Player Matchup

Hades
Hades
Perc_Smith
Hades
Level 49
God Stats
27W - 21L
1,502 SR
Queue Stats
130W - 153L
1,556 Elo+
Party 1
Camazotz
Camazotz
PlungedSilver5
Camazotz
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 130L
1,512 Elo+
Party 1
Hera
Hera
PortalToMars
Hera
Level 80
God Stats
3W - 4L
1,791 SR
Queue Stats
166W - 183L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBrave175
Kuzenbo
Level 66
God Stats
4W - 4L
1,654 SR
Queue Stats
144W - 157L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
TopazPlatypus
Heimdallr
Level 63
God Stats
22W - 17L
1,562 SR
Queue Stats
244W - 245L
1,559 Elo+
Party 1
Team Averages
Level 65
1,602 SR
1,544 Elo+

VS

Team Averages
Level 72
1,543 SR
1,506 Elo+
Janus
Janus
B00 B00 DICE
Janus
Level 101
God Stats
15W - 29L
1,255 SR
Queue Stats
101W - 106L
1,443 Elo+
Party 2
Geb
Geb
Dat Jiggs
Geb
Level 94
God Stats
24W - 25L
1,463 SR
Queue Stats
33W - 44L
1,464 Elo+
Party 2
Susano
Susano
DragonLordx06
Susano
Level 34
God Stats
1W - 1L
1,657 SR
Queue Stats
23W - 24L
1,651 Elo+
Solo
Osiris
Osiris
Lazarus Save
Osiris
Level 25
God Stats
18W - 14L
1,505 SR
Queue Stats
20W - 15L
1,487 Elo+
Party 2
Neith
Neith
Roxbury
Neith
Level 107
God Stats
2W - 2L
1,837 SR
Queue Stats
69W - 77L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
4 / 2 / 2
11,923
596
12,331
11,933
8,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
16
3 / 1 / 5
10,065
503
6,323
16,155
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 0 / 3
11,919
596
14,457
7,043
2,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TheBrave175
Kuzenbo
13
1 / 2 / 4
8,002
400
4,674
11,410
9,856
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
TopazPlatypus
Heimdallr
20
2 / 0 / 0
12,424
621
6,927
12,682
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,297
465
6,190
10,285
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
2 / 2 / 3
8,912
446
8,112
12,259
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 6 / 3
8,152
408
5,691
14,459
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
16
0 / 4 / 1
9,696
485
3,233
13,257
12,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Roxbury
Neith
17
1 / 3 / 0
10,392
520
8,884
11,482
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
5
5
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
2
2
3
1.75
L
0
6
3
0.25
L
Osiris
0
4
1
0.13
W
Hades
4
2
2
2.5
W
Camazotz
3
1
5
5.5
W
7
0
3
8.5
L
Neith
Roxbury
Neith
1
3
0
0.33
W
Kuzenbo
TheBrave175
Kuzenbo
1
2
4
1.5
W
Heimdallr
TopazPlatypus
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,712
Damage
32,110
59,223
Taken
61,742
32,519
Mitigated
34,004
29,419
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,190
84
0
1,047
10,285
3,307
0
5,881
4,317
62,529
0
L
8,112
262
780
3,020
12,259
8,430
0
7,339
4,776
33,504
0
L
5,691
878
0
3,122
14,459
5,397
0
7,939
6,218
0
54,783
L
Osiris
3,233
1,117
0
3,716
13,257
12,315
498
9,483
3,774
447
58,647
W
Hades
12,331
647
0
7,053
11,933
8,037
310
1,780
10,153
75,719
0
W
Camazotz
6,323
1,445
0
10,821
16,155
6,362
0
3,514
12,641
0
69,150
W
14,457
3,260
0
1,580
7,043
2,981
2,298
3,698
3,345
91,574
0
L
Neith
Roxbury
Neith
8,884
4,751
0
3,564
11,482
4,555
0
287
11,195
0
83,879
W
Kuzenbo
TheBrave175
Kuzenbo
4,674
2,182
602
1,076
11,410
9,856
170
4,854
6,556
22,046
0
W
Heimdallr
TopazPlatypus
Heimdallr
6,927
5,078
0
8,287
12,682
5,283
1,254
713
11,969
0
104,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,333
Gold Earned
46,449
684
Minions Killed
541
0
Camps Cleared
0
1,870,888
Distance Traveled
1,997,286
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,297
465
122
6
0
422,125
6
L
Geb
8,912
446
39
2
0
428,243
10
L
Susano
8,152
408
92
5
0
410,225
0
L
Osiris
9,696
485
125
6
0
350,135
4
W
Hades
11,923
596
162
8
0
328,276
0
W
Camazotz
10,065
503
110
6
0
403,749
2
W
Hera
11,919
596
187
9
0
392,339
2
L
Neith
10,392
520
163
8
0
386,558
5
W
Kuzenbo
8,002
400
25
1
0
409,233
3
W
Heimdallr
12,424
621
200
10
0
337,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role