Player Matchup

Arachne
Arachne
Achylius
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,425 Elo+
Party 1
Achilles
Achilles
Sparrous
Achilles
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,425 Elo+
Party 1
Neith
Neith
kimadrl
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,450 Elo+

VS

Team Averages
Level 55
1,560 SR
1,506 Elo+
Hachiman
Hachiman
CloutIncarnate
Hachiman
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
SunniEsteel
Pele
Level 83
God Stats
6W - 3L
1,679 SR
Queue Stats
179W - 191L
1,517 Elo+
Solo
Ares
Ares
creshas
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Achylius
Arachne
16
7 / 7 / 4
12,484
734
13,451
20,461
8,481
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Sparrous
Achilles
14
3 / 4 / 7
11,025
649
7,614
14,237
14,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
kimadrl
Neith
14
1 / 6 / 6
10,077
593
6,159
9,965
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 5 / 10
10,927
643
8,436
10,407
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 4
13,250
779
17,710
14,267
10,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
creshas
Ares
14
5 / 4 / 11
12,274
722
10,802
16,259
23,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
11
Kills
17
17
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
Achylius
Arachne
7
7
4
1.29
W
Hachiman
2
5
10
1.4
L
Achilles
Sparrous
Achilles
3
4
7
1.63
W
10
2
4
6
W
Ares
creshas
Ares
5
4
11
2.63
L
Neith
kimadrl
Neith
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
36,948
44,663
Taken
40,933
26,603
Mitigated
37,752
12,039
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Achylius
Arachne
13,451
8,916
0
9,591
20,461
8,481
1,062
4,949
15,512
0
55,685
W
Hachiman
8,436
5,286
0
1,885
10,407
4,041
1,323
0
10,407
0
39,737
L
Achilles
Sparrous
Achilles
7,614
3,099
0
1,249
14,237
14,873
0
4,381
9,856
0
26,040
W
17,710
3,695
0
2,434
14,267
10,222
1,766
717
13,550
0
106,411
W
Ares
creshas
Ares
10,802
153
222
3,171
16,259
23,489
356
0
16,259
21,536
0
L
Neith
kimadrl
Neith
6,159
2,782
0
1,199
9,965
3,249
0
1,647
8,318
0
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
36,451
141
Minions Killed
226
0
Camps Cleared
0
831,466
Distance Traveled
847,057
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,484
734
66
4
0
305,781
4
W
Hachiman
10,927
643
58
3
0
252,224
8
L
Achilles
11,025
649
27
2
0
277,313
0
W
Pele
13,250
779
149
9
0
342,108
1
W
Ares
12,274
722
19
1
0
252,725
4
L
Neith
10,077
593
48
3
0
248,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role