Player Matchup

Pele
Pele
AFGHANxGOO
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,436 Elo+
Party 1
Sobek
Sobek
Hiadanny5233
Sobek
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 31L
1,492 Elo+
Party 1
Fenrir
Fenrir
LT HELLHOUND
Fenrir
Level 58
God Stats
7W - 14L
1,445 SR
Queue Stats
28W - 43L
1,408 Elo+
Party 1
Bellona
Bellona
SIICKxN4STY
Bellona
Level 41
God Stats
7W - 12L
1,508 SR
Queue Stats
14W - 20L
1,459 Elo+
Party 1
Yemoja
Yemoja
ShaeRoll
Yemoja
Level 13
God Stats
6W - 10L
1,542 SR
Queue Stats
12W - 24L
1,452 Elo+
Party 1
Team Averages
Level 38
1,499 SR
1,449 Elo+

VS

Team Averages
Level 54
1,555 SR
1,498 Elo+
Nike
Nike
Chipzbane
Nike
Level 27
God Stats
2W - 1L
1,583 SR
Queue Stats
15W - 19L
1,514 Elo+
Party 3
Neith
Neith
Kimsunei
Neith
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
242W - 148L
1,549 Elo+
Party 2
Zeus
Zeus
TheBaane
Zeus
Level 44
God Stats
2W - 2L
1,530 SR
Queue Stats
26W - 26L
1,499 Elo+
Party 3
Merlin
Merlin
VGR Mentor
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,439 Elo+
Party 2
Hades
Hades
YaBoiIronic
Hades
Level 37
God Stats
20W - 16L
1,660 SR
Queue Stats
57W - 58L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 9
9,833
983
11,871
29,481
9,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 10 / 8
9,624
962
6,928
35,937
16,235
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
16
7 / 9 / 4
11,198
1,120
13,090
24,355
9,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
SIICKxN4STY
Bellona
16
4 / 8 / 6
10,700
1,070
10,972
25,475
13,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ShaeRoll
Yemoja
16
0 / 11 / 8
10,280
1,028
3,720
26,588
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
2 / 3 / 29
10,975
1,098
11,141
12,781
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Kimsunei
Neith
19
12 / 0 / 24
12,678
1,268
28,782
7,133
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
19
15 / 6 / 24
12,485
1,249
37,994
9,545
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
VGR Mentor
Merlin
19
5 / 1 / 31
11,582
1,158
22,855
5,039
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
15 / 2 / 23
12,792
1,279
28,943
15,196
8,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
180
12
Kills
49
49
Deaths
12
35
Assists
131
Player
Kills
Deaths
Assists
KDA
L
0
11
9
0.41
W
Nike
2
3
29
5.5
L
1
10
8
0.5
W
Neith
Kimsunei
Neith
12
0
24
24
L
Fenrir
7
9
4
1
L
Bellona
SIICKxN4STY
Bellona
4
8
6
0.88
L
Yemoja
ShaeRoll
Yemoja
0
11
8
0.36
W
Zeus
15
6
24
4.5
W
Merlin
VGR Mentor
Merlin
5
1
31
20.5
W
15
2
23
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,581
Damage
129,715
141,836
Taken
49,694
64,960
Mitigated
26,993
23,139
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,871
2,459
0
4,821
29,481
9,965
0
15,667
13,764
0
46,991
W
Nike
11,141
727
990
2,672
12,781
10,580
0
3,705
9,076
3,125
19,609
L
6,928
481
0
1,293
35,937
16,235
0
23,885
11,952
17,530
0
W
Neith
Kimsunei
Neith
28,782
14,289
0
3,429
7,133
2,812
0
95
7,038
0
47,236
L
Fenrir
13,090
1,659
1,782
1,335
24,355
9,920
0
13,101
11,154
0
24,556
L
Bellona
SIICKxN4STY
Bellona
10,972
3,700
1,080
2,297
25,475
13,710
0
17,395
7,880
0
30,213
L
Yemoja
ShaeRoll
Yemoja
3,720
671
7,295
3,236
26,588
15,130
0
21,280
5,206
13,949
0
W
Zeus
37,994
4,244
0
724
9,545
3,185
0
2,679
6,866
57,303
0
W
Merlin
VGR Mentor
Merlin
22,855
2,195
0
386
5,039
2,017
0
1,808
3,231
40,018
0
W
28,943
2,826
1,891
6,452
15,196
8,399
0
2,361
12,835
45,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
60,512
152
Minions Killed
201
3
Camps Cleared
4
981,422
Distance Traveled
871,038
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,833
983
70
7
0
191,493
1
W
Nike
10,975
1,098
27
3
0
177,763
0
L
Sobek
9,624
962
19
2
1
196,199
0
W
Neith
12,678
1,268
39
4
1
188,943
0
L
Fenrir
11,198
1,120
10
1
0
222,501
0
L
Bellona
10,700
1,070
38
4
1
203,704
2
L
Yemoja
10,280
1,028
15
2
1
167,525
0
W
Zeus
12,485
1,249
41
4
0
140,320
1
W
Merlin
11,582
1,158
44
4
2
170,712
0
W
Hades
12,792
1,279
50
5
1
193,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role