Player Matchup

Medusa
Medusa
Blast WRLD
Medusa
Level 7
God Stats
10W - 12L
1,314 SR
Queue Stats
677W - 732L
1,376 Elo+
Solo
Fenrir
Fenrir
MOMO-ASSASSIN95
Fenrir
Level 24
God Stats
10W - 3L
1,736 SR
Queue Stats
168W - 180L
1,581 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OrbisRest
Cu Chulainn
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,657 Elo+
Party 3
Ymir
Ymir
rabe51
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,721 Elo+
Party 3
Ra
Ra
tesska93
Ra
Level 5
God Stats
3W - 7L
1,270 SR
Queue Stats
262W - 281L
1,357 Elo+
Party 2
Team Averages
Level 23
1,464 SR
1,538 Elo+

VS

Team Averages
Level 18
1,505 SR
1,407 Elo+
Nemesis
Nemesis
BenBreaker2000
Nemesis
Level 28
God Stats
53W - 55L
1,377 SR
Queue Stats
319W - 323L
1,479 Elo+
Solo
Poseidon
Poseidon
Night-_-Chan
Poseidon
Level 27
God Stats
11W - 10L
1,529 SR
Queue Stats
38W - 35L
1,496 Elo+
Solo
Yemoja
Yemoja
ShadowGaia03
Yemoja
Level 24
God Stats
4W - 10L
1,554 SR
Queue Stats
96W - 140L
1,385 Elo+
Party 1
Medusa
Medusa
Swindle_NoKizzy
Medusa
Level 7
God Stats
5W - 4L
1,562 SR
Queue Stats
29W - 54L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
rich-air0
Sylvanus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 68L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blast WRLD
Medusa
19
8 / 3 / 9
13,483
499
12,792
10,395
4,619
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 4
13,803
511
8,168
20,978
11,169
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
OrbisRest
Cu Chulainn
20
14 / 1 / 6
16,178
599
25,102
30,342
25,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
rabe51
Ymir
19
7 / 0 / 5
13,050
483
10,224
23,775
22,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 8 / 6
12,083
448
6,907
12,603
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
10,116
375
6,042
18,721
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Night-_-Chan
Poseidon
18
7 / 12 / 2
12,896
478
22,743
21,676
11,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
15
2 / 7 / 4
10,279
381
6,515
17,541
8,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 12 / 5
9,994
370
9,285
20,477
7,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
rich-air0
Sylvanus
14
1 / 6 / 1
9,095
337
3,071
15,924
12,118
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
41
Kills
12
15
Deaths
42
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Medusa
Blast WRLD
Medusa
8
3
9
4.17
W
7
3
4
3
L
Poseidon
Night-_-Chan
Poseidon
7
12
2
0.67
W
Cu Chulainn
OrbisRest
Cu Chulainn
14
1
6
17
L
Yemoja
2
7
4
0.57
L
1
12
5
0.29
W
Ymir
rabe51
Ymir
7
0
5
9.5
L
Sylvanus
rich-air0
Sylvanus
1
6
1
0.25
W
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,193
Damage
47,656
98,093
Taken
94,339
69,272
Mitigated
47,242
33,578
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,042
2,360
243
10,206
18,721
7,130
0
2,201
16,520
0
69,513
W
Medusa
Blast WRLD
Medusa
12,792
7,646
0
1,052
10,395
4,619
4,291
5,840
4,555
0
61,365
W
8,168
1,900
983
9,313
20,978
11,169
788
5,565
15,413
0
92,543
L
Poseidon
Night-_-Chan
Poseidon
22,743
5,931
0
1,595
21,676
11,515
29
3,470
18,206
81,357
3,452
W
Cu Chulainn
OrbisRest
Cu Chulainn
25,102
4,947
0
16,797
30,342
25,765
5,341
11,080
19,262
0
103,465
L
Yemoja
6,515
784
2,371
1,222
17,541
8,635
290
5,071
12,470
28,775
0
L
9,285
4,849
0
1,331
20,477
7,844
343
3,092
17,385
0
42,770
W
Ymir
rabe51
Ymir
10,224
2,815
0
1,446
23,775
22,445
2,926
5,211
18,332
87,431
0
L
Sylvanus
rich-air0
Sylvanus
3,071
2,501
1,293
1,524
15,924
12,118
653
3,297
12,627
29,562
0
W
6,907
1,183
2,197
1,790
12,603
5,274
1,176
8,325
4,278
40,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,597
Gold Earned
52,380
594
Minions Killed
334
0
Camps Cleared
0
2,364,984
Distance Traveled
2,006,939
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,116
375
98
4
0
358,930
3
W
Medusa
13,483
499
92
3
0
456,712
0
W
Fenrir
13,803
511
150
6
0
541,218
0
L
Poseidon
12,896
478
105
4
0
420,445
0
W
Cu Chulainn
16,178
599
171
6
0
473,357
0
L
Yemoja
10,279
381
43
2
0
434,761
0
L
Medusa
9,994
370
50
2
0
467,266
0
W
Ymir
13,050
483
107
4
0
498,380
4
L
Sylvanus
9,095
337
38
1
0
325,537
0
W
Ra
12,083
448
74
3
0
395,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role