Player Matchup

Loki
Loki
Partypeat
Loki
Level 16
God Stats
16W - 15L
1,293 SR
Queue Stats
197W - 164L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
SwandoBoii
Erlang Shen
Level 20
God Stats
8W - 15L
1,374 SR
Queue Stats
42W - 49L
1,460 Elo+
Solo
Ares
Ares
blkfranksinatra
Ares
Level 28
God Stats
5W - 5L
1,396 SR
Queue Stats
20W - 14L
1,630 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shadowbeare
Ah Muzen Cab
Level 39
God Stats
5W - 3L
1,927 SR
Queue Stats
198W - 178L
1,457 Elo+
Party 2
Zeus
Zeus
尘风以去
Zeus
Level 24
God Stats
51W - 31L
1,500 SR
Queue Stats
57W - 36L
1,500 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,501 Elo+

VS

Team Averages
Level 23
1,302 SR
1,231 Elo+
Achilles
Achilles
DarkPhoenix79
Achilles
Level 28
God Stats
9W - 11L
1,361 SR
Queue Stats
40W - 49L
1,253 Elo+
Solo
Ah Puch
Ah Puch
TheePurpleBee
Ah Puch
Level 5
God Stats
8W - 9L
1,246 SR
Queue Stats
8W - 10L
1,226 Elo+
Party 1
Hachiman
Hachiman
VunnyValentine
Hachiman
Level 8
God Stats
10W - 16L
1,159 SR
Queue Stats
68W - 70L
1,212 Elo+
Solo
Thanatos
Thanatos
Yverodagny
Thanatos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,226 Elo+
Party 1
Jormungandr
Jormungandr
fistingholes
Jormungandr
Level 9
God Stats
1W - 2L
1,246 SR
Queue Stats
4W - 2L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
10 / 3 / 13
15,754
1,125
19,131
18,908
8,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
SwandoBoii
Erlang Shen
20
5 / 4 / 9
13,291
949
9,623
19,685
12,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 6 / 16
14,976
1,070
15,188
31,902
31,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
shadowbeare
Ah Muzen Cab
20
2 / 9 / 15
13,263
947
20,924
22,256
10,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 11 / 14
12,813
915
24,473
19,192
8,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkPhoenix79
Achilles
20
6 / 5 / 21
14,155
1,011
16,437
26,562
30,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
19
2 / 5 / 14
12,748
911
14,215
12,145
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
20
3 / 6 / 17
13,370
955
16,659
14,555
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Yverodagny
Thanatos
20
14 / 7 / 8
15,751
1,125
30,848
20,924
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
fistingholes
Jormungandr
20
8 / 4 / 20
15,304
1,093
26,842
21,015
28,006
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
113
27
Kills
33
33
Deaths
27
67
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Achilles
DarkPhoenix79
Achilles
6
5
21
3.3
L
Loki
10
3
13
5.5
L
Erlang Shen
SwandoBoii
Erlang Shen
5
4
9
2.38
W
Ah Puch
2
5
14
1.8
W
Hachiman
3
6
17
1.92
W
Thanatos
Yverodagny
Thanatos
14
7
8
2.57
L
8
6
16
2.67
W
Jormungandr
fistingholes
Jormungandr
8
4
20
4.5
L
Ah Muzen Cab
shadowbeare
Ah Muzen Cab
2
9
15
1.06
L
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,339
Damage
105,001
111,943
Taken
95,201
70,793
Mitigated
78,448
10,224
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DarkPhoenix79
Achilles
16,437
4,297
0
537
26,562
30,136
0
8,928
17,634
0
42,286
L
Loki
19,131
4,625
0
1,662
18,908
8,531
0
5,157
13,553
0
40,742
L
Erlang Shen
SwandoBoii
Erlang Shen
9,623
4,316
0
4,457
19,685
12,039
0
7,505
11,911
0
25,243
W
Ah Puch
14,215
558
0
101
12,145
4,046
0
7,106
5,039
35,065
0
W
Hachiman
16,659
11,547
0
2,188
14,555
5,510
0
8,309
6,246
0
39,439
W
Thanatos
Yverodagny
Thanatos
30,848
13,624
1,905
12,709
20,924
10,750
0
8,465
12,459
0
43,793
L
15,188
1,865
0
1,066
31,902
31,464
0
9,035
22,314
26,915
0
W
Jormungandr
fistingholes
Jormungandr
26,842
3,228
0
706
21,015
28,006
0
6,853
14,162
57,477
0
L
Ah Muzen Cab
shadowbeare
Ah Muzen Cab
20,924
6,267
0
2,872
22,256
10,365
0
10,995
11,111
0
63,007
L
24,473
1,004
0
167
19,192
8,394
0
7,588
11,260
39,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,097
Gold Earned
71,328
239
Minions Killed
274
8
Camps Cleared
6
1,285,964
Distance Traveled
1,172,142
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,155
1,011
48
3
0
250,398
0
L
Loki
15,754
1,125
57
4
5
308,361
1
L
Erlang Shen
13,291
949
48
3
0
249,422
0
W
Ah Puch
12,748
911
46
3
0
218,609
0
W
Hachiman
13,370
955
62
4
1
203,856
0
W
Thanatos
15,751
1,125
37
3
3
237,664
0
L
Ares
14,976
1,070
19
1
2
262,070
1
W
Jormungandr
15,304
1,093
81
6
2
261,615
0
L
Ah Muzen Cab
13,263
947
81
6
1
248,659
0
L
Zeus
12,813
915
34
2
0
217,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role