Player Matchup

Hercules
Hercules
BevinVV
Hercules
Level 17
God Stats
9W - 7L
1,512 SR
Queue Stats
50W - 51L
1,427 Elo+
Party 2
Fenrir
Fenrir
NinjaPanda1989
Fenrir
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
61W - 59L
1,500 Elo+
Solo
Hel
Hel
NumbAspect
Hel
Level 29
God Stats
13W - 6L
1,649 SR
Queue Stats
84W - 84L
1,331 Elo+
Solo
Skadi
Skadi
Roi Dormeur
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,663 Elo+
Party 2
Janus
Janus
SirPanda695038
Janus
Level 26
God Stats
14W - 6L
1,510 SR
Queue Stats
28W - 28L
1,549 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,494 Elo+

VS

Team Averages
Level 10
1,536 SR
1,454 Elo+
Artemis
Artemis
BIGCRUNC
Artemis
Level 3
God Stats
1W - 1L
1,767 SR
Queue Stats
67W - 72L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
N1ckeatspeas
Sylvanus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 58L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
TwistedTurns108
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
XxFenixX360
Jing Wei
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 276L
1,477 Elo+
Solo
Merlin
Merlin
strikerprime
Merlin
Level 26
God Stats
2W - 4L
1,413 SR
Queue Stats
105W - 137L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BevinVV
Hercules
16
9 / 3 / 9
11,849
539
13,453
18,650
18,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 0 / 4
12,380
563
6,908
18,695
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 2 / 2
13,066
594
14,254
12,792
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 2 / 11
13,371
608
24,223
16,928
7,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
10 / 5 / 8
12,416
564
18,315
13,779
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIGCRUNC
Artemis
14
2 / 12 / 2
8,982
408
7,907
16,396
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
N1ckeatspeas
Sylvanus
13
0 / 9 / 3
8,410
382
7,955
26,135
19,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
16
1 / 8 / 5
9,344
425
8,877
17,071
6,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
XxFenixX360
Jing Wei
14
5 / 14 / 3
9,575
435
6,644
20,697
10,372
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
3 / 2 / 3
10,786
490
10,412
14,317
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
45
Kills
11
12
Deaths
45
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
BIGCRUNC
Artemis
2
12
2
0.25
W
Hercules
BevinVV
Hercules
9
3
9
4.5
L
Sylvanus
N1ckeatspeas
Sylvanus
0
9
3
0.17
W
6
0
4
8
W
7
2
2
4
W
13
2
11
9.25
W
10
5
8
2.8
L
Kukulkan
1
8
5
0.44
L
Jing Wei
XxFenixX360
Jing Wei
5
14
3
0.46
L
Merlin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,153
Damage
41,795
80,844
Taken
94,616
43,137
Mitigated
47,015
35,792
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BIGCRUNC
Artemis
7,907
5,237
0
1,404
16,396
5,061
73
3,985
12,411
0
25,807
W
Hercules
BevinVV
Hercules
13,453
5,070
0
5,726
18,650
18,089
1,238
8,924
9,726
0
45,695
L
Sylvanus
N1ckeatspeas
Sylvanus
7,955
3,675
1,088
4,117
26,135
19,858
172
10,832
15,278
30,258
0
W
6,908
1,511
0
8,982
18,695
7,774
2,554
3,090
15,605
0
86,811
W
14,254
1,928
5,460
6,455
12,792
5,079
3,311
6,464
6,328
94,257
0
W
24,223
15,423
0
6,414
16,928
7,128
6,964
5,499
11,429
0
86,307
W
18,315
1,935
0
2,755
13,779
5,067
819
3,445
10,334
70,454
0
L
Kukulkan
8,877
1,558
0
500
17,071
6,002
540
5,990
11,031
43,967
0
L
Jing Wei
XxFenixX360
Jing Wei
6,644
4,915
0
0
20,697
10,372
0
6,904
13,768
565
31,514
L
Merlin
10,412
1,394
0
2,034
14,317
5,722
0
4,858
9,459
61,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,082
Gold Earned
47,097
634
Minions Killed
279
0
Camps Cleared
0
1,964,568
Distance Traveled
1,703,669
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,982
408
40
2
0
329,876
3
W
Hercules
11,849
539
83
4
0
368,681
0
L
Sylvanus
8,410
382
37
2
0
365,353
0
W
Fenrir
12,380
563
149
7
0
390,397
3
W
Hel
13,066
594
171
8
0
387,567
3
W
Skadi
13,371
608
116
5
0
400,397
3
W
Janus
12,416
564
115
5
0
417,526
3
L
Kukulkan
9,344
425
59
3
0
367,882
0
L
Jing Wei
9,575
435
39
2
0
352,383
4
L
Merlin
10,786
490
104
5
0
288,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role