Player Matchup

Hera
Hera
Wutangshaolin93
Hera
Level 118
God Stats
5W - 4L
1,549 SR
Queue Stats
173W - 111L
1,642 Elo+
Party 2
Aphrodite
Aphrodite
YU8NotTooSalty
Aphrodite
Level 122
God Stats
100W - 49L
1,857 SR
Queue Stats
382W - 360L
1,651 Elo+
Party 2
Bellona
Bellona
Zach112
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,718 Elo+
Party 2
Team Averages
Level 127
1,635 SR
1,670 Elo+

VS

Team Averages
Level 69
1,581 SR
1,634 Elo+
Olorun
Olorun
EmberJaxx7
Olorun
Level 60
God Stats
2W - 4L
1,253 SR
Queue Stats
58W - 55L
1,610 Elo+
Party 1
Sobek
Sobek
Yumpert
Sobek
Level 86
God Stats
7W - 6L
1,630 SR
Queue Stats
52W - 49L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
timhatched
Cu Chulainn
Level 61
God Stats
3W - 0L
1,860 SR
Queue Stats
8W - 2L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
13,075
688
20,792
11,758
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
YU8NotTooSalty
Aphrodite
15
1 / 5 / 9
11,884
625
7,859
19,012
10,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zach112
Bellona
16
5 / 3 / 4
12,544
660
17,905
18,765
13,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EmberJaxx7
Olorun
18
8 / 2 / 3
13,632
717
20,120
18,429
11,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Yumpert
Sobek
17
2 / 3 / 9
13,345
702
12,329
27,279
36,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
timhatched
Cu Chulainn
13
1 / 6 / 5
10,968
577
8,041
13,689
8,556
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
11
Kills
11
11
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
EmberJaxx7
Olorun
8
2
3
4.75
L
5
3
5
2.5
L
Aphrodite
YU8NotTooSalty
Aphrodite
1
5
9
1.1
W
Sobek
Yumpert
Sobek
2
3
9
2.17
L
Bellona
Zach112
Bellona
5
3
4
2.33
W
Cu Chulainn
timhatched
Cu Chulainn
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
40,490
49,535
Taken
59,397
28,421
Mitigated
56,589
20,364
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
EmberJaxx7
Olorun
20,120
9,569
2,640
9,075
18,429
11,405
3,384
7,211
10,907
106,512
5,620
L
20,792
5,051
197
921
11,758
4,988
465
8,747
3,011
81,281
0
L
Aphrodite
YU8NotTooSalty
Aphrodite
7,859
487
8,396
9,782
19,012
10,235
180
12,507
6,505
39,041
0
W
Sobek
Yumpert
Sobek
12,329
562
0
4,766
27,279
36,628
331
12,908
13,334
40,279
0
L
Bellona
Zach112
Bellona
17,905
6,773
0
1,068
18,765
13,198
0
10,588
8,177
0
67,374
W
Cu Chulainn
timhatched
Cu Chulainn
8,041
331
0
546
13,689
8,556
212
6,791
6,444
0
27,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
37,945
255
Minions Killed
237
0
Camps Cleared
0
1,148,360
Distance Traveled
1,014,413
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,632
717
163
9
0
324,730
2
L
Hera
13,075
688
131
7
0
366,730
5
L
Aphrodite
11,884
625
60
3
0
372,577
4
W
Sobek
13,345
702
40
2
0
365,051
3
L
Bellona
12,544
660
64
3
0
409,053
1
W
Cu Chulainn
10,968
577
34
2
0
324,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role