Player Matchup

Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
HTOWN_HOLDITDOWN
Chaac
Level 2
God Stats
1W - 2L
1,731 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Yemoja
Yemoja
PotatoZest
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,519 Elo+
Party 2
Medusa
Medusa
X-RuShEr-X2
Medusa
Level 51
God Stats
0W - 6L
1,500 SR
Queue Stats
198W - 207L
1,421 Elo+
Party 3
Pele
Pele
shlump_godd
Pele
Level 28
God Stats
4W - 4L
1,580 SR
Queue Stats
11W - 17L
1,493 Elo+
Party 2
Team Averages
Level 45
1,562 SR
1,487 Elo+

VS

Team Averages
Level 70
1,452 SR
1,491 Elo+
Amaterasu
Amaterasu
FelixFerdinand
Amaterasu
Level 51
God Stats
2W - 3L
1,607 SR
Queue Stats
49W - 50L
1,674 Elo+
Party 1
Thor
Thor
MAHOKILL
Thor
Level 44
God Stats
2W - 6L
1,227 SR
Queue Stats
363W - 467L
1,323 Elo+
Solo
Cerberus
Cerberus
MajorasRage
Cerberus
Level 102
God Stats
7W - 4L
1,708 SR
Queue Stats
375W - 355L
1,573 Elo+
Party 1
Sol
Sol
TheKingKasual
Sol
Level 108
God Stats
10W - 10L
1,352 SR
Queue Stats
452W - 418L
1,547 Elo+
Party 1
Scylla
Scylla
xSIRSHAGSALOTx
Scylla
Level 45
God Stats
9W - 10L
1,367 SR
Queue Stats
63W - 96L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 2 / 0
6,110
555
3,459
5,111
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 1
4,617
420
178
4,701
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
PotatoZest
Yemoja
7
0 / 1 / 1
4,787
435
1,870
3,627
1,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
7
1 / 6 / 1
4,581
416
4,045
6,782
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 0
4,884
444
1,211
6,439
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FelixFerdinand
Amaterasu
11
1 / 0 / 1
6,425
584
4,840
6,631
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
9
3 / 2 / 1
5,869
534
2,323
6,129
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MajorasRage
Cerberus
10
3 / 1 / 2
5,988
544
2,515
4,935
1,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 1 / 4
6,584
599
6,283
6,531
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 1
6,401
582
765
2,532
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
0
1.5
W
Amaterasu
FelixFerdinand
Amaterasu
1
0
1
1.5
L
0
3
1
0.17
W
Thor
3
2
1
1.75
W
Cerberus
MajorasRage
Cerberus
3
1
2
4
L
Yemoja
PotatoZest
Yemoja
0
1
1
0.5
W
5
1
4
7
L
Medusa
1
6
1
0.25
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
16,726
26,660
Taken
26,758
7,118
Mitigated
10,555
6,376
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,459
423
0
1,810
5,111
1,156
0
1,969
3,074
33,256
0
W
Amaterasu
FelixFerdinand
Amaterasu
4,840
1,624
0
3,012
6,631
4,363
319
1,659
4,972
0
34,591
L
178
0
0
409
4,701
1,367
0
3,467
1,234
0
9,343
W
Thor
2,323
1,013
0
1,748
6,129
1,791
192
1,612
4,517
0
21,343
W
Cerberus
MajorasRage
Cerberus
2,515
0
270
1,859
4,935
1,754
0
274
4,661
23,031
0
L
Yemoja
PotatoZest
Yemoja
1,870
678
510
823
3,627
1,316
0
0
3,477
11,479
0
W
6,283
1,089
0
3,798
6,531
1,891
95
1,537
4,994
35,600
0
L
Medusa
4,045
1,781
0
938
6,782
1,731
0
4,059
2,723
0
15,582
L
1,211
255
0
1,886
6,439
1,548
0
0
6,314
0
20,856
W
765
42
0
1,257
2,532
756
701
247
2,285
26,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
31,267
183
Minions Killed
300
0
Camps Cleared
0
941,756
Distance Traveled
1,046,918
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,110
555
62
6
0
193,111
1
W
Amaterasu
6,425
584
72
7
0
194,836
0
L
Chaac
4,617
420
19
2
0
200,940
0
W
Thor
5,869
534
47
4
0
228,526
0
W
Cerberus
5,988
544
59
5
0
225,246
4
L
Yemoja
4,787
435
21
2
0
175,817
3
W
Sol
6,584
599
70
6
0
205,681
1
L
Medusa
4,581
416
28
3
0
182,510
0
L
Pele
4,884
444
53
5
0
189,378
0
W
Scylla
6,401
582
52
5
0
192,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role