Player Matchup

Artemis
Artemis
ColonelKiefChief
Artemis
Level 14
God Stats
77W - 71L
1,384 SR
Queue Stats
109W - 168L
1,243 Elo+
Party 2
Freya
Freya
Ra0oulDuke
Freya
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
276W - 382L
1,237 Elo+
Party 2
Ymir
Ymir
S1lv3rHamm3r
Ymir
Level 126
God Stats
6W - 4L
1,908 SR
Queue Stats
333W - 462L
1,201 Elo+
Party 2
Team Averages
Level 89
1,597 SR
1,227 Elo+

VS

Team Averages
Level 33
1,538 SR
1,520 Elo+
Ymir
Ymir
Herzuh
Ymir
Level 25
God Stats
14W - 11L
1,715 SR
Queue Stats
46W - 48L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
SerpentMoon
Kukulkan
Level 8
God Stats
31W - 21L
1,437 SR
Queue Stats
49W - 55L
1,413 Elo+
Party 1
Fenrir
Fenrir
ShadowInfinity
Fenrir
Level 65
God Stats
14W - 15L
1,463 SR
Queue Stats
328W - 333L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,127
542
8,367
12,109
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
11
1 / 5 / 0
8,474
565
7,563
11,008
4,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 5 / 1
8,108
541
4,158
13,623
10,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Herzuh
Ymir
13
1 / 0 / 14
10,529
702
7,032
13,899
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SerpentMoon
Kukulkan
13
3 / 0 / 10
9,814
654
6,905
1,150
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 1 / 4
11,399
760
14,632
17,842
14,716
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ymir
Herzuh
Ymir
1
0
14
8
L
Freya
1
5
0
0.2
L
0
5
1
0.1
W
Kukulkan
SerpentMoon
Kukulkan
3
0
10
8
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
28,569
36,740
Taken
32,891
18,883
Mitigated
29,372
6,230
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,367
4,694
0
1,432
12,109
4,395
0
3,248
8,693
0
27,170
W
Ymir
Herzuh
Ymir
7,032
1,725
0
1,598
13,899
14,163
460
4,573
9,326
23,143
0
L
Freya
7,563
2,671
0
3,083
11,008
4,255
0
3,331
7,525
35,108
0
L
4,158
124
432
1,283
13,623
10,233
0
6,796
6,465
20,913
0
W
Kukulkan
SerpentMoon
Kukulkan
6,905
506
0
0
1,150
493
350
95
1,055
39,985
0
W
14,632
3,981
1,283
6,186
17,842
14,716
616
7,104
10,738
0
36,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
31,742
130
Minions Killed
164
0
Camps Cleared
0
663,738
Distance Traveled
734,905
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,127
542
43
3
0
223,381
1
W
Ymir
10,529
702
16
1
0
251,727
2
L
Freya
8,474
565
48
3
0
205,549
2
L
Ymir
8,108
541
39
3
0
234,808
2
W
Kukulkan
9,814
654
99
7
0
188,491
0
W
Fenrir
11,399
760
49
3
0
294,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role