Player Matchup

Set
Set
DaddyDarkAura
Set
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 180L
1,670 Elo+
Party 2
Anubis
Anubis
MadHatterVa
Anubis
Level 18
God Stats
48W - 32L
1,578 SR
Queue Stats
176W - 155L
1,612 Elo+
Solo
Fenrir
Fenrir
MyManGreag
Fenrir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,831 Elo+
Party 2
Jing Wei
Jing Wei
TheSkittler
Jing Wei
Level 7
God Stats
6W - 4L
1,752 SR
Queue Stats
13W - 13L
1,936 Elo+
Solo
Ratatoskr
Ratatoskr
kuminmebro
Ratatoskr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,819 Elo+
Party 2
Team Averages
Level 37
1,566 SR
1,774 Elo+

VS

Team Averages
Level 24
1,585 SR
1,714 Elo+
Scylla
Scylla
Gankkey
Scylla
Level 27
God Stats
6W - 4L
1,746 SR
Queue Stats
260W - 136L
1,754 Elo+
Solo
Neith
Neith
Zenomm
Neith
Level 18
God Stats
2W - 2L
1,308 SR
Queue Stats
45W - 23L
1,777 Elo+
Solo
Thor
Thor
bigbirddd
Thor
Level 28
God Stats
7W - 4L
1,671 SR
Queue Stats
29W - 18L
1,710 Elo+
Party 1
Ymir
Ymir
dornk
Ymir
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
175W - 131L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
vaughan712
Cu Chulainn
Level 28
God Stats
13W - 7L
1,702 SR
Queue Stats
32W - 17L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,808
521
6,839
11,068
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
14
0 / 2 / 3
8,011
534
5,811
7,080
3,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MyManGreag
Fenrir
10
3 / 2 / 1
6,718
448
3,830
8,785
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
TheSkittler
Jing Wei
12
0 / 5 / 1
6,766
451
4,101
9,538
2,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
kuminmebro
Ratatoskr
13
2 / 3 / 2
7,828
522
5,755
13,903
7,995
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gankkey
Scylla
14
3 / 1 / 3
8,047
536
10,087
6,596
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zenomm
Neith
16
6 / 1 / 5
9,445
630
11,792
10,218
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
13
1 / 2 / 4
7,841
523
2,997
9,592
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
dornk
Ymir
12
7 / 2 / 6
8,775
585
4,121
8,990
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
vaughan712
Cu Chulainn
13
0 / 3 / 2
7,651
510
4,184
6,847
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
17
17
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Scylla
Gankkey
Scylla
3
1
3
4.5
L
Anubis
0
2
3
0.75
L
Fenrir
MyManGreag
Fenrir
3
2
1
1.75
L
Jing Wei
TheSkittler
Jing Wei
0
5
1
0.1
W
Neith
Zenomm
Neith
6
1
5
8.5
W
Thor
1
2
4
1.5
W
Ymir
dornk
Ymir
7
2
6
5
L
Ratatoskr
kuminmebro
Ratatoskr
2
3
2
1
W
Cu Chulainn
vaughan712
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
33,181
50,374
Taken
42,243
23,082
Mitigated
18,905
16,287
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,839
3,119
0
1,874
11,068
6,249
0
1,914
9,071
0
50,432
W
Scylla
Gankkey
Scylla
10,087
1,528
0
1,122
6,596
1,910
512
1,108
5,388
49,089
0
L
Anubis
5,811
666
0
3,814
7,080
3,282
546
2,754
4,260
61,519
0
L
Fenrir
MyManGreag
Fenrir
3,830
953
0
3,810
8,785
2,825
0
3,017
5,574
0
22,467
L
Jing Wei
TheSkittler
Jing Wei
4,101
2,577
0
3,046
9,538
2,731
0
726
8,812
0
26,227
W
Neith
Zenomm
Neith
11,792
5,564
18
4,954
10,218
3,227
1,228
1,784
8,409
0
68,117
W
Thor
2,997
1,403
0
4,161
9,592
3,202
0
653
8,889
0
49,737
W
Ymir
dornk
Ymir
4,121
938
0
1,204
8,990
6,548
280
2,266
6,653
22,534
0
L
Ratatoskr
kuminmebro
Ratatoskr
5,755
1,093
0
3,743
13,903
7,995
0
5,380
8,080
88
40,922
W
Cu Chulainn
vaughan712
Cu Chulainn
4,184
944
0
2,006
6,847
4,018
446
88
6,584
0
41,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
41,759
402
Minions Killed
435
0
Camps Cleared
0
1,275,383
Distance Traveled
1,423,367
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,808
521
75
5
0
277,485
1
W
Scylla
8,047
536
88
6
0
297,229
5
L
Anubis
8,011
534
115
8
0
253,472
3
L
Fenrir
6,718
448
40
3
0
220,288
3
L
Jing Wei
6,766
451
74
5
0
218,786
2
W
Neith
9,445
630
128
9
0
244,042
2
W
Thor
7,841
523
103
7
0
299,864
2
W
Ymir
8,775
585
33
2
0
295,535
2
L
Ratatoskr
7,828
522
98
7
0
305,352
1
W
Cu Chulainn
7,651
510
83
6
0
286,697
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role