Player Matchup

Hachiman
Hachiman
Bronze III
BeefLoaf
Hachiman
Bronze III
Level 146
God Stats
1W - 2L
1,713 SR
Queue Stats
28W - 14L
1,575 MMR
Party 2
Xing Tian
Xing Tian
Silver I
BubbaZero1Three1
Xing Tian
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 12L
1,575 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
DongBae
Erlang Shen
Gold III
Level 156
God Stats
5W - 3L
1,838 SR
Queue Stats
42W - 37L
1,587 MMR
Party 1
Janus
Janus
Gold III
F0RC3PA1M
Janus
Gold III
Level 146
God Stats
11W - 5L
1,823 SR
Queue Stats
43W - 37L
1,587 MMR
Party 1
Hercules
Hercules
Gold II
ogxbully
Hercules
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,675 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,617 SR
1,580 MMR
Thanatos
Thanatos
Gold II
BIGMAN1NCHARGE
Thanatos
Gold II
Level 126
God Stats
9W - 8L
1,591 SR
Queue Stats
312W - 296L
1,568 MMR
Party 3
Neith
Neith
Gold II
SamyBamy
Neith
Gold II
Level 127
God Stats
13W - 5L
1,684 SR
Queue Stats
264W - 263L
1,564 MMR
Solo
Ra
Ra
Silver I
Scruffy2x
Ra
Silver I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,581 MMR
Solo
Cthulhu
Cthulhu
Gold I
ThatBoyDiz
Cthulhu
Gold I
Level 160
God Stats
24W - 13L
1,755 SR
Queue Stats
842W - 822L
1,609 MMR
Party 3
Hades
Hades
Gold II
danivill
Hades
Gold II
Level 160
God Stats
19W - 9L
1,554 SR
Queue Stats
597W - 582L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeefLoaf
Hachiman
18
1 / 5 / 3
10,715
510
14,882
20,339
6,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
13
1 / 3 / 3
8,577
408
9,560
17,773
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
DongBae
Erlang Shen
15
2 / 5 / 3
9,564
455
8,619
19,333
7,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
F0RC3PA1M
Janus
18
8 / 3 / 2
12,262
584
9,367
10,912
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
ogxbully
Hercules
17
2 / 5 / 1
10,683
509
6,601
26,231
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PersephoneNemesisTsukuyomiCu ChulainnSet

VS

Bans
Nu WaKhepriApolloCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
11 / 5 / 2
12,971
618
15,915
18,489
8,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SamyBamy
Neith
20
6 / 2 / 8
13,950
664
20,997
23,913
10,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 4 / 4
11,913
567
7,365
12,503
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ThatBoyDiz
Cthulhu
16
0 / 2 / 8
11,515
548
10,144
16,813
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
danivill
Hades
20
4 / 1 / 9
13,976
666
16,644
22,533
26,201
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
14
Kills
21
21
Deaths
14
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
5
2
2.4
L
Hachiman
BeefLoaf
Hachiman
1
5
3
0.5
L
Xing Tian
1
3
3
0.83
L
Erlang Shen
DongBae
Erlang Shen
2
5
3
0.7
L
Janus
F0RC3PA1M
Janus
8
3
2
3
W
Neith
SamyBamy
Neith
6
2
8
5
W
0
4
4
0.5
W
Cthulhu
ThatBoyDiz
Cthulhu
0
2
8
2
W
Hades
danivill
Hades
4
1
9
8.5
L
Hercules
ogxbully
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
71,065
94,588
Taken
94,251
48,745
Mitigated
67,928
26,651
Healing
62,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
15,915
6,482
0
17,769
18,489
8,145
936
3,372
14,990
0
73,698
L
Hachiman
BeefLoaf
Hachiman
14,882
7,477
0
7,120
20,339
6,554
0
5,339
14,968
0
94,676
L
Xing Tian
9,560
601
0
1,463
17,773
13,424
0
6,238
11,407
32,491
0
L
Erlang Shen
DongBae
Erlang Shen
8,619
3,997
0
6,816
19,333
7,832
0
7,960
11,363
0
58,135
L
Janus
F0RC3PA1M
Janus
9,367
1,083
0
1,632
10,912
3,512
0
4,574
6,040
86,637
0
W
Neith
SamyBamy
Neith
20,997
13,134
0
16,542
23,913
10,429
8,808
5,239
18,631
0
133,053
W
7,365
600
2,003
5,482
12,503
4,664
965
5,758
6,502
91,430
0
W
Cthulhu
ThatBoyDiz
Cthulhu
10,144
677
778
4,622
16,813
18,489
124
4,319
12,418
41,806
0
W
Hades
danivill
Hades
16,644
1,653
388
15,033
22,533
26,201
924
2,398
19,772
95,418
0
L
Hercules
ogxbully
Hercules
6,601
2,152
0
9,620
26,231
17,423
47
9,564
16,657
0
64,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,801
Gold Earned
64,325
645
Minions Killed
700
0
Camps Cleared
0
2,016,834
Distance Traveled
1,978,577
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,971
618
91
4
0
401,806
4
L
Hachiman
10,715
510
166
8
0
351,670
6
L
Xing Tian
8,577
408
47
2
0
436,472
11
L
Erlang Shen
9,564
455
107
5
0
430,003
7
L
Janus
12,262
584
189
9
0
406,986
7
W
Neith
13,950
664
178
8
0
360,467
4
W
Ra
11,913
567
166
8
0
396,495
10
W
Cthulhu
11,515
548
50
2
0
405,870
7
W
Hades
13,976
666
215
10
0
413,939
4
L
Hercules
10,683
509
136
6
0
391,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role