Player Matchup

Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mercuryhewry
Merlin
Level 111
God Stats
1W - 1L
1,940 SR
Queue Stats
7W - 9L
1,590 Elo+
Party 2
Xbalanque
Xbalanque
Rodrigues0041
Xbalanque
Level 127
God Stats
2W - 1L
1,696 SR
Queue Stats
20W - 22L
1,523 Elo+
Party 2
Vulcan
Vulcan
SpeedGamer92
Vulcan
Level 40
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 9L
1,440 Elo+
Party 2
Raijin
Raijin
XxEvilZimXx
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 2
Team Averages
Level 102
1,666 SR
1,494 Elo+

VS

Team Averages
Level 95
1,680 SR
1,445 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cheddarmancy
Chaac
Level 83
God Stats
9W - 3L
1,721 SR
Queue Stats
78W - 85L
1,301 Elo+
Party 1
Chang'e
Chang'e
FingolfinxCrew
Chang'e
Level 87
God Stats
3W - 0L
1,675 SR
Queue Stats
213W - 231L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Pknndy
Jing Wei
Level 81
God Stats
1W - 0L
1,792 SR
Queue Stats
18W - 18L
1,569 Elo+
Solo
Neith
Neith
stewiemustkill
Neith
Level 122
God Stats
15W - 12L
1,713 SR
Queue Stats
43W - 52L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 6 / 3
9,723
648
11,351
14,916
5,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
16
1 / 5 / 1
9,063
604
12,874
11,998
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Rodrigues0041
Xbalanque
15
0 / 8 / 3
8,702
580
9,090
16,134
5,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
18
3 / 4 / 2
10,622
708
10,043
12,943
5,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
0 / 7 / 2
8,653
577
2,589
15,241
5,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 1 / 20
12,843
856
20,959
10,165
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 10
11,731
782
8,294
14,376
13,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

19
4 / 0 / 9
11,373
758
7,931
11,458
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Pknndy
Jing Wei
17
3 / 4 / 8
10,643
710
9,348
15,000
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
12 / 0 / 10
13,954
930
14,638
12,014
4,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
6
Kills
30
30
Deaths
7
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
3
0.58
W
Nu Wa
 
Nu Wa
6
1
20
16
W
5
2
10
5
W
4
0
9
8.5
L
Merlin
1
5
1
0.3
W
Jing Wei
Pknndy
Jing Wei
3
4
8
1.75
L
Xbalanque
Rodrigues0041
Xbalanque
0
8
3
0.19
L
Vulcan
3
4
2
1
L
Raijin
0
7
2
0.14
W
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,947
Damage
61,170
71,232
Taken
63,013
25,006
Mitigated
31,643
9,195
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,351
3,797
0
668
14,916
5,358
102
7,408
7,420
0
30,531
W
Nu Wa
 
Nu Wa
20,959
6,186
720
2,868
10,165
3,840
2,194
5,831
4,334
51,654
0
W
8,294
1,716
0
5,230
14,376
13,557
442
3,432
10,944
1,092
26,269
W
7,931
819
5,404
5,578
11,458
4,053
578
4,411
7,047
39,100
0
L
Merlin
12,874
283
0
379
11,998
4,578
1
4,349
7,585
39,895
0
W
Jing Wei
Pknndy
Jing Wei
9,348
7,888
0
1,675
15,000
5,388
800
6,996
8,004
0
31,741
L
Xbalanque
Rodrigues0041
Xbalanque
9,090
3,072
306
2,222
16,134
5,006
437
6,907
9,163
0
35,724
L
Vulcan
10,043
2,467
551
3,213
12,943
5,012
0
4,908
7,942
44,561
0
L
Raijin
2,589
222
603
1,253
15,241
5,052
245
5,627
9,524
32,803
0
W
14,638
3,933
0
3,691
12,014
4,805
5,403
5,164
6,850
0
49,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
60,544
317
Minions Killed
353
4
Camps Cleared
6
1,145,257
Distance Traveled
1,336,720
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,723
648
35
2
2
255,104
3
W
Nu Wa
12,843
856
70
5
1
260,892
2
W
Chaac
11,731
782
51
3
2
258,420
0
W
Chang'e
11,373
758
95
6
1
302,826
4
L
Merlin
9,063
604
67
4
0
222,401
4
W
Jing Wei
10,643
710
68
5
1
244,485
1
L
Xbalanque
8,702
580
61
4
1
190,738
2
L
Vulcan
10,622
708
87
6
1
251,989
4
L
Raijin
8,653
577
67
4
0
225,025
0
W
Neith
13,954
930
69
5
1
270,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role