Player Matchup

Janus
Janus
Iskariox
Janus
Level 20
God Stats
3W - 7L
1,134 SR
Queue Stats
139W - 165L
1,400 Elo+
Solo
Fenrir
Fenrir
OperatorStorm
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,380 Elo+
Solo
Zeus
Zeus
SkullKid-619
Zeus
Level 8
God Stats
3W - 5L
1,245 SR
Queue Stats
519W - 512L
1,494 Elo+
Solo
King Arthur
King Arthur
VenoStorm
King Arthur
Level 23
God Stats
10W - 9L
1,376 SR
Queue Stats
261W - 221L
1,667 Elo+
Solo
Rama
Rama
X_X_X_X_15
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,678 Elo+
Solo
Team Averages
Level 16
1,351 SR
1,524 Elo+

VS

Team Averages
Level 19
1,428 SR
1,306 Elo+
Skadi
Skadi
AuRora_-RoSe-_
Skadi
Level 18
God Stats
0W - 2L
1,362 SR
Queue Stats
9W - 20L
1,307 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Intaglio
Kumbhakarna
Level 18
God Stats
0W - 1L
1,517 SR
Queue Stats
11W - 14L
1,151 Elo+
Party 1
Nu Wa
Nu Wa
Sneaky3094
Nu Wa
Level 4
God Stats
0W - 1L
1,626 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
VanDoedel
Baron Samedi
Level 27
God Stats
5W - 5L
1,449 SR
Queue Stats
27W - 43L
1,308 Elo+
Party 1
Pele
Pele
rammelilli
Pele
Level 26
God Stats
1W - 2L
1,189 SR
Queue Stats
21W - 29L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Iskariox
Janus
11
6 / 0 / 2
6,681
607
4,667
4,549
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 0 / 3
6,197
563
3,600
6,946
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 3
5,435
494
3,436
4,266
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
VenoStorm
King Arthur
11
0 / 1 / 2
6,078
553
3,679
6,476
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 1 / 0
7,103
646
9,013
7,225
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,255
387
2,321
6,948
1,653
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Intaglio
Kumbhakarna
7
2 / 4 / 1
4,679
425
2,657
7,023
3,801
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
7
0 / 7 / 0
4,436
403
2,703
6,256
1,522
Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
VanDoedel
Baron Samedi
10
2 / 1 / 1
5,815
529
3,489
5,616
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 4 / 0
4,686
426
812
7,615
1,878
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
19
Kills
4
5
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Kumbhakarna
Intaglio
Kumbhakarna
2
4
1
0.63
W
Janus
Iskariox
Janus
6
0
2
7
W
4
0
3
5.5
W
1
3
3
0.83
L
Nu Wa
0
7
0
0
L
Baron Samedi
VanDoedel
Baron Samedi
2
1
1
2.5
W
King Arthur
VenoStorm
King Arthur
0
1
2
1
W
8
1
0
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
11,982
29,462
Taken
33,458
11,623
Mitigated
13,329
8,625
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,321
1,196
0
2,338
6,948
1,653
0
1,218
5,730
0
9,001
L
Kumbhakarna
Intaglio
Kumbhakarna
2,657
857
0
821
7,023
3,801
0
1,327
5,621
5,215
0
W
Janus
Iskariox
Janus
4,667
536
99
288
4,549
1,293
832
1,409
3,140
28,669
0
W
3,600
868
0
2,540
6,946
2,266
180
266
6,680
0
28,969
W
3,436
1,130
0
564
4,266
1,183
265
1,512
2,704
21,817
0
L
Nu Wa
2,703
655
0
100
6,256
1,522
116
3,169
3,087
15,962
0
L
Baron Samedi
VanDoedel
Baron Samedi
3,489
450
286
2,009
5,616
4,475
120
827
4,464
20,275
0
W
King Arthur
VenoStorm
King Arthur
3,679
155
0
1,463
6,476
3,320
123
3,174
3,003
0
27,490
W
9,013
6,286
0
3,671
7,225
3,561
1,875
2,117
5,086
0
45,398
L
812
198
210
1,853
7,615
1,878
0
1,562
6,053
0
23,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
23,871
281
Minions Killed
125
0
Camps Cleared
0
996,305
Distance Traveled
914,631
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,255
387
10
1
0
177,124
1
L
Kumbhakarna
4,679
425
2
0
0
224,898
0
W
Janus
6,681
607
61
6
0
189,863
0
W
Fenrir
6,197
563
56
5
0
226,282
1
W
Zeus
5,435
494
43
4
0
189,889
1
L
Nu Wa
4,436
403
16
1
0
164,367
0
L
Baron Samedi
5,815
529
47
4
0
152,569
1
W
King Arthur
6,078
553
54
5
0
229,409
4
W
Rama
7,103
646
67
6
0
160,862
1
L
Pele
4,686
426
50
5
0
195,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role