Player Matchup

Jing Wei
Jing Wei
AlexV2209
Jing Wei
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 67L
1,471 Elo+
Solo
Bacchus
Bacchus
Bandit_gothacked
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 116L
1,397 Elo+
Party 2
Anubis
Anubis
I_ATHER_I
Anubis
Level 45
God Stats
3W - 3L
1,737 SR
Queue Stats
50W - 81L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wolfysthename241
Tsukuyomi
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 133L
1,172 Elo+
Party 2
Osiris
Osiris
ZombieDEATH687
Osiris
Level 59
God Stats
3W - 1L
1,548 SR
Queue Stats
44W - 48L
1,350 Elo+
Party 2
Team Averages
Level 39
1,557 SR
1,353 Elo+

VS

Team Averages
Level 47
1,467 SR
1,430 Elo+
Thoth
Thoth
DrasticSign4973
Thoth
Level 39
God Stats
0W - 2L
1,244 SR
Queue Stats
44W - 77L
1,261 Elo+
Solo
Fenrir
Fenrir
NewSeraphim
Fenrir
Level 42
God Stats
22W - 31L
1,494 SR
Queue Stats
271W - 312L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
NickTheSticc
Tsukuyomi
Level 69
God Stats
7W - 10L
1,536 SR
Queue Stats
163W - 158L
1,508 Elo+
Party 1
Zeus
Zeus
pathos536wayward
Zeus
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 70L
1,510 Elo+
Party 1
Hercules
Hercules
snipethebambl
Hercules
Level 21
God Stats
7W - 8L
1,560 SR
Queue Stats
11W - 10L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexV2209
Jing Wei
9
1 / 4 / 4
5,602
509
3,692
9,530
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 2 / 3
6,229
566
4,501
7,977
6,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
I_ATHER_I
Anubis
13
6 / 1 / 3
7,211
656
6,328
5,140
2,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
10
5 / 3 / 4
6,420
584
6,060
6,177
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 1
7,186
653
6,744
7,249
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,900
445
1,678
6,178
1,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
9
0 / 3 / 0
5,433
494
3,305
7,794
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
NickTheSticc
Tsukuyomi
10
2 / 6 / 0
5,874
534
2,968
8,861
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
5 / 5 / 3
6,454
587
9,166
8,986
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
snipethebambl
Hercules
9
2 / 2 / 4
5,730
521
3,894
8,881
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
9
10
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlexV2209
Jing Wei
1
4
4
0.75
W
4
2
3
2.75
L
0
3
0
0
W
Anubis
I_ATHER_I
Anubis
6
1
3
7.5
L
Fenrir
0
3
0
0
L
Tsukuyomi
NickTheSticc
Tsukuyomi
2
6
0
0.33
W
Tsukuyomi
5
3
4
2.33
W
3
0
1
3.5
L
5
5
3
1.3
L
Hercules
snipethebambl
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
21,011
36,073
Taken
40,700
21,398
Mitigated
12,650
13,278
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlexV2209
Jing Wei
3,692
2,606
320
4,405
9,530
2,819
682
4,680
4,850
0
21,016
W
4,501
731
357
1,711
7,977
6,451
0
3,197
4,780
12,811
0
L
1,678
217
171
589
6,178
1,504
0
0
6,178
15,581
0
W
Anubis
I_ATHER_I
Anubis
6,328
190
0
3,072
5,140
2,674
104
0
5,140
44,033
0
L
Fenrir
3,305
1,101
0
2,986
7,794
2,519
0
895
6,899
0
27,575
L
Tsukuyomi
NickTheSticc
Tsukuyomi
2,968
580
0
2,116
8,861
2,028
643
4,426
4,435
0
27,864
W
Tsukuyomi
6,060
1,386
0
1,157
6,177
3,998
252
1,376
4,801
0
26,808
W
6,744
2,160
0
2,256
7,249
5,456
426
1,591
5,658
0
44,854
L
9,166
2,309
381
3,426
8,986
2,065
160
2,789
6,197
26,382
0
L
Hercules
snipethebambl
Hercules
3,894
777
159
3,526
8,881
4,534
0
2,719
6,162
0
11,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
28,391
270
Minions Killed
189
0
Camps Cleared
0
1,042,234
Distance Traveled
972,298
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,602
509
28
3
0
184,188
1
W
Bacchus
6,229
566
30
3
0
215,763
1
L
Thoth
4,900
445
25
2
0
182,761
0
W
Anubis
7,211
656
79
7
0
200,739
1
L
Fenrir
5,433
494
61
6
0
203,087
6
L
Tsukuyomi
5,874
534
58
5
0
197,515
3
W
Tsukuyomi
6,420
584
45
4
0
238,719
1
W
Osiris
7,186
653
88
8
0
202,825
3
L
Zeus
6,454
587
34
3
0
177,147
0
L
Hercules
5,730
521
11
1
0
211,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role