Player Matchup

Ymir
Ymir
GetGuude
Ymir
Level 160
God Stats
12W - 1L
1,500 SR
Queue Stats
548W - 211L
1,838 Elo+
Party 1
Set
Set
Hazeful
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Kountd0wn
Jing Wei
Level 142
God Stats
12W - 2L
1,744 SR
Queue Stats
374W - 139L
1,924 Elo+
Party 1
Tyr
Tyr
Sp1cyChipotle
Tyr
Level 159
God Stats
8W - 8L
1,303 SR
Queue Stats
173W - 158L
1,463 Elo+
Solo
Chronos
Chronos
Yoreiko
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 155
1,510 SR
1,645 Elo+

VS

Team Averages
Level 128
1,548 SR
1,693 Elo+
Mulan
Mulan
EgFreed
Mulan
Level 157
God Stats
7W - 4L
1,748 SR
Queue Stats
309W - 247L
1,738 Elo+
Party 2
Ao Kuang
Ao Kuang
Irishino
Ao Kuang
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 253L
1,746 Elo+
Party 2
Xing Tian
Xing Tian
JamieCR
Xing Tian
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,594 Elo+
Party 2
Mercury
Mercury
OswaldJr
Mercury
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
318W - 255L
1,768 Elo+
Party 2
Nu Wa
Nu Wa
VeeraMoon
Nu Wa
Level 127
God Stats
22W - 13L
1,491 SR
Queue Stats
176W - 157L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 2
7,021
638
3,793
6,504
2,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
13
8 / 0 / 4
7,790
708
8,140
5,156
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Kountd0wn
Jing Wei
13
0 / 0 / 0
7,102
646
2,906
4,786
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 3
5,676
516
3,527
8,524
3,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Yoreiko
Chronos
13
4 / 0 / 5
7,555
687
5,705
5,094
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EgFreed
Mulan
11
0 / 2 / 1
5,824
529
3,184
8,778
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Irishino
Ao Kuang
10
2 / 5 / 1
5,751
523
4,364
8,643
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
JamieCR
Xing Tian
8
1 / 2 / 2
5,238
476
2,611
6,550
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
OswaldJr
Mercury
11
1 / 0 / 0
5,758
523
2,535
6,273
1,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
VeeraMoon
Nu Wa
8
0 / 6 / 3
5,341
486
3,159
6,916
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
4
4
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
EgFreed
Mulan
0
2
1
0.25
W
Ymir
0
1
2
1
W
Set
8
0
4
10
L
Ao Kuang
Irishino
Ao Kuang
2
5
1
0.5
L
Xing Tian
JamieCR
Xing Tian
1
2
2
1
W
Jing Wei
Kountd0wn
Jing Wei
0
0
0
0
L
Mercury
OswaldJr
Mercury
1
0
0
1
W
3
3
3
1.5
L
Nu Wa
VeeraMoon
Nu Wa
0
6
3
0.25
W
Chronos
Yoreiko
Chronos
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
15,853
30,064
Taken
37,160
11,891
Mitigated
16,568
11,300
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
EgFreed
Mulan
3,184
374
0
3,793
8,778
4,975
0
3,667
5,111
0
33,451
W
Ymir
3,793
1,883
0
2,752
6,504
2,611
0
703
5,496
40,281
0
W
Set
8,140
4,288
0
3,104
5,156
2,779
0
1,499
3,525
0
38,390
L
Ao Kuang
Irishino
Ao Kuang
4,364
1,204
0
2,377
8,643
4,528
0
1,455
7,136
25,099
5,999
L
Xing Tian
JamieCR
Xing Tian
2,611
410
0
706
6,550
3,621
0
1,170
5,332
12,184
0
W
Jing Wei
Kountd0wn
Jing Wei
2,906
2,345
0
1,849
4,786
1,643
41
937
3,807
0
52,711
L
Mercury
OswaldJr
Mercury
2,535
1,553
0
1,237
6,273
1,481
0
327
5,924
0
35,124
W
3,527
669
0
2,413
8,524
3,136
0
3,523
4,917
0
23,087
L
Nu Wa
VeeraMoon
Nu Wa
3,159
955
0
679
6,916
1,963
0
2,619
4,159
27,958
0
W
Chronos
Yoreiko
Chronos
5,705
856
0
1,182
5,094
1,722
192
2,882
2,136
56,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
27,912
434
Minions Killed
275
0
Camps Cleared
0
1,120,285
Distance Traveled
1,127,731
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,824
529
61
6
0
214,894
6
W
Ymir
7,021
638
99
9
0
230,563
0
W
Set
7,790
708
67
6
0
224,533
2
L
Ao Kuang
5,751
523
57
5
0
212,150
1
L
Xing Tian
5,238
476
24
2
0
232,319
5
W
Jing Wei
7,102
646
124
11
0
211,687
5
L
Mercury
5,758
523
70
6
0
276,941
4
W
Tyr
5,676
516
36
3
0
228,491
4
L
Nu Wa
5,341
486
63
6
0
191,427
3
W
Chronos
7,555
687
108
10
0
225,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role