Player Matchup

Ymir
Ymir
Silver II
Abja
Ymir
Silver II
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 66L
1,529 MMR
Solo
Xbalanque
Xbalanque
Gold V
Houzel
Xbalanque
Gold V
Level 152
God Stats
2W - 0L
1,840 SR
Queue Stats
16W - 13L
1,507 MMR
Party 1
Chang'e
Chang'e
Silver I
Tiguroncito
Chang'e
Silver I
Level 101
God Stats
2W - 0L
1,761 SR
Queue Stats
12W - 9L
1,549 MMR
Party 1
Kali
Kali
Platinum III
lordmause
Kali
Platinum III
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
355W - 335L
1,594 MMR
Solo
King Arthur
King Arthur
Platinum IV
ΞShinoharaLTMΞ
King Arthur
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,620 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,522 SR
1,513 MMR
Poseidon
Poseidon
Gold III
CamusAzuL
Poseidon
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
NSPespsiMan
Cupid
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
PU55Y5LAYER69
Yemoja
Silver II
Level 124
God Stats
1W - 2L
1,499 SR
Queue Stats
91W - 97L
1,504 MMR
Solo
Tyr
Tyr
Gold IV
SrUno
Tyr
Gold IV
Level 139
God Stats
20W - 23L
1,611 SR
Queue Stats
237W - 250L
1,559 MMR
Solo
Hun Batz
Hun Batz
Silver I
ZDior
Hun Batz
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abja
Ymir
10
2 / 0 / 4
6,321
575
2,784
6,271
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Houzel
Xbalanque
11
2 / 0 / 2
6,414
583
4,682
5,876
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Tiguroncito
Chang'e
11
2 / 2 / 3
6,382
580
4,323
5,724
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
12
4 / 0 / 2
7,015
638
3,057
10,420
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ΞShinoharaLTMΞ
King Arthur
11
1 / 3 / 1
6,381
580
7,540
11,040
4,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuNemesisJanusSetTsukuyomi

VS

Bans
DanzaburouApolloRamaGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CamusAzuL
Poseidon
10
0 / 2 / 1
5,941
540
2,777
3,823
1,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,750
523
1,152
5,711
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 2
4,843
440
1,190
4,802
1,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
SrUno
Tyr
11
3 / 2 / 0
6,377
580
7,549
11,097
7,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
ZDior
Hun Batz
10
1 / 3 / 0
5,887
535
3,196
7,654
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
5
5
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
Abja
Ymir
2
0
4
4
L
Poseidon
CamusAzuL
Poseidon
0
2
1
0.25
W
Xbalanque
Houzel
Xbalanque
2
0
2
3
L
1
3
0
0.33
L
0
1
2
1
L
Tyr
SrUno
Tyr
3
2
0
1.5
W
Chang'e
Tiguroncito
Chang'e
2
2
3
1.75
L
Hun Batz
ZDior
Hun Batz
1
3
0
0.33
W
Kali
4
0
2
5
W
King Arthur
ΞShinoharaLTMΞ
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
15,864
39,331
Taken
33,087
14,927
Mitigated
13,702
17,685
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Abja
Ymir
2,784
514
0
1,524
6,271
2,974
164
866
5,347
18,608
0
L
Poseidon
CamusAzuL
Poseidon
2,777
481
0
660
3,823
1,028
0
1,946
1,749
33,028
0
W
Xbalanque
Houzel
Xbalanque
4,682
1,757
0
3,970
5,876
1,714
460
1,155
4,637
0
40,209
L
1,152
585
302
1,410
5,711
1,440
0
1,009
4,702
0
22,097
L
1,190
522
517
1,550
4,802
1,636
0
1,440
3,312
11,310
0
L
Tyr
SrUno
Tyr
7,549
988
0
5,648
11,097
7,244
0
516
10,581
0
34,943
W
Chang'e
Tiguroncito
Chang'e
4,323
473
380
3,250
5,724
1,566
845
1,034
4,506
31,221
0
L
Hun Batz
ZDior
Hun Batz
3,196
1,080
0
3,094
7,654
2,354
0
1,858
5,636
0
32,266
W
Kali
3,057
1,463
0
5,444
10,420
3,777
0
566
9,834
0
38,231
W
King Arthur
ΞShinoharaLTMΞ
King Arthur
7,540
1,566
0
3,117
11,040
4,896
0
0
11,040
0
35,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
28,798
326
Minions Killed
315
0
Camps Cleared
0
1,082,551
Distance Traveled
1,055,680
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,321
575
20
2
0
225,112
5
L
Poseidon
5,941
540
89
8
0
196,493
3
W
Xbalanque
6,414
583
82
7
0
200,715
3
L
Cupid
5,750
523
59
5
0
192,736
3
L
Yemoja
4,843
440
11
1
0
217,905
4
L
Tyr
6,377
580
81
7
0
231,921
1
W
Chang'e
6,382
580
77
7
0
212,836
4
L
Hun Batz
5,887
535
75
7
0
216,625
3
W
Kali
7,015
638
73
7
0
225,778
3
W
King Arthur
6,381
580
74
7
0
218,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role