Player Matchup

Persephone
Persephone
AndrxMontiel
Persephone
Level 29
God Stats
3W - 1L
1,740 SR
Queue Stats
47W - 51L
1,687 Elo+
Solo
Cu Chulainn
Cu Chulainn
Blackodile
Cu Chulainn
Level 28
God Stats
8W - 11L
1,549 SR
Queue Stats
53W - 36L
1,777 Elo+
Solo
Camazotz
Camazotz
ProjectImmortal
Camazotz
Level 26
God Stats
3W - 0L
1,932 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 2
Horus
Horus
PureSlux
Horus
Level 24
God Stats
9W - 7L
1,888 SR
Queue Stats
30W - 23L
1,572 Elo+
Party 2
Olorun
Olorun
rynodino
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,527 Elo+
Party 2
Team Averages
Level 27
1,722 SR
1,636 Elo+

VS

Team Averages
Level 18
1,535 SR
1,595 Elo+
Ra
Ra
AllenAnt
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Solo
Camazotz
Camazotz
GKkakaroto
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,704 Elo+
Solo
Janus
Janus
NotKooduh
Janus
Level 28
God Stats
4W - 5L
1,388 SR
Queue Stats
87W - 63L
1,642 Elo+
Party 1
Ao Kuang
Ao Kuang
PrinceJMC
Ao Kuang
Level 24
God Stats
19W - 13L
1,722 SR
Queue Stats
44W - 41L
1,585 Elo+
Solo
Osiris
Osiris
hoodrichla
Osiris
Level 18
God Stats
1W - 2L
1,563 SR
Queue Stats
184W - 157L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AndrxMontiel
Persephone
18
3 / 0 / 9
11,570
609
13,741
9,435
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Blackodile
Cu Chulainn
20
13 / 2 / 0
13,343
702
22,063
14,776
14,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
16
2 / 3 / 8
9,988
526
4,608
16,571
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
PureSlux
Horus
14
4 / 3 / 12
10,331
544
7,777
17,264
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
rynodino
Olorun
16
11 / 3 / 7
10,552
555
11,382
12,442
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
7,539
397
8,504
11,290
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
GKkakaroto
Camazotz
10
1 / 9 / 2
6,919
364
1,975
12,831
4,104
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
NotKooduh
Janus
18
4 / 2 / 4
10,922
575
14,911
11,412
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
PrinceJMC
Ao Kuang
14
2 / 6 / 6
8,575
451
9,109
20,678
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
hoodrichla
Osiris
12
2 / 7 / 3
7,747
408
3,579
20,604
14,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
33
Kills
11
11
Deaths
33
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Persephone
AndrxMontiel
Persephone
3
0
9
7.5
W
Cu Chulainn
Blackodile
Cu Chulainn
13
2
0
6.5
L
Camazotz
GKkakaroto
Camazotz
1
9
2
0.22
L
Janus
NotKooduh
Janus
4
2
4
3
L
Ao Kuang
PrinceJMC
Ao Kuang
2
6
6
0.83
W
Camazotz
2
3
8
2
W
Horus
PureSlux
Horus
4
3
12
3.33
L
Osiris
hoodrichla
Osiris
2
7
3
0.5
W
Olorun
rynodino
Olorun
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,571
Damage
38,078
70,488
Taken
76,815
43,111
Mitigated
33,092
28,623
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,504
609
700
883
11,290
3,050
284
6,355
4,835
38,785
0
W
Persephone
AndrxMontiel
Persephone
13,741
234
144
3,333
9,435
3,836
586
4,704
4,501
88,195
0
W
Cu Chulainn
Blackodile
Cu Chulainn
22,063
5,973
0
3,681
14,776
14,265
1,618
4,018
10,427
10,613
94,854
L
Camazotz
GKkakaroto
Camazotz
1,975
428
0
1,038
12,831
4,104
240
5,787
6,990
0
10,878
L
Janus
NotKooduh
Janus
14,911
767
0
500
11,412
4,330
0
5,943
5,193
94,442
0
L
Ao Kuang
PrinceJMC
Ao Kuang
9,109
2,620
0
6,499
20,678
7,508
0
5,689
14,757
51,039
0
W
Camazotz
4,608
722
0
9,529
16,571
5,933
617
5,294
11,147
0
58,214
W
Horus
PureSlux
Horus
7,777
2,925
778
4,146
17,264
12,086
314
10,443
6,707
0
28,980
L
Osiris
hoodrichla
Osiris
3,579
883
0
5,629
20,604
14,100
309
2,598
17,956
0
27,325
W
Olorun
rynodino
Olorun
11,382
5,518
1,508
5,504
12,442
6,991
2,179
7,544
4,841
63,044
6,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,784
Gold Earned
41,702
619
Minions Killed
372
0
Camps Cleared
0
1,797,865
Distance Traveled
1,732,227
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,539
397
55
3
0
341,267
0
W
Persephone
11,570
609
162
9
0
393,744
4
W
Cu Chulainn
13,343
702
205
11
0
396,859
1
L
Camazotz
6,919
364
14
1
0
276,447
1
L
Janus
10,922
575
177
9
0
432,074
0
L
Ao Kuang
8,575
451
85
4
0
350,622
4
W
Camazotz
9,988
526
100
5
0
370,785
4
W
Horus
10,331
544
41
2
0
348,738
2
L
Osiris
7,747
408
41
2
0
331,817
0
W
Olorun
10,552
555
111
6
0
287,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role