Player Matchup

Terra
Terra
DIO_Molotov
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 199L
1,526 Elo+
Solo
Neith
Neith
Lordstrand
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 40L
1,865 Elo+
Solo
Ah Puch
Ah Puch
Snesmess123
Ah Puch
Level 23
God Stats
6W - 7L
1,514 SR
Queue Stats
32W - 31L
1,680 Elo+
Solo
Nemesis
Nemesis
cutedeus
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
gabeuhreal
Guan Yu
Level 20
God Stats
6W - 6L
1,568 SR
Queue Stats
15W - 17L
1,657 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,646 Elo+

VS

Team Averages
Level 18
1,538 SR
1,635 Elo+
Neith
Neith
Aerobyx
Neith
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Afk Or Throw
Cabrakan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,533 Elo+
Solo
Tyr
Tyr
MasterPony10
Tyr
Level 24
God Stats
16W - 12L
1,531 SR
Queue Stats
194W - 175L
1,819 Elo+
Solo
Yemoja
Yemoja
Soxllx
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,782 Elo+
Solo
Tsukuyomi
Tsukuyomi
iamleeks
Tsukuyomi
Level 12
God Stats
3W - 2L
1,657 SR
Queue Stats
130W - 150L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,136
472
3,303
11,269
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
1 / 3 / 1
6,467
497
3,938
5,734
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Snesmess123
Ah Puch
13
4 / 2 / 2
8,150
627
5,662
5,847
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
cutedeus
Nemesis
11
0 / 3 / 2
6,711
516
1,635
9,728
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
gabeuhreal
Guan Yu
12
3 / 1 / 2
7,483
576
3,883
7,527
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aerobyx
Neith
11
8 / 2 / 0
6,954
535
9,157
8,150
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Afk Or Throw
Cabrakan
9
0 / 1 / 0
5,529
425
140
3,787
2,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
3 / 1 / 0
7,883
606
3,766
7,077
4,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Soxllx
Yemoja
10
0 / 2 / 5
6,550
504
5,165
8,296
4,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
iamleeks
Tsukuyomi
10
2 / 2 / 0
6,296
484
2,279
4,903
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
13
13
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Aerobyx
Neith
8
2
0
4
L
Cabrakan
Afk Or Throw
Cabrakan
0
1
0
0
W
0
4
0
0
W
Neith
1
3
1
0.5
L
3
1
0
3
W
Ah Puch
Snesmess123
Ah Puch
4
2
2
2.5
L
Yemoja
Soxllx
Yemoja
0
2
5
1.25
W
Nemesis
cutedeus
Nemesis
0
3
2
0.33
W
Guan Yu
gabeuhreal
Guan Yu
3
1
2
4
L
Tsukuyomi
iamleeks
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
20,507
40,105
Taken
32,213
16,718
Mitigated
17,465
15,443
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aerobyx
Neith
9,157
4,365
0
3,357
8,150
2,762
129
3,894
4,166
0
32,225
L
Cabrakan
Afk Or Throw
Cabrakan
140
0
0
375
3,787
2,926
0
606
3,159
25,118
2,030
W
3,303
1,293
1,446
3,558
11,269
4,757
693
2,676
8,593
15,129
0
W
Neith
3,938
974
0
1,580
5,734
1,775
1,548
2,178
3,556
0
27,950
L
3,766
503
0
3,559
7,077
4,478
0
0
6,852
0
45,734
W
Ah Puch
Snesmess123
Ah Puch
5,662
0
0
1,060
5,847
1,990
180
451
5,396
45,586
0
L
Yemoja
Soxllx
Yemoja
5,165
1,142
611
612
8,296
4,487
271
3,944
4,216
22,659
0
W
Nemesis
cutedeus
Nemesis
1,635
520
0
3,308
9,728
3,039
440
0
9,728
0
34,028
W
Guan Yu
gabeuhreal
Guan Yu
3,883
813
748
3,743
7,527
5,157
1,642
0
7,527
0
32,449
L
Tsukuyomi
iamleeks
Tsukuyomi
2,279
465
0
742
4,903
2,812
0
236
4,580
0
27,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
33,212
309
Minions Killed
308
0
Camps Cleared
0
1,160,586
Distance Traveled
1,136,913
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,954
535
53
4
0
217,376
1
L
Cabrakan
5,529
425
55
4
0
190,337
0
W
Terra
6,136
472
22
2
0
253,417
3
W
Neith
6,467
497
44
3
0
213,918
0
L
Tyr
7,883
606
102
8
0
267,795
4
W
Ah Puch
8,150
627
100
8
0
238,782
3
L
Yemoja
6,550
504
32
2
0
221,783
1
W
Nemesis
6,711
516
69
5
0
222,366
0
W
Guan Yu
7,483
576
74
6
0
232,103
0
L
Tsukuyomi
6,296
484
66
5
0
239,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role