Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
NathanaelRP59
Discordia
Level 87
God Stats
24W - 15L
1,626 SR
Queue Stats
209W - 238L
1,462 Elo+
Solo
Guan Yu
Guan Yu
staarthof
Guan Yu
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 91L
1,520 Elo+
Solo
Team Averages
Level 103
1,542 SR
1,494 Elo+

VS

Team Averages
Level 103
1,735 SR
1,506 Elo+
Medusa
Medusa
IBleedBlue17
Medusa
Level 128
God Stats
53W - 37L
1,796 SR
Queue Stats
199W - 195L
1,363 Elo+
Party 1
Hel
Hel
benning0713
Hel
Level 119
God Stats
33W - 31L
1,718 SR
Queue Stats
356W - 338L
1,649 Elo+
Party 1
Cerberus
Cerberus
devilmurderer34
Cerberus
Level 62
God Stats
2W - 1L
1,690 SR
Queue Stats
100W - 106L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 1 / 8
8,587
781
10,456
9,063
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
NathanaelRP59
Discordia
11
0 / 3 / 10
7,642
695
10,261
5,226
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
staarthof
Guan Yu
13
9 / 2 / 2
9,692
881
8,642
12,311
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 5 / 1
8,393
763
9,975
11,308
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 2
6,993
636
3,018
8,254
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 2 / 4
7,098
645
7,177
15,485
6,867
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
8
6
L
Medusa
5
5
1
1.1
W
Discordia
NathanaelRP59
Discordia
0
3
10
1.67
L
0
4
2
0.25
L
Cerberus
0
2
4
1
W
Guan Yu
staarthof
Guan Yu
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
20,170
26,600
Taken
35,047
10,212
Mitigated
14,836
8,386
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,456
3,327
510
2,541
9,063
3,104
639
3,705
5,154
0
33,760
L
Medusa
9,975
4,111
0
854
11,308
5,437
0
3,248
7,672
0
34,532
W
Discordia
NathanaelRP59
Discordia
10,261
556
64
635
5,226
1,359
288
1,622
3,550
23,529
0
L
3,018
272
4,193
3,843
8,254
2,532
0
1,297
6,701
23,127
0
L
Cerberus
7,177
606
342
5,106
15,485
6,867
0
4,621
10,370
18,536
0
W
Guan Yu
staarthof
Guan Yu
8,642
1,289
1,620
3,016
12,311
5,749
908
4,436
7,667
0
31,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
22,484
129
Minions Killed
143
0
Camps Cleared
0
659,579
Distance Traveled
611,190
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,587
781
49
4
0
217,022
4
L
Medusa
8,393
763
60
5
0
192,376
3
W
Discordia
7,642
695
29
3
0
207,262
2
L
Hel
6,993
636
44
4
0
201,132
1
L
Cerberus
7,098
645
39
4
0
217,682
3
W
Guan Yu
9,692
881
51
5
0
235,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role