Player Matchup

Yemoja
Yemoja
Diamond IV
 
Yemoja
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
Lefille Grakis
Cerberus
Diamond III
Level 160
God Stats
2W - 3L
1,915 SR
Queue Stats
85W - 45L
2,324 MMR
Party 1
Cernunnos
Cernunnos
Platinum III
OpterHelic
Cernunnos
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 98L
2,142 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond II
ZER0PENGUIN
Tsukuyomi
Diamond II
Level 156
God Stats
9W - 10L
1,813 SR
Queue Stats
181W - 123L
2,411 MMR
Party 2
Scylla
Scylla
Diamond II
ltsZelda
Scylla
Diamond II
Level 89
God Stats
18W - 8L
2,108 SR
Queue Stats
359W - 271L
2,524 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,767 SR
2,180 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,672 SR
2,331 MMR
Sun Wukong
Sun Wukong
Diamond I
BurntCinnab0n37
Sun Wukong
Diamond I
Level 63
God Stats
162W - 131L
1,721 SR
Queue Stats
212W - 191L
2,556 MMR
Party 3
Heimdallr
Heimdallr
Diamond IV
JinkxM0onsoon
Heimdallr
Diamond IV
Level 127
God Stats
2W - 1L
1,726 SR
Queue Stats
53W - 52L
2,111 MMR
Solo
Geb
Geb
Diamond II
Julzii-
Geb
Diamond II
Level 98
God Stats
5W - 9L
1,563 SR
Queue Stats
225W - 207L
2,233 MMR
Solo
Thoth
Thoth
Grandmaster
TtvMGHULK
Thoth
Grandmaster
Level 160
God Stats
90W - 76L
1,751 SR
Queue Stats
434W - 362L
2,542 MMR
Party 3
Mercury
Mercury
Diamond III
Westbrookx0
Mercury
Diamond III
Level 160
God Stats
30W - 7L
1,601 SR
Queue Stats
179W - 104L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 6 / 3
9,254
421
6,811
17,670
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
15
1 / 7 / 3
9,468
430
9,386
17,579
18,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
OpterHelic
Cernunnos
16
3 / 5 / 0
10,379
472
8,955
20,832
7,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
ZER0PENGUIN
Tsukuyomi
17
2 / 6 / 4
11,161
507
13,163
15,052
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
ltsZelda
Scylla
16
1 / 2 / 4
9,727
442
11,245
10,741
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneAphroditeSetArachneDanzaburou

VS

Bans
Cu ChulainnApolloNemesisAchillesErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurntCinnab0n37
Sun Wukong
20
13 / 1 / 4
14,914
678
20,812
26,598
22,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
JinkxM0onsoon
Heimdallr
18
1 / 2 / 11
12,557
571
10,567
13,828
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
14
0 / 3 / 13
11,154
507
4,590
22,778
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
TtvMGHULK
Thoth
20
9 / 1 / 10
14,154
643
22,082
10,654
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Westbrookx0
Mercury
20
3 / 2 / 8
13,474
612
8,839
16,407
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
8
Kills
26
26
Deaths
9
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
3
0.42
W
Sun Wukong
BurntCinnab0n37
Sun Wukong
13
1
4
15
W
Heimdallr
JinkxM0onsoon
Heimdallr
1
2
11
3.25
W
Geb
0
3
13
2.17
L
Cerberus
1
7
3
0.36
L
Cernunnos
OpterHelic
Cernunnos
3
5
0
0.6
W
Thoth
TtvMGHULK
Thoth
9
1
10
14
W
Mercury
Westbrookx0
Mercury
3
2
8
3.5
L
Tsukuyomi
ZER0PENGUIN
Tsukuyomi
2
6
4
0.67
L
Scylla
ltsZelda
Scylla
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,560
Damage
66,890
81,874
Taken
90,265
51,954
Mitigated
59,728
20,068
Healing
39,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,811
630
2,298
3,659
17,670
15,415
0
5,932
11,738
25,577
0
W
Sun Wukong
BurntCinnab0n37
Sun Wukong
20,812
5,247
0
15,705
26,598
22,085
1,275
9,605
16,618
0
106,197
W
Heimdallr
JinkxM0onsoon
Heimdallr
10,567
4,745
0
7,664
13,828
5,533
7,801
4,286
9,517
0
86,530
W
Geb
4,590
352
0
6,208
22,778
21,507
440
7,511
15,267
13,838
0
L
Cerberus
9,386
562
0
5,455
17,579
18,426
0
3,393
14,186
62,525
0
L
Cernunnos
OpterHelic
Cernunnos
8,955
3,317
0
4,292
20,832
7,629
0
7,292
13,540
0
72,828
W
Thoth
TtvMGHULK
Thoth
22,082
349
0
3,326
10,654
3,836
3,034
3,454
7,150
110,088
0
W
Mercury
Westbrookx0
Mercury
8,839
4,842
0
7,008
16,407
6,767
1,716
5,685
10,672
0
122,141
L
Tsukuyomi
ZER0PENGUIN
Tsukuyomi
13,163
2,206
0
3,147
15,052
6,755
0
5,105
9,947
0
76,962
L
Scylla
ltsZelda
Scylla
11,245
1,022
0
1,217
10,741
3,729
0
4,950
5,791
83,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
66,253
587
Minions Killed
647
0
Camps Cleared
0
2,147,468
Distance Traveled
2,217,234
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,254
421
44
2
0
424,041
11
W
Sun Wukong
14,914
678
158
7
0
438,624
3
W
Heimdallr
12,557
571
134
6
0
400,792
3
W
Geb
11,154
507
16
1
0
415,849
4
L
Cerberus
9,468
430
129
6
0
438,426
5
L
Cernunnos
10,379
472
123
6
0
373,894
8
W
Thoth
14,154
643
166
8
0
438,671
6
W
Mercury
13,474
612
173
8
0
523,298
3
L
Tsukuyomi
11,161
507
142
6
0
468,271
2
L
Scylla
9,727
442
149
7
0
442,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role