Player Matchup

Yemoja
Yemoja
Mechoid
Yemoja
Level 84
God Stats
1W - 0L
1,231 SR
Queue Stats
4W - 9L
1,176 Elo+
Party 1
Mercury
Mercury
Sarumabi
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,176 Elo+
Party 1
Hades
Hades
icecoldbite
Hades
Level 101
God Stats
1W - 0L
1,699 SR
Queue Stats
3W - 1L
1,854 Elo+
Party 1
Team Averages
Level 78
1,477 SR
1,402 Elo+

VS

Team Averages
Level 57
1,500 SR
1,477 Elo+
Da Ji
Da Ji
Blazerdudes
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 2
Neith
Neith
ForbiddenGods
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 2
Artio
Artio
XxEXODIALxX
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mechoid
Yemoja
16
2 / 4 / 18
12,675
792
8,521
11,527
11,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mercury
Sarumabi
Mercury
12
2 / 10 / 10
10,602
663
7,832
14,193
4,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
21 / 5 / 4
15,055
941
34,858
27,670
18,681
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 11 / 7
10,978
686
13,983
18,031
10,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

15
7 / 10 / 7
11,729
733
14,833
14,482
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 4 / 12
11,801
738
14,392
26,127
24,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
25
Kills
19
19
Deaths
25
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
11
7
0.86
L
7
10
7
1.05
W
Yemoja
Mechoid
Yemoja
2
4
18
2.75
W
Mercury
Sarumabi
Mercury
2
10
10
0.7
L
6
4
12
3
W
21
5
4
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,211
Damage
43,208
53,390
Taken
58,640
34,567
Mitigated
40,730
17,484
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,983
3,570
0
0
18,031
10,900
0
13,397
4,634
0
26,129
L
14,833
7,463
0
1,104
14,482
5,572
1,230
10,644
3,838
0
46,387
W
Yemoja
Mechoid
Yemoja
8,521
2,094
3,057
642
11,527
11,694
673
3,282
8,245
20,203
0
W
Mercury
Sarumabi
Mercury
7,832
3,579
0
130
14,193
4,192
232
3,684
10,509
0
21,068
L
14,392
1,008
2,529
10,573
26,127
24,258
0
19,422
6,705
54,559
0
W
34,858
6,716
638
13,017
27,670
18,681
1,707
7,482
20,188
103,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
34,508
170
Minions Killed
161
0
Camps Cleared
0
745,018
Distance Traveled
710,448
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,978
686
28
2
0
218,898
2
L
Neith
11,729
733
77
5
0
219,151
2
W
Yemoja
12,675
792
17
1
0
228,704
1
W
Mercury
10,602
663
27
2
0
239,979
0
L
Artio
11,801
738
56
4
0
272,399
1
W
Hades
15,055
941
126
8
0
276,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role