Player Matchup

King Arthur
King Arthur
ATHA00123
King Arthur
Level 27
God Stats
9W - 20L
1,089 SR
Queue Stats
451W - 648L
1,325 Elo+
Party 1
Apollo
Apollo
VINYALE
Apollo
Level 28
God Stats
2W - 16L
1,052 SR
Queue Stats
237W - 417L
1,321 Elo+
Party 1
Ymir
Ymir
byMurilx
Ymir
Level 28
God Stats
7W - 30L
1,403 SR
Queue Stats
479W - 739L
1,351 Elo+
Party 1
Thor
Thor
shikamaru450
Thor
Level 29
God Stats
4W - 10L
1,318 SR
Queue Stats
479W - 782L
1,307 Elo+
Party 1
Janus
Janus
trintiniike
Janus
Level 27
God Stats
14W - 24L
1,387 SR
Queue Stats
225W - 416L
1,351 Elo+
Party 1
Team Averages
Level 28
1,250 SR
1,331 Elo+

VS

Team Averages
Level 14
1,523 SR
1,458 Elo+
Horus
Horus
Agnniel
Horus
Level 6
God Stats
1W - 1L
1,357 SR
Queue Stats
4W - 4L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
Riiked
Tsukuyomi
Level 27
God Stats
1W - 1L
1,494 SR
Queue Stats
17W - 20L
1,444 Elo+
Solo
Ra
Ra
alexssandromc
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
lo_jester
Heimdallr
Level 20
God Stats
6W - 5L
1,719 SR
Queue Stats
82W - 80L
1,350 Elo+
Solo
Bellona
Bellona
mmmarto
Bellona
Level 15
God Stats
5W - 3L
1,547 SR
Queue Stats
19W - 14L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ATHA00123
King Arthur
12
1 / 4 / 2
6,720
517
3,318
10,484
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
VINYALE
Apollo
11
2 / 2 / 2
6,885
530
2,937
6,506
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
0 / 0 / 2
6,158
474
1,164
5,508
2,998
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 3 / 3
7,603
585
6,455
9,543
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 3
7,088
545
5,743
5,767
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Agnniel
Horus
11
1 / 1 / 2
6,477
498
3,108
8,050
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Riiked
Tsukuyomi
10
0 / 4 / 1
6,131
472
2,494
9,348
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
4,149
319
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
lo_jester
Heimdallr
10
1 / 7 / 1
6,461
497
3,798
11,130
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
mmmarto
Bellona
14
8 / 1 / 2
8,198
631
11,052
9,467
8,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
10
10
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ATHA00123
King Arthur
1
4
2
0.5
W
Horus
Agnniel
Horus
1
1
2
2
W
Tsukuyomi
Riiked
Tsukuyomi
0
4
1
0.13
L
Apollo
VINYALE
Apollo
2
2
2
1.5
W
0
0
0
0
L
Ymir
0
0
2
1
W
Heimdallr
lo_jester
Heimdallr
1
7
1
0.21
W
Bellona
mmmarto
Bellona
8
1
2
9
L
6
3
3
2.5
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,617
Damage
20,452
37,808
Taken
37,995
16,702
Mitigated
19,041
8,452
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ATHA00123
King Arthur
3,318
787
0
2,365
10,484
6,574
127
388
10,096
0
29,492
W
Horus
Agnniel
Horus
3,108
1,769
440
1,725
8,050
3,877
370
849
7,176
0
21,557
W
Tsukuyomi
Riiked
Tsukuyomi
2,494
736
0
4,472
9,348
2,685
0
374
8,924
0
34,390
L
Apollo
VINYALE
Apollo
2,937
1,200
0
2,131
6,506
2,120
421
348
6,158
0
26,349
W
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
1,164
91
246
1,437
5,508
2,998
97
623
4,885
13,779
0
W
Heimdallr
lo_jester
Heimdallr
3,798
684
0
2,201
11,130
3,769
466
5,089
6,041
0
26,938
W
Bellona
mmmarto
Bellona
11,052
3,056
0
1,930
9,467
8,710
716
595
8,572
6,077
38,169
L
6,455
2,333
0
2,023
9,543
3,395
0
406
9,137
0
40,592
L
5,743
342
0
250
5,767
1,615
326
24
5,743
32,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
31,416
270
Minions Killed
239
0
Camps Cleared
0
1,265,330
Distance Traveled
899,571
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,720
517
55
4
0
250,844
1
W
Horus
6,477
498
36
3
0
228,281
1
W
Tsukuyomi
6,131
472
70
5
0
200,506
6
L
Apollo
6,885
530
56
4
0
259,786
0
W
Ra
4,149
319
0
0
0
0
0
L
Ymir
6,158
474
25
2
0
231,511
0
W
Heimdallr
6,461
497
40
3
0
226,862
0
W
Bellona
8,198
631
93
7
0
243,922
2
L
Thor
7,603
585
71
5
0
269,391
0
L
Janus
7,088
545
63
5
0
253,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role