Player Matchup

Mercury
Mercury
Minotaurz
Mercury
Level 88
God Stats
33W - 29L
1,318 SR
Queue Stats
61W - 64L
1,322 Elo+
Solo
Izanami
Izanami
PipiVosk
Izanami
Level 53
God Stats
8W - 12L
1,541 SR
Queue Stats
73W - 100L
1,393 Elo+
Solo
Kukulkan
Kukulkan
RasAlGhurl
Kukulkan
Level 67
God Stats
4W - 3L
1,277 SR
Queue Stats
191W - 227L
1,307 Elo+
Solo
Awilix
Awilix
Secret_Jonas2
Awilix
Level 36
God Stats
0W - 3L
1,283 SR
Queue Stats
22W - 30L
1,361 Elo+
Solo
Athena
Athena
zMeraScylla
Athena
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,079 Elo+
Solo
Team Averages
Level 56
1,384 SR
1,293 Elo+

VS

Team Averages
Level 98
1,551 SR
1,650 Elo+
Osiris
Osiris
Aleavali
Osiris
Level 137
God Stats
5W - 6L
1,503 SR
Queue Stats
498W - 327L
1,744 Elo+
Party 1
Cerberus
Cerberus
AlmiSerena
Cerberus
Level 15
God Stats
16W - 10L
1,600 SR
Queue Stats
39W - 21L
1,657 Elo+
Party 1
Janus
Janus
SPXHelogranJr
Janus
Level 49
God Stats
18W - 9L
1,653 SR
Queue Stats
175W - 95L
1,848 Elo+
Party 1
Hou Yi
Hou Yi
xxxPANTHERIUSxxx
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
zKlauss
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Minotaurz
Mercury
8
1 / 3 / 0
4,904
490
2,225
6,468
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
PipiVosk
Izanami
8
0 / 2 / 0
4,714
471
2,299
4,377
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
RasAlGhurl
Kukulkan
6
1 / 5 / 0
4,105
411
1,286
4,794
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 1
4,457
446
1,079
5,323
1,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
7
0 / 1 / 1
4,731
473
3,190
5,146
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aleavali
Osiris
11
1 / 1 / 4
6,111
611
2,457
4,351
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
AlmiSerena
Cerberus
7
1 / 0 / 3
4,835
484
1,601
4,880
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 1 / 3
6,349
635
2,286
2,962
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 2
5,474
547
2,035
3,806
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
zKlauss
Ravana
12
10 / 0 / 3
7,180
718
7,842
3,573
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aleavali
Osiris
1
1
4
3
W
Cerberus
AlmiSerena
Cerberus
1
0
3
2.5
L
Mercury
Minotaurz
Mercury
1
3
0
0.33
L
Izanami
PipiVosk
Izanami
0
2
0
0
L
Kukulkan
RasAlGhurl
Kukulkan
1
5
0
0.2
W
2
1
3
3.5
L
0
4
1
0.13
W
1
0
2
2
W
Ravana
zKlauss
Ravana
10
0
3
11.5
L
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,079
Damage
16,221
26,108
Taken
19,572
6,859
Mitigated
8,724
5,611
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aleavali
Osiris
2,457
880
0
1,331
4,351
3,271
720
660
3,654
0
27,678
W
Cerberus
AlmiSerena
Cerberus
1,601
80
0
1,070
4,880
2,076
0
1,061
3,819
10,760
0
L
Mercury
Minotaurz
Mercury
2,225
1,361
0
1,591
6,468
1,391
0
41
6,427
0
20,789
L
Izanami
PipiVosk
Izanami
2,299
1,714
0
1,899
4,377
931
0
970
3,407
0
23,612
L
Kukulkan
RasAlGhurl
Kukulkan
1,286
0
0
310
4,794
1,520
0
1,119
3,575
8,879
0
W
2,286
244
0
1,292
2,962
839
687
666
2,180
32,425
0
L
1,079
255
246
357
5,323
1,163
0
349
4,946
0
15,022
W
2,035
933
0
2,313
3,806
970
874
854
2,952
0
24,990
W
Ravana
zKlauss
Ravana
7,842
3,002
0
1,265
3,573
1,568
0
1,048
2,491
0
40,530
L
Athena
3,190
1,022
0
1,208
5,146
1,854
0
1,234
3,866
11,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,911
Gold Earned
29,949
150
Minions Killed
291
0
Camps Cleared
0
968,088
Distance Traveled
999,304
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,111
611
65
7
0
204,064
1
W
Cerberus
4,835
484
19
2
0
209,163
6
L
Mercury
4,904
490
46
5
0
209,864
3
L
Izanami
4,714
471
44
4
0
182,647
2
L
Kukulkan
4,105
411
13
1
0
150,605
0
W
Janus
6,349
635
71
7
0
180,032
3
L
Awilix
4,457
446
30
3
0
211,715
0
W
Hou Yi
5,474
547
57
6
0
179,084
0
W
Ravana
7,180
718
79
8
0
226,961
0
L
Athena
4,731
473
17
2
0
213,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role