Player Matchup

Sun Wukong
Sun Wukong
Blackmyst115
Sun Wukong
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,873 Elo+
Party 1
Baron Samedi
Baron Samedi
DownBadJay
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
Po1ito
Ullr
Level 98
God Stats
6W - 2L
1,528 SR
Queue Stats
138W - 86L
1,851 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,741 Elo+

VS

Team Averages
Level 44
1,578 SR
1,320 Elo+
Merlin
Merlin
DeadlockGamer
Merlin
Level 47
God Stats
11W - 9L
1,687 SR
Queue Stats
30W - 44L
1,302 Elo+
Party 2
Sylvanus
Sylvanus
HAMDIDDLYHAM
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Linkaden
Danzaburou
Level 26
God Stats
9W - 10L
1,548 SR
Queue Stats
18W - 36L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blackmyst115
Sun Wukong
17
5 / 1 / 11
12,739
670
12,703
17,213
18,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Baron Samedi
DownBadJay
Baron Samedi
15
4 / 3 / 11
12,218
643
10,116
12,609
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Po1ito
Ullr
17
7 / 0 / 7
12,965
682
18,562
16,283
8,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
11,357
598
13,775
10,552
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
HAMDIDDLYHAM
Sylvanus
14
1 / 5 / 2
11,770
619
9,893
23,565
31,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Linkaden
Danzaburou
13
1 / 6 / 2
11,105
584
10,697
17,606
9,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blackmyst115
Sun Wukong
5
1
11
10.5
L
2
5
2
0.6
W
Baron Samedi
DownBadJay
Baron Samedi
4
3
11
3.17
L
Sylvanus
HAMDIDDLYHAM
Sylvanus
1
5
2
0.4
L
Danzaburou
Linkaden
Danzaburou
1
6
2
0.33
W
Ullr
Po1ito
Ullr
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,381
Damage
34,365
46,105
Taken
51,723
32,287
Mitigated
46,016
16,435
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blackmyst115
Sun Wukong
12,703
1,962
0
4,680
17,213
18,543
1,070
8,641
8,572
0
65,828
L
13,775
730
1,027
1,193
10,552
5,600
400
2,414
8,138
68,629
0
W
Baron Samedi
DownBadJay
Baron Samedi
10,116
510
2,614
4,545
12,609
5,493
558
7,485
5,124
30,061
0
L
Sylvanus
HAMDIDDLYHAM
Sylvanus
9,893
3,357
4,285
8,874
23,565
31,144
162
5,162
18,403
30,769
0
L
Danzaburou
Linkaden
Danzaburou
10,697
3,495
978
3,461
17,606
9,272
68
2,578
15,028
0
47,395
W
Ullr
Po1ito
Ullr
18,562
7,224
0
4,596
16,283
8,251
1,019
7,840
8,443
0
86,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
34,232
234
Minions Killed
207
0
Camps Cleared
0
992,854
Distance Traveled
902,243
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,739
670
70
4
0
384,833
2
L
Merlin
11,357
598
107
6
0
299,235
0
W
Baron Samedi
12,218
643
38
2
0
255,107
0
L
Sylvanus
11,770
619
38
2
0
284,900
3
L
Danzaburou
11,105
584
62
3
0
318,108
0
W
Ullr
12,965
682
126
7
0
352,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role