Player Matchup

Ymir
Ymir
Ashlxyz
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,290 Elo+
Party 2
Janus
Janus
BRUNOSKY-_-999
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 117L
1,444 Elo+
Solo
Skadi
Skadi
Hello_Catt
Skadi
Level 42
God Stats
1W - 2L
1,242 SR
Queue Stats
57W - 64L
1,363 Elo+
Party 2
Anubis
Anubis
ItsMeWafflez
Anubis
Level 24
God Stats
2W - 3L
1,148 SR
Queue Stats
16W - 14L
1,427 Elo+
Solo
Serqet
Serqet
Undefeatedchaos
Serqet
Level 19
God Stats
2W - 3L
1,524 SR
Queue Stats
52W - 58L
1,460 Elo+
Solo
Team Averages
Level 26
1,383 SR
1,397 Elo+

VS

Team Averages
Level 25
1,573 SR
1,482 Elo+
Izanami
Izanami
Jhon2852
Izanami
Level 18
God Stats
113W - 145L
1,231 SR
Queue Stats
432W - 607L
1,228 Elo+
Solo
Ao Kuang
Ao Kuang
Jimmy Childs
Ao Kuang
Level 3
God Stats
3W - 0L
1,835 SR
Queue Stats
5W - 0L
1,737 Elo+
Party 1
Merlin
Merlin
Pum9k1nK1ng
Merlin
Level 66
God Stats
5W - 2L
1,652 SR
Queue Stats
65W - 69L
1,374 Elo+
Party 1
Ymir
Ymir
WV Lottery
Ymir
Level 14
God Stats
5W - 1L
1,680 SR
Queue Stats
7W - 1L
1,613 Elo+
Party 1
Chaac
Chaac
l_Whisper_l
Chaac
Level 26
God Stats
48W - 52L
1,466 SR
Queue Stats
454W - 535L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ashlxyz
Ymir
6
0 / 2 / 0
4,471
447
1,449
6,992
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 0
4,478
448
1,570
2,163
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
8
0 / 2 / 0
4,533
453
1,865
6,025
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Anubis
8
0 / 2 / 0
4,895
490
1,697
3,847
1,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 0
4,412
441
1,767
4,717
1,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jhon2852
Izanami
8
1 / 0 / 2
5,169
517
2,474
2,543
598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Jimmy Childs
Ao Kuang
9
2 / 0 / 2
5,581
558
2,213
5,750
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
9
1 / 0 / 1
5,601
560
2,178
2,980
904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 3
5,227
523
4,841
4,630
1,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 1
5,551
555
1,609
3,313
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ashlxyz
Ymir
0
2
0
0
L
0
0
0
0
L
Skadi
0
2
0
0
L
Anubis
0
2
0
0
W
Izanami
Jhon2852
Izanami
1
0
2
2
W
Ao Kuang
Jimmy Childs
Ao Kuang
2
0
2
3
W
Merlin
1
0
1
1.5
L
0
2
0
0
W
3
0
3
4.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,348
Damage
13,315
23,744
Taken
19,216
7,855
Mitigated
6,906
6,926
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ashlxyz
Ymir
1,449
191
0
1,446
6,992
2,870
100
2,343
4,649
13,350
0
L
1,570
43
0
420
2,163
467
170
873
1,290
14,043
0
L
Skadi
1,865
855
393
2,444
6,025
1,521
139
2,735
3,290
0
17,469
L
Anubis
1,697
91
0
1,754
3,847
1,833
333
2,125
1,722
21,571
0
W
Izanami
Jhon2852
Izanami
2,474
1,617
0
483
2,543
598
1,019
266
2,277
0
21,019
W
Ao Kuang
Jimmy Childs
Ao Kuang
2,213
434
0
4,014
5,750
1,532
0
382
5,368
23,874
0
W
Merlin
2,178
275
0
879
2,980
904
224
1,780
1,116
23,800
0
L
1,767
619
0
469
4,717
1,164
624
1,396
3,321
0
15,128
W
4,841
626
294
1,620
4,630
1,417
483
1,572
3,058
13,870
0
W
1,609
138
0
1,163
3,313
2,455
282
570
2,513
6,746
14,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,789
Gold Earned
27,129
157
Minions Killed
214
0
Camps Cleared
0
755,000
Distance Traveled
903,469
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,471
447
19
2
0
146,805
2
L
Janus
4,478
448
22
2
0
144,963
0
L
Skadi
4,533
453
34
3
0
158,959
2
L
Anubis
4,895
490
49
5
0
151,888
1
W
Izanami
5,169
517
42
4
0
181,474
2
W
Ao Kuang
5,581
558
47
5
0
170,394
0
W
Merlin
5,601
560
42
4
0
184,180
1
L
Serqet
4,412
441
33
3
0
152,385
0
W
Ymir
5,227
523
21
2
0
212,157
0
W
Chaac
5,551
555
62
6
0
155,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role