Player Matchup

Heimdallr
Heimdallr
Blackodile
Heimdallr
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 36L
1,822 Elo+
Solo
Mercury
Mercury
BravoCatt
Mercury
Level 29
God Stats
38W - 46L
1,755 SR
Queue Stats
363W - 420L
1,533 Elo+
Solo
Kukulkan
Kukulkan
GothiccWerewolf
Kukulkan
Level 26
God Stats
3W - 5L
1,432 SR
Queue Stats
33W - 26L
1,538 Elo+
Solo
Horus
Horus
MildlyBuzzing
Horus
Level 27
God Stats
5W - 2L
1,971 SR
Queue Stats
62W - 61L
1,596 Elo+
Solo
Cerberus
Cerberus
Turbeau
Cerberus
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
82W - 100L
1,657 Elo+
Solo
Team Averages
Level 26
1,632 SR
1,629 Elo+

VS

Team Averages
Level 17
1,470 SR
1,545 Elo+
Guan Yu
Guan Yu
MRSHORTY17
Guan Yu
Level 6
God Stats
3W - 3L
1,612 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
Nolja
Hercules
Level 24
God Stats
2W - 2L
1,247 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Thor
Thor
PeligroLava
Thor
Level 8
God Stats
1W - 4L
1,492 SR
Queue Stats
27W - 20L
1,624 Elo+
Solo
Nu Wa
Nu Wa
R3V3NGE
Nu Wa
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 15L
1,647 Elo+
Solo
Izanami
Izanami
TwistedPheonix0
Izanami
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 61L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackodile
Heimdallr
11
2 / 1 / 1
6,146
615
4,273
3,898
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
BravoCatt
Mercury
9
1 / 3 / 3
5,893
589
3,109
6,902
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
3 / 2 / 0
6,621
662
3,178
3,465
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 3
5,469
547
2,107
6,841
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Turbeau
Cerberus
10
1 / 2 / 0
5,638
564
3,220
6,176
3,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MRSHORTY17
Guan Yu
8
1 / 2 / 0
4,977
498
3,070
6,355
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
Nolja
Hercules
9
4 / 1 / 2
5,846
585
3,942
5,730
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 0 / 0
3,854
385
0
2,150
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
R3V3NGE
Nu Wa
11
3 / 2 / 2
6,079
608
5,491
5,213
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
5,172
517
1,737
5,667
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
9
9
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blackodile
Heimdallr
2
1
1
2.5
W
Mercury
BravoCatt
Mercury
1
3
3
0.83
W
Kukulkan
3
2
0
1.5
L
Guan Yu
MRSHORTY17
Guan Yu
1
2
0
0.5
W
1
1
3
2.5
L
Hercules
Nolja
Hercules
4
1
2
5
L
0
0
0
0
L
Nu Wa
R3V3NGE
Nu Wa
3
2
2
2
W
Cerberus
Turbeau
Cerberus
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
14,240
27,282
Taken
25,115
11,978
Mitigated
8,799
10,002
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blackodile
Heimdallr
4,273
2,222
0
1,565
3,898
2,097
0
314
3,554
0
47,478
W
Mercury
BravoCatt
Mercury
3,109
1,345
0
310
6,902
2,062
0
2,084
4,633
0
33,680
W
Kukulkan
3,178
662
0
318
3,465
1,020
671
1,002
2,325
32,973
0
L
Guan Yu
MRSHORTY17
Guan Yu
3,070
814
0
889
6,355
3,047
453
3,220
3,135
0
16,719
W
2,107
1,042
1,308
4,463
6,841
3,629
0
1,341
5,404
0
11,345
L
Hercules
Nolja
Hercules
3,942
1,183
0
2,010
5,730
2,451
0
822
4,850
0
14,145
L
0
0
0
858
2,150
443
0
0
2,150
0
4,695
L
Nu Wa
R3V3NGE
Nu Wa
5,491
994
0
696
5,213
1,769
0
2,126
2,915
35,138
0
W
Cerberus
Turbeau
Cerberus
3,220
235
0
2,038
6,176
3,170
0
290
5,575
25,027
0
L
1,737
1,416
0
1,612
5,667
1,089
0
0
5,667
0
24,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
25,928
302
Minions Killed
183
0
Camps Cleared
0
986,012
Distance Traveled
919,544
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,146
615
90
9
0
184,865
0
W
Mercury
5,893
589
59
6
0
238,785
0
W
Kukulkan
6,621
662
78
8
0
185,736
2
L
Guan Yu
4,977
498
22
2
0
227,635
0
W
Horus
5,469
547
25
3
0
195,333
2
L
Hercules
5,846
585
21
2
0
238,277
4
L
Thor
3,854
385
17
2
0
46,641
1
L
Nu Wa
6,079
608
59
6
0
191,329
6
W
Cerberus
5,638
564
50
5
0
181,293
2
L
Izanami
5,172
517
64
6
0
215,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role