Player Matchup

Susano
Susano
H20smokey_ban
Susano
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 31L
1,320 Elo+
Solo
Neith
Neith
HippedBridge689
Neith
Level 22
God Stats
269W - 303L
1,523 SR
Queue Stats
787W - 851L
1,422 Elo+
Solo
King Arthur
King Arthur
JackDaClasher
King Arthur
Level 7
God Stats
4W - 3L
1,525 SR
Queue Stats
32W - 24L
1,202 Elo+
Solo
Anubis
Anubis
Lucifer6665283
Anubis
Level 25
God Stats
19W - 25L
1,490 SR
Queue Stats
147W - 148L
1,382 Elo+
Solo
Nu Wa
Nu Wa
bbaraujo2
Nu Wa
Level 29
God Stats
49W - 41L
1,472 SR
Queue Stats
300W - 335L
1,436 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,352 Elo+

VS

Team Averages
Level 23
1,485 SR
1,364 Elo+
Nemesis
Nemesis
MrAceNTheHole
Nemesis
Level 19
God Stats
1W - 1L
1,775 SR
Queue Stats
32W - 26L
1,244 Elo+
Solo
Neith
Neith
Nighting4le
Neith
Level 25
God Stats
23W - 32L
1,307 SR
Queue Stats
31W - 48L
1,249 Elo+
Solo
Danzaburou
Danzaburou
NoelleSforza
Danzaburou
Level 28
God Stats
115W - 134L
1,530 SR
Queue Stats
117W - 152L
1,533 Elo+
Solo
Cthulhu
Cthulhu
QuitHealer55286
Cthulhu
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 30L
1,259 Elo+
Solo
Thanatos
Thanatos
shanebuddah12763
Thanatos
Level 25
God Stats
11W - 5L
1,312 SR
Queue Stats
33W - 29L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
12,178
1,015
16,006
26,311
9,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
0 / 6 / 8
11,106
926
9,448
19,010
7,108
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
JackDaClasher
King Arthur
14
0 / 0 / 1
9,271
773
0
0
0
18
6 / 14 / 6
12,975
1,081
20,165
26,549
11,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
bbaraujo2
Nu Wa
18
5 / 6 / 5
12,549
1,046
25,199
18,163
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
4 / 4 / 21
12,677
1,056
11,348
15,093
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 0 / 16
12,210
1,018
8,501
7,102
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
NoelleSforza
Danzaburou
20
9 / 0 / 14
14,452
1,204
14,736
18,475
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 4 / 18
13,490
1,124
25,690
20,020
20,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
12 / 6 / 7
12,937
1,078
24,324
17,593
6,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
13
Kills
35
35
Deaths
14
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
0
6
8
0.67
L
King Arthur
JackDaClasher
King Arthur
0
0
1
0.5
L
6
14
6
0.64
W
Nemesis
4
4
21
3.63
W
3
0
16
11
W
Danzaburou
NoelleSforza
Danzaburou
9
0
14
16
W
7
4
18
4
L
Nu Wa
bbaraujo2
Nu Wa
5
6
5
1.25
W
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,818
Damage
84,599
90,033
Taken
78,283
33,458
Mitigated
39,497
11,164
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,006
2,687
0
1,244
26,311
9,767
0
7,608
18,703
0
43,713
L
9,448
3,602
0
1,062
19,010
7,108
0
5,809
13,201
0
23,123
L
King Arthur
JackDaClasher
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
20,165
1,029
0
7,079
26,549
11,226
0
6,637
19,912
43,126
0
W
Nemesis
11,348
5,574
0
1,959
15,093
5,392
0
8,521
6,328
0
32,484
W
8,501
3,543
0
3,246
7,102
2,376
0
4,256
2,726
0
46,813
W
Danzaburou
NoelleSforza
Danzaburou
14,736
5,581
0
2,454
18,475
5,169
0
12,665
5,468
0
50,890
W
25,690
753
659
0
20,020
20,456
0
10,616
9,082
42,759
0
L
Nu Wa
bbaraujo2
Nu Wa
25,199
8,179
100
1,679
18,163
5,357
0
5,636
12,527
47,241
0
W
24,324
9,706
0
6,947
17,593
6,104
0
8,050
8,593
0
33,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,079
Gold Earned
65,766
198
Minions Killed
284
1
Camps Cleared
7
860,857
Distance Traveled
1,147,318
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,178
1,015
71
6
0
249,604
0
L
Neith
11,106
926
34
3
0
231,383
0
L
King Arthur
9,271
773
0
0
0
0
0
L
Anubis
12,975
1,081
51
4
1
168,235
0
W
Nemesis
12,677
1,056
44
4
3
259,526
0
W
Neith
12,210
1,018
81
7
1
195,764
0
W
Danzaburou
14,452
1,204
90
8
1
238,386
0
W
Cthulhu
13,490
1,124
50
4
1
242,514
0
L
Nu Wa
12,549
1,046
42
4
0
211,635
1
W
Thanatos
12,937
1,078
19
2
1
211,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role