Player Matchup

Olorun
Olorun
McBootySpankin
Olorun
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 253L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ObeseOlorun
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,591 Elo+
Party 1
Ganesha
Ganesha
ToyProphet
Ganesha
Level 85
God Stats
1W - 2L
1,273 SR
Queue Stats
229W - 211L
1,591 Elo+
Party 1
Team Averages
Level 92
1,424 SR
1,591 Elo+

VS

Team Averages
Level 46
1,510 SR
1,519 Elo+
Odin
Odin
Azazel_de_Salaza
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,366 Elo+
Solo
Hera
Hera
DominguezIsland
Hera
Level 62
God Stats
24W - 14L
1,746 SR
Queue Stats
271W - 214L
1,579 Elo+
Party 2
Janus
Janus
Duraggg_Steve
Janus
Level 64
God Stats
4W - 7L
1,285 SR
Queue Stats
263W - 201L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
13,171
627
8,552
14,964
6,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ObeseOlorun
Ah Muzen Cab
18
9 / 3 / 0
14,957
712
8,414
14,766
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
ToyProphet
Ganesha
19
1 / 4 / 11
14,034
668
12,359
25,571
17,069
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
9,635
459
592
2,611
1,047
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Boots

Boots

+6%
Movement Speed

17
3 / 6 / 4
13,334
635
15,505
15,255
6,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 6 / 4
14,226
677
16,411
16,266
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
9
11
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
3
6
4
0.83
L
6
6
4
1.33
W
3
4
4
1.25
W
Ah Muzen Cab
ObeseOlorun
Ah Muzen Cab
9
3
0
3
W
Ganesha
ToyProphet
Ganesha
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
32,508
55,301
Taken
34,132
29,304
Mitigated
13,509
15,610
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
592
80
152
614
2,611
1,047
0
1,365
1,246
0
1,523
L
15,505
4,593
80
2,055
15,255
6,582
797
9,911
5,344
56,159
0
L
16,411
1,048
0
3,545
16,266
5,880
745
9,043
7,223
78,842
0
W
8,552
4,794
480
3,371
14,964
6,790
891
8,039
6,619
77,572
8,409
W
Ah Muzen Cab
ObeseOlorun
Ah Muzen Cab
8,414
2,698
0
5,304
14,766
5,445
2,017
8,382
6,030
0
79,595
W
Ganesha
ToyProphet
Ganesha
12,359
917
452
6,003
25,571
17,069
390
13,817
10,570
71,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,162
Gold Earned
37,195
279
Minions Killed
221
0
Camps Cleared
0
1,075,873
Distance Traveled
744,519
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,635
459
3
0
0
49,507
0
L
Hera
13,334
635
101
5
0
349,447
3
L
Janus
14,226
677
117
6
0
345,565
6
W
Olorun
13,171
627
90
4
0
313,654
1
W
Ah Muzen Cab
14,957
712
139
7
0
372,314
0
W
Ganesha
14,034
668
50
2
0
389,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role