Player Matchup

Danzaburou
Danzaburou
Gallahand20
Danzaburou
Level 86
God Stats
57W - 42L
1,586 SR
Queue Stats
209W - 190L
1,486 Elo+
Party 1
Hera
Hera
TrustfulGrain4
Hera
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 203L
1,611 Elo+
Party 1
Khepri
Khepri
ZekaBear
Khepri
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
306W - 308L
1,651 Elo+
Party 1
Team Averages
Level 114
1,529 SR
1,583 Elo+

VS

Team Averages
Level 90
1,565 SR
1,542 Elo+
Raijin
Raijin
 
Raijin
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Light_Storm04
Neith
Level 59
God Stats
10W - 16L
1,430 SR
Queue Stats
26W - 37L
1,302 Elo+
Party 2
King Arthur
King Arthur
Vadori-_-
King Arthur
Level 139
God Stats
1W - 3L
1,764 SR
Queue Stats
503W - 490L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gallahand20
Danzaburou
16
11 / 1 / 9
12,942
809
12,631
11,936
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
9 / 0 / 11
11,997
750
15,751
12,382
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
ZekaBear
Khepri
14
2 / 3 / 17
10,771
673
8,225
17,777
10,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 8 / 3
9,218
576
6,542
11,799
4,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 0
9,814
613
6,802
10,055
4,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

King Arthur
Vadori-_-
King Arthur
13
1 / 9 / 2
9,897
619
12,303
21,613
16,528
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
4
4
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
8
3
0.19
W
Danzaburou
Gallahand20
Danzaburou
11
1
9
15.5
L
3
5
0
0.6
W
9
0
11
14.5
L
King Arthur
Vadori-_-
King Arthur
1
9
2
0.22
W
Khepri
ZekaBear
Khepri
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,607
Damage
25,647
42,095
Taken
43,467
20,874
Mitigated
24,805
17,806
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,542
528
183
2,742
11,799
4,176
0
6,955
4,600
33,584
0
W
Danzaburou
Gallahand20
Danzaburou
12,631
3,940
1,421
4,984
11,936
5,673
2,201
1,178
10,758
0
73,384
L
6,802
4,004
0
821
10,055
4,101
0
5,528
4,361
0
41,108
W
15,751
2,810
1,742
5,325
12,382
5,074
1,130
2,369
10,013
43,630
0
L
King Arthur
Vadori-_-
King Arthur
12,303
1,613
0
610
21,613
16,528
0
10,867
10,303
0
50,461
W
Khepri
ZekaBear
Khepri
8,225
333
1,834
2,500
17,777
10,127
736
3,054
14,723
25,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
28,929
191
Minions Killed
169
0
Camps Cleared
0
901,058
Distance Traveled
714,485
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,218
576
60
4
0
188,746
0
W
Danzaburou
12,942
809
106
7
0
311,226
3
L
Neith
9,814
613
68
4
0
243,424
0
W
Hera
11,997
750
48
3
0
287,342
2
L
King Arthur
9,897
619
41
3
0
282,315
1
W
Khepri
10,771
673
37
2
0
302,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role