Player Matchup

Artemis
Artemis
DasRoachyNipS
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Solo
Neith
Neith
MisterZman
Neith
Level 16
God Stats
35W - 31L
1,686 SR
Queue Stats
156W - 150L
1,448 Elo+
Solo
Thoth
Thoth
RychuDesu
Thoth
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 55L
1,649 Elo+
Solo
Da Ji
Da Ji
TheTimeSweeper
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,763 Elo+
Solo
Bacchus
Bacchus
TwistedPheonix0
Bacchus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 61L
1,433 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,488 Elo+

VS

Team Averages
Level 20
1,666 SR
1,524 Elo+
Kukulkan
Kukulkan
BokChoy156
Kukulkan
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
82W - 70L
1,226 Elo+
Solo
Ares
Ares
BooJoyner
Ares
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Itsyaaboii
Mulan
Level 9
God Stats
29W - 29L
1,733 SR
Queue Stats
117W - 125L
1,693 Elo+
Party 2
Thor
Thor
theblockmasta
Thor
Level 14
God Stats
13W - 19L
1,500 SR
Queue Stats
120W - 126L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
troompet
Danzaburou
Level 73
God Stats
56W - 32L
2,097 SR
Queue Stats
227W - 210L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 6 / 2
6,717
420
1,869
9,069
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
15
5 / 0 / 8
9,744
609
6,975
5,324
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thoth
RychuDesu
Thoth
17
22 / 0 / 3
11,215
701
19,283
9,150
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 4
9,736
609
5,658
9,427
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 2 / 10
8,624
539
6,831
8,309
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BokChoy156
Kukulkan
10
1 / 10 / 1
6,729
421
2,611
9,410
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 6 / 0
6,252
391
607
11,746
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
12
4 / 3 / 1
7,487
468
4,614
9,488
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 9 / 0
6,374
398
2,699
12,508
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
troompet
Danzaburou
10
0 / 7 / 2
6,197
387
3,810
12,095
3,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
35
Kills
7
8
Deaths
35
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BokChoy156
Kukulkan
1
10
1
0.15
L
Ares
0
6
0
0
W
Artemis
0
6
2
0.17
L
Mulan
4
3
1
1.5
W
Neith
5
0
8
9
W
Thoth
RychuDesu
Thoth
22
0
3
23.5
W
4
0
4
6
W
4
2
10
4.5
L
2
9
0
0.22
L
Danzaburou
troompet
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,616
Damage
14,341
41,279
Taken
55,247
16,504
Mitigated
19,361
13,010
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BokChoy156
Kukulkan
2,611
324
0
390
9,410
2,326
112
6,225
2,929
27,465
0
L
Ares
607
60
0
355
11,746
5,116
0
4,802
6,874
14,498
0
W
Artemis
1,869
1,205
0
2,789
9,069
2,373
227
0
8,894
0
13,338
L
Mulan
4,614
594
0
2,544
9,488
5,472
489
2,621
6,839
0
29,031
W
Neith
6,975
3,173
0
1,363
5,324
2,015
3,230
556
4,768
0
54,274
W
Thoth
RychuDesu
Thoth
19,283
1,439
120
2,150
9,150
3,353
2,073
719
8,406
68,668
0
W
5,658
1,551
0
4,721
9,427
3,619
1,800
556
8,846
0
61,269
W
6,831
584
0
1,867
8,309
5,144
383
1,387
6,874
16,264
0
L
2,699
1,078
0
2,265
12,508
3,439
0
5,286
7,108
0
25,864
L
Danzaburou
troompet
Danzaburou
3,810
1,160
0
1,611
12,095
3,008
0
6,520
5,383
0
30,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,036
Gold Earned
33,039
386
Minions Killed
267
0
Camps Cleared
0
1,477,953
Distance Traveled
1,366,352
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,729
421
63
4
0
237,963
3
L
Ares
6,252
391
30
2
0
257,107
0
W
Artemis
6,717
420
25
2
0
212,167
0
L
Mulan
7,487
468
63
4
0
300,661
4
W
Neith
9,744
609
110
7
0
300,821
3
W
Thoth
11,215
701
111
7
0
329,363
7
W
Da Ji
9,736
609
123
8
0
309,508
5
W
Bacchus
8,624
539
17
1
0
326,094
6
L
Thor
6,374
398
53
3
0
306,747
0
L
Danzaburou
6,197
387
58
4
0
263,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role