Player Matchup

Ra
Ra
Birdwelltoyo
Ra
Level 13
God Stats
17W - 23L
1,284 SR
Queue Stats
21W - 29L
1,353 Elo+
Party 4
Sol
Sol
GogoJosie
Sol
Level 13
God Stats
10W - 3L
1,792 SR
Queue Stats
26W - 13L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
ItsBrando98
Baron Samedi
Level 9
God Stats
1W - 0L
1,217 SR
Queue Stats
1W - 1L
1,204 Elo+
Party 2
Jing Wei
Jing Wei
nashdaddy85
Jing Wei
Level 17
God Stats
43W - 12L
1,817 SR
Queue Stats
68W - 32L
1,530 Elo+
Party 2
Vulcan
Vulcan
player1987
Vulcan
Level 13
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 27L
1,284 Elo+
Party 4
Team Averages
Level 13
1,522 SR
1,365 Elo+

VS

Team Averages
Level 28
1,544 SR
1,423 Elo+
Kukulkan
Kukulkan
BatCountryBiker
Kukulkan
Level 5
God Stats
14W - 9L
1,500 SR
Queue Stats
34W - 70L
1,104 Elo+
Party 1
Artemis
Artemis
DyingPro
Artemis
Level 27
God Stats
35W - 33L
1,795 SR
Queue Stats
36W - 34L
1,719 Elo+
Party 3
Bastet
Bastet
harbingerhawke
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,468 Elo+
Party 3
Horus
Horus
iZzY_Da_cLoWn
Horus
Level 67
God Stats
8W - 6L
1,425 SR
Queue Stats
89W - 154L
1,336 Elo+
Party 1
Jing Wei
Jing Wei
mistfromthemoon
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
10,759
897
6,434
4,546
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 20
12,406
1,034
21,185
12,271
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ItsBrando98
Baron Samedi
19
5 / 0 / 15
11,976
998
11,756
3,292
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
nashdaddy85
Jing Wei
19
13 / 1 / 11
13,194
1,100
26,577
8,005
3,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
player1987
Vulcan
19
7 / 1 / 16
13,103
1,092
23,282
5,626
2,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 8 / 4
11,549
962
13,956
20,941
11,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DyingPro
Artemis
16
2 / 1 / 2
11,010
918
5,250
10,749
4,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 9 / 1
9,552
796
2,682
8,549
2,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 7 / 2
11,084
924
5,961
34,364
42,650
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
16
0 / 5 / 1
10,024
835
2,720
23,057
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
30
Kills
6
6
Deaths
30
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
8
4
0.5
W
3
3
9
2.5
L
Artemis
DyingPro
Artemis
2
1
2
3
W
2
1
20
12
W
Baron Samedi
ItsBrando98
Baron Samedi
5
0
15
12.5
L
0
9
1
0.06
L
2
7
2
0.43
L
Jing Wei
0
5
1
0.1
W
Jing Wei
nashdaddy85
Jing Wei
13
1
11
18.5
W
Vulcan
player1987
Vulcan
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,234
Damage
30,569
33,740
Taken
97,660
12,321
Mitigated
70,483
13,101
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,956
1,335
0
991
20,941
11,283
0
14,112
6,829
39,859
0
W
6,434
1,062
140
280
4,546
1,334
0
1,753
2,693
14,594
0
L
Artemis
DyingPro
Artemis
5,250
3,769
1,182
714
10,749
4,180
0
7,467
3,282
0
24,991
W
21,185
9,648
488
7,055
12,271
4,366
0
3,907
8,164
56,950
0
W
Baron Samedi
ItsBrando98
Baron Samedi
11,756
1,000
2,366
1,246
3,292
1,354
0
1,841
1,401
25,545
0
L
2,682
695
0
0
8,549
2,927
0
6,280
2,269
0
5,643
L
5,961
3,562
2,055
3,518
34,364
42,650
0
20,785
13,579
0
25,223
L
Jing Wei
2,720
1,812
0
2,935
23,057
9,443
0
14,013
9,044
0
25,885
W
Jing Wei
nashdaddy85
Jing Wei
26,577
23,472
0
1,526
8,005
3,239
0
2,676
5,179
0
37,937
W
Vulcan
player1987
Vulcan
23,282
11,340
0
0
5,626
2,028
0
3,104
2,347
49,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,438
Gold Earned
53,219
242
Minions Killed
197
3
Camps Cleared
2
973,225
Distance Traveled
862,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,549
962
59
5
0
168,522
0
W
Ra
10,759
897
17
1
0
94,555
0
L
Artemis
11,010
918
48
4
0
145,154
0
W
Sol
12,406
1,034
75
6
2
203,762
0
W
Baron Samedi
11,976
998
44
4
1
214,059
0
L
Bastet
9,552
796
5
0
0
83,116
0
L
Horus
11,084
924
39
3
1
225,106
0
L
Jing Wei
10,024
835
46
4
1
240,299
0
W
Jing Wei
13,194
1,100
21
2
0
242,351
0
W
Vulcan
13,103
1,092
85
7
0
218,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role