Player Matchup

Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ConorTaylor
Ravana
Level 15
God Stats
8W - 7L
1,406 SR
Queue Stats
21W - 36L
1,274 Elo+
Solo
Merlin
Merlin
Jaich
Merlin
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Solo
Cthulhu
Cthulhu
furyargentina
Cthulhu
Level 26
God Stats
2W - 1L
1,226 SR
Queue Stats
27W - 17L
1,297 Elo+
Solo
Hachiman
Hachiman
macho_squish
Hachiman
Level 28
God Stats
32W - 45L
1,323 SR
Queue Stats
204W - 263L
1,245 Elo+
Solo
Team Averages
Level 23
1,391 SR
1,363 Elo+

VS

Team Averages
Level 11
1,537 SR
1,237 Elo+
King Arthur
King Arthur
XZERO_700
King Arthur
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 24L
1,246 Elo+
Party 1
Camazotz
Camazotz
alvaritooomariin
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,267 Elo+
Party 2
Nike
Nike
darthgir420
Nike
Level 24
God Stats
2W - 4L
1,683 SR
Queue Stats
40W - 62L
1,064 Elo+
Solo
Zeus
Zeus
hiro891
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,246 Elo+
Party 1
Bacchus
Bacchus
jleoon98
Bacchus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 42L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 0 / 0
10,190
728
0
0
0
Ravana
20
1 / 1 / 18
12,686
906
11,413
11,843
8,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Jaich
Merlin
20
9 / 0 / 17
13,558
968
21,741
6,033
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
20
11 / 0 / 16
14,921
1,066
23,461
10,947
6,373
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
macho_squish
Hachiman
20
17 / 0 / 14
15,515
1,108
30,401
7,006
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XZERO_700
King Arthur
16
0 / 9 / 0
10,630
759
8,478
22,352
24,117
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 9 / 0
11,399
814
4,022
22,926
10,991
17
0 / 9 / 0
11,441
817
6,260
18,757
18,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
hiro891
Zeus
16
0 / 9 / 1
10,855
775
1,905
12,171
5,025
Breastplate

Breastplate

+20
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jleoon98
Bacchus
19
0 / 2 / 1
13,080
934
10,577
25,394
43,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
3
38
Kills
1
1
Deaths
38
65
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
W
Ravana
1
1
18
10
W
Merlin
Jaich
Merlin
9
0
17
17.5
L
King Arthur
XZERO_700
King Arthur
0
9
0
0
L
1
9
0
0.11
L
0
9
0
0
W
Cthulhu
11
0
16
19
L
Zeus
hiro891
Zeus
0
9
1
0.06
L
Bacchus
jleoon98
Bacchus
0
2
1
0.25
W
Hachiman
macho_squish
Hachiman
17
0
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,016
Damage
31,242
35,829
Taken
101,600
22,059
Mitigated
101,839
11,092
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
11,413
5,221
0
3,246
11,843
8,610
0
4,373
7,395
0
19,697
W
Merlin
Jaich
Merlin
21,741
1,425
0
389
6,033
3,871
0
1,945
4,038
39,316
0
L
King Arthur
XZERO_700
King Arthur
8,478
1,894
0
1,337
22,352
24,117
0
7,881
14,471
0
19,093
L
4,022
616
0
1,500
22,926
10,991
0
11,989
10,937
0
15,103
L
6,260
1,049
0
298
18,757
18,250
0
9,726
9,031
0
48,516
W
Cthulhu
23,461
2,397
1,413
3,352
10,947
6,373
0
4,488
6,434
68,287
0
L
Zeus
hiro891
Zeus
1,905
1,011
0
0
12,171
5,025
0
5,754
6,417
5,346
0
L
Bacchus
jleoon98
Bacchus
10,577
2,571
0
1,451
25,394
43,456
0
9,852
15,111
40,324
0
W
Hachiman
macho_squish
Hachiman
30,401
22,585
0
2,692
7,006
3,205
0
1,676
5,280
0
43,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,870
Gold Earned
57,405
221
Minions Killed
201
2
Camps Cleared
4
900,026
Distance Traveled
982,769
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,190
728
0
0
0
0
0
W
Ravana
12,686
906
23
2
2
196,668
2
W
Merlin
13,558
968
35
3
0
193,872
0
L
King Arthur
10,630
759
16
1
2
218,509
1
L
Camazotz
11,399
814
12
1
1
233,300
0
L
Nike
11,441
817
105
8
0
115,379
0
W
Cthulhu
14,921
1,066
130
9
0
257,620
0
L
Zeus
10,855
775
9
1
0
153,020
0
L
Bacchus
13,080
934
59
4
1
262,561
0
W
Hachiman
15,515
1,108
33
2
0
251,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role