Player Matchup

Sol
Sol
BH-_-SteeL
Sol
Level 86
God Stats
6W - 8L
1,210 SR
Queue Stats
449W - 393L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
Bl4meItOnTheLag
Kukulkan
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 199L
1,517 Elo+
Party 1
Achilles
Achilles
Kurai wolfX5
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 95L
1,500 Elo+
Party 1
Cerberus
Cerberus
Tu_Lokito_2720
Cerberus
Level 40
God Stats
25W - 25L
1,616 SR
Queue Stats
395W - 376L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
XxELBOSSTExX
Ne Zha
Level 103
God Stats
3W - 11L
1,651 SR
Queue Stats
239W - 255L
1,650 Elo+
Party 1
Team Averages
Level 79
1,495 SR
1,539 Elo+

VS

Team Averages
Level 87
1,402 SR
1,553 Elo+
Erlang Shen
Erlang Shen
Charlezah
Erlang Shen
Level 144
God Stats
6W - 8L
1,317 SR
Queue Stats
73W - 79L
1,529 Elo+
Party 3
Baron Samedi
Baron Samedi
EliteMazterB
Baron Samedi
Level 61
God Stats
22W - 21L
1,511 SR
Queue Stats
351W - 368L
1,479 Elo+
Party 3
Medusa
Medusa
HeartBreakKlutch
Medusa
Level 37
God Stats
23W - 19L
1,479 SR
Queue Stats
249W - 258L
1,468 Elo+
Party 3
Achilles
Achilles
OpticSquid IV
Achilles
Level 48
God Stats
4W - 4L
1,550 SR
Queue Stats
161W - 127L
1,707 Elo+
Solo
Sol
Sol
ZayProtige
Sol
Level 144
God Stats
17W - 25L
1,156 SR
Queue Stats
333W - 323L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 7
10,798
432
16,937
23,390
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
18
1 / 7 / 6
11,372
455
12,898
17,293
8,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Kurai wolfX5
Achilles
15
3 / 6 / 3
9,903
396
11,553
24,526
21,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
17
7 / 5 / 1
12,115
485
9,430
21,126
21,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
17
2 / 9 / 3
10,861
434
9,934
22,819
9,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Charlezah
Erlang Shen
19
8 / 6 / 14
13,643
546
16,671
23,180
17,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
EliteMazterB
Baron Samedi
15
0 / 4 / 16
11,459
458
7,061
13,498
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 1 / 7
13,363
535
13,295
13,946
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
OpticSquid IV
Achilles
20
6 / 2 / 9
14,738
590
15,437
20,887
26,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
15 / 2 / 10
16,158
646
28,273
26,335
13,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
15
Kills
35
36
Deaths
15
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
Kukulkan
1
7
6
0.57
W
Erlang Shen
Charlezah
Erlang Shen
8
6
14
2.5
W
Baron Samedi
EliteMazterB
Baron Samedi
0
4
16
2
W
6
1
7
9.5
L
Achilles
Kurai wolfX5
Achilles
3
6
3
0.75
W
Achilles
OpticSquid IV
Achilles
6
2
9
5.25
L
Cerberus
7
5
1
1.5
L
Ne Zha
2
9
3
0.39
W
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,752
Damage
80,737
109,154
Taken
97,846
69,091
Mitigated
74,568
31,304
Healing
45,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,937
4,282
0
9,485
23,390
7,557
645
7,590
15,725
86,197
0
L
Kukulkan
12,898
1,489
0
2,619
17,293
8,903
0
4,011
13,132
79,826
0
W
Erlang Shen
Charlezah
Erlang Shen
16,671
8,736
0
6,310
23,180
17,301
3,775
10,401
12,694
0
82,942
W
Baron Samedi
EliteMazterB
Baron Samedi
7,061
500
863
2,480
13,498
11,575
299
7,379
6,044
26,276
0
W
13,295
6,708
0
7,226
13,946
5,465
1,242
7,158
6,738
0
95,559
L
Achilles
Kurai wolfX5
Achilles
11,553
3,241
0
5,070
24,526
21,786
0
7,971
16,002
0
33,706
W
Achilles
OpticSquid IV
Achilles
15,437
5,951
0
7,875
20,887
26,662
1,944
6,033
14,379
0
94,467
L
Cerberus
9,430
252
662
5,476
21,126
21,682
181
6,491
14,560
46,481
0
L
Ne Zha
9,934
2,927
720
7,272
22,819
9,163
42
9,271
13,498
0
58,428
W
28,273
9,746
0
20,624
26,335
13,565
3,482
8,294
17,766
135,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
69,361
533
Minions Killed
618
0
Camps Cleared
0
2,160,183
Distance Traveled
2,275,856
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,798
432
141
6
0
395,688
0
L
Kukulkan
11,372
455
147
6
0
447,400
3
W
Erlang Shen
13,643
546
113
5
0
471,608
2
W
Baron Samedi
11,459
458
43
2
0
410,657
1
W
Medusa
13,363
535
122
5
0
466,566
3
L
Achilles
9,903
396
59
2
0
465,679
0
W
Achilles
14,738
590
165
7
0
460,054
5
L
Cerberus
12,115
485
80
3
0
414,378
0
L
Ne Zha
10,861
434
106
4
0
437,038
0
W
Sol
16,158
646
175
7
0
466,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role