Player Matchup

Anhur
Anhur
Azauron
Anhur
Level 125
God Stats
16W - 16L
1,715 SR
Queue Stats
135W - 146L
1,573 Elo+
Party 2
Hel
Hel
WickedGamerz
Hel
Level 66
God Stats
51W - 63L
1,587 SR
Queue Stats
55W - 71L
1,530 Elo+
Solo
Ymir
Ymir
levelonepotato
Ymir
Level 44
God Stats
36W - 39L
1,488 SR
Queue Stats
260W - 310L
1,438 Elo+
Party 2
Team Averages
Level 78
1,597 SR
1,513 Elo+

VS

Team Averages
Level 96
1,425 SR
1,497 Elo+
Erlang Shen
Erlang Shen
SatyrKing
Erlang Shen
Level 69
God Stats
4W - 8L
1,381 SR
Queue Stats
204W - 233L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
ranrawrran
Kukulkan
Level 63
God Stats
5W - 3L
1,783 SR
Queue Stats
17W - 15L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rawlannister
Ah Muzen Cab
Level 157
God Stats
9W - 13L
1,109 SR
Queue Stats
265W - 305L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azauron
Anhur
16
6 / 4 / 2
13,057
653
12,652
17,810
7,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 7 / 8
11,219
561
14,478
21,455
17,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
4 / 1 / 6
12,473
624
7,796
19,563
17,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SatyrKing
Erlang Shen
18
6 / 1 / 2
13,135
657
17,035
18,918
15,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ranrawrran
Kukulkan
16
1 / 4 / 7
11,943
597
12,147
14,601
4,684
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
rawlannister
Ah Muzen Cab
12
3 / 5 / 2
11,418
571
11,174
10,156
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
10
12
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Azauron
Anhur
6
4
2
1.75
L
Erlang Shen
SatyrKing
Erlang Shen
6
1
2
7
W
0
7
8
0.57
W
4
1
6
7
L
Kukulkan
ranrawrran
Kukulkan
1
4
7
1.13
L
Ah Muzen Cab
rawlannister
Ah Muzen Cab
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,926
Damage
40,356
58,828
Taken
43,675
42,909
Mitigated
23,103
28,067
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Azauron
Anhur
12,652
6,778
0
5,494
17,810
7,816
2,600
2,089
15,721
0
76,351
L
Erlang Shen
SatyrKing
Erlang Shen
17,035
8,793
0
5,017
18,918
15,193
0
9,063
9,455
452
65,901
W
14,478
721
8,545
10,562
21,455
17,490
497
4,860
16,595
37,216
0
W
7,796
845
0
3,466
19,563
17,603
0
5,719
13,844
33,387
0
L
Kukulkan
ranrawrran
Kukulkan
12,147
1,323
794
1,095
14,601
4,684
0
7,743
6,362
61,753
0
L
Ah Muzen Cab
rawlannister
Ah Muzen Cab
11,174
3,240
0
2,529
10,156
3,226
423
4,229
5,521
0
43,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
36,496
199
Minions Killed
228
0
Camps Cleared
0
1,017,698
Distance Traveled
904,559
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,057
653
127
6
0
304,490
1
L
Erlang Shen
13,135
657
68
3
0
399,365
4
W
Hel
11,219
561
38
2
0
349,545
2
W
Ymir
12,473
624
34
2
0
363,663
1
L
Kukulkan
11,943
597
94
5
0
273,463
4
L
Ah Muzen Cab
11,418
571
66
3
0
231,731
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role