Player Matchup

Set
Set
BrutosBrjb
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,473 Elo+
Solo
Ra
Ra
Kovu8sm
Ra
Level 6
God Stats
1W - 5L
1,298 SR
Queue Stats
1W - 8L
1,192 Elo+
Solo
Anubis
Anubis
ReiRagnar
Anubis
Level 4
God Stats
56W - 32L
1,317 SR
Queue Stats
99W - 87L
1,149 Elo+
Solo
Hercules
Hercules
Vichopro_2018
Hercules
Level 14
God Stats
0W - 3L
1,149 SR
Queue Stats
12W - 19L
1,319 Elo+
Solo
Chaac
Chaac
supermadmaxBR
Chaac
Level 15
God Stats
9W - 12L
1,695 SR
Queue Stats
52W - 64L
1,407 Elo+
Solo
Team Averages
Level 12
1,392 SR
1,308 Elo+

VS

Team Averages
Level 16
1,459 SR
1,419 Elo+
Hades
Hades
BobocaDoTexas
Hades
Level 14
God Stats
8W - 4L
1,551 SR
Queue Stats
19W - 18L
1,448 Elo+
Solo
Jing Wei
Jing Wei
WeyneS
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 1
Kali
Kali
Zer0OBrabo
Kali
Level 25
God Stats
42W - 31L
1,583 SR
Queue Stats
106W - 83L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
n33dFul
Baron Samedi
Level 8
God Stats
13W - 10L
1,384 SR
Queue Stats
33W - 27L
1,286 Elo+
Solo
Ra
Ra
thetorador
Ra
Level 16
God Stats
1W - 1L
1,277 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,200
920
9,339
16,221
5,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 11 / 4
8,398
840
4,374
16,946
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ReiRagnar
Anubis
15
5 / 9 / 1
10,268
1,027
12,120
17,236
7,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Vichopro_2018
Hercules
14
0 / 4 / 3
8,471
847
2,802
17,910
8,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 10 / 4
8,500
850
8,716
17,805
21,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 21
11,863
1,186
15,572
10,099
10,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
WeyneS
Jing Wei
16
5 / 4 / 19
10,272
1,027
16,336
10,747
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 0 / 19
11,040
1,104
12,666
7,747
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
n33dFul
Baron Samedi
18
6 / 0 / 20
11,113
1,111
14,976
6,986
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 24
10,909
1,091
20,775
7,842
3,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
143
6
Kills
40
40
Deaths
6
17
Assists
103
Player
Kills
Deaths
Assists
KDA
W
12
1
21
22.5
L
1
6
5
0.58
L
0
11
4
0.18
L
Anubis
ReiRagnar
Anubis
5
9
1
0.61
L
Hercules
Vichopro_2018
Hercules
0
4
3
0.38
W
Jing Wei
WeyneS
Jing Wei
5
4
19
3.63
W
7
0
19
16.5
W
Baron Samedi
n33dFul
Baron Samedi
6
0
20
16
L
0
10
4
0.2
W
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
80,325
86,118
Taken
43,421
48,879
Mitigated
24,225
8,269
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,572
1,847
1,099
3,933
10,099
10,825
0
4,433
5,495
30,248
0
L
9,339
7,064
0
820
16,221
5,743
0
8,820
7,401
0
20,056
L
4,374
703
598
409
16,946
5,133
0
12,173
4,773
17,486
0
L
Anubis
ReiRagnar
Anubis
12,120
618
0
1,984
17,236
7,514
0
10,159
7,077
31,935
0
L
Hercules
Vichopro_2018
Hercules
2,802
710
0
3,061
17,910
8,752
0
9,411
8,499
0
6,481
W
Jing Wei
WeyneS
Jing Wei
16,336
14,313
0
2,093
10,747
3,552
0
4,313
6,284
0
25,506
W
12,666
8,306
392
2,503
7,747
3,369
0
2,250
5,447
0
25,525
W
Baron Samedi
n33dFul
Baron Samedi
14,976
1,476
2,166
1,969
6,986
3,161
0
2,139
4,772
41,327
0
L
8,716
1,009
0
1,397
17,805
21,737
0
10,760
7,045
0
22,275
W
20,775
1,335
1,533
2,170
7,842
3,318
0
3,359
4,433
32,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
55,197
125
Minions Killed
176
4
Camps Cleared
7
741,489
Distance Traveled
897,635
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,863
1,186
42
4
1
165,827
2
L
Set
9,200
920
19
2
1
181,823
0
L
Ra
8,398
840
40
4
2
149,127
1
L
Anubis
10,268
1,027
37
4
0
155,588
0
L
Hercules
8,471
847
10
1
1
139,761
0
W
Jing Wei
10,272
1,027
15
2
4
145,795
0
W
Kali
11,040
1,104
29
3
1
216,877
1
W
Baron Samedi
11,113
1,111
62
6
1
184,985
0
L
Chaac
8,500
850
19
2
0
115,190
2
W
Ra
10,909
1,091
28
3
0
184,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role