 / 3
7,096
645
4,552
3,929
1,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
2 / 4 / 2
5,961
542
4,548
6,385
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Kyraxes
Ymir
8
1 / 4 / 4
5,408
492
4,861
11,670
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Prexede
Chernobog
9
2 / 2 / 3
5,405
491
4,254
6,898
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 2 / 1
4,855
441
2,495
4,687
2,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
13
Kills
13
13
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
W
Neith
FifteenK_
Neith
2
2
5
2.25
L
Neith
6
1
3
7.5
L
Scylla
2
4
2
0.75
L
Ymir
Kyraxes
Ymir
1
4
4
0.75
L
Chernobog
Prexede
Chernobog
2
2
3
1.75
W
4
2
3
2.75
W
4
1
3
5.5
L
2
2
1
1.25
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
20,710
36,450
Taken
33,569
16,010
Mitigated
12,038
13,190
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,854
1,326
0
4,717
10,500
6,358
321
4,340
6,160
0
25,701
W
Neith
FifteenK_
Neith
7,373
3,684
171
2,845
6,288
1,809
325
1,491
4,797
0
31,238
L
Neith
4,552
1,262
0
1,694
3,929
1,322
1,423
1,637
2,292
0
38,622
L
Scylla
4,548
756
0
1,400
6,385
1,603
336
0
6,061
24,177
0
L
Ymir
Kyraxes
Ymir
4,861
958
0
3,411
11,670
4,822
0
3,458
8,212
17,594
0
L
Chernobog
Prexede
Chernobog
4,254
2,650
0
1,960
6,898
2,023
0
2,798
4,100
0
23,779
W
4,856
1,539
351
2,068
8,520
3,531
0
2,990
5,530
14,587
0
W
2,962
747
0
1,800
5,810
2,949
0
1,976
3,834
0
29,242
L
2,495
406
211
1,318
4,687
2,268
0
1,466
3,196
9,967
0
W
4,503
532
0
1,238
5,332
1,363
0
1,107
4,225
20,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
28,725
219
Minions Killed
217
0
Camps Cleared
0
991,850
Distance Traveled
910,972
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,045
550
42
4
0
193,034
0
W
Neith
5,668
515
59
5
0
188,225
0
L
Neith
7,096
645
84
8
0
189,852
1
L
Scylla
5,961
542
62
6
0
180,785
1
L
Ymir
5,408
492
29
3
0
185,543
1
L
Chernobog
5,405
491
36
3
0
167,859
0
W
Ymir
5,840
531
22
2
0
200,279
6
W
Pele
6,150
559
62
6
0
218,821
1
L
Cthulhu
4,855
441
6
1
0
186,933
3
W
Janus
4,959
451
34
3
0
191,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role