Player Matchup

Ares
Ares
Cbett0712
Ares
Level 27
God Stats
2W - 0L
1,752 SR
Queue Stats
308W - 299L
1,499 Elo+
Solo
Fenrir
Fenrir
HerculesGB12
Fenrir
Level 66
God Stats
32W - 40L
1,058 SR
Queue Stats
532W - 529L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
iNeedHealingSr
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
iRTKz Prime
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,410 Elo+
Party 1
Nike
Nike
l Subul l
Nike
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 88L
1,601 Elo+
Party 1
Team Averages
Level 46
1,462 SR
1,549 Elo+

VS

Team Averages
Level 19
1,505 SR
1,506 Elo+
Cthulhu
Cthulhu
DarkCookid456
Cthulhu
Level 22
God Stats
10W - 7L
1,697 SR
Queue Stats
59W - 46L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
DeathShot Doc
Danzaburou
Level 21
God Stats
9W - 13L
1,460 SR
Queue Stats
22W - 22L
1,441 Elo+
Solo
Ganesha
Ganesha
LettuceTomato20
Ganesha
Level 8
God Stats
5W - 5L
1,503 SR
Queue Stats
18W - 17L
1,512 Elo+
Solo
Hun Batz
Hun Batz
Livayatan
Hun Batz
Level 29
God Stats
0W - 2L
1,560 SR
Queue Stats
34W - 41L
1,533 Elo+
Party 2
Agni
Agni
Zedmos07
Agni
Level 14
God Stats
1W - 3L
1,305 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 4 / 4
8,500
447
4,139
20,082
8,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
7 / 3 / 6
10,027
528
9,148
11,874
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
19
10 / 0 / 4
11,872
625
18,466
16,340
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
iRTKz Prime
Kukulkan
13
0 / 6 / 2
8,592
452
5,308
10,647
3,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nike
18
7 / 1 / 2
11,057
582
8,098
12,646
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 6 / 1
9,215
485
9,240
16,457
12,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DeathShot Doc
Danzaburou
10
1 / 5 / 0
6,623
349
5,999
9,473
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 4 / 3
8,296
437
10,630
15,258
13,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Livayatan
Hun Batz
15
4 / 5 / 2
9,248
487
4,656
14,944
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
2 / 5 / 4
7,923
417
6,194
9,996
4,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
25
Kills
13
14
Deaths
25
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
4
0.75
L
Cthulhu
4
6
1
0.75
L
Danzaburou
DeathShot Doc
Danzaburou
1
5
0
0.2
W
Fenrir
7
3
6
3.33
L
2
4
3
0.88
L
Hun Batz
Livayatan
Hun Batz
4
5
2
1
L
Agni
2
5
4
0.8
W
Jing Wei
10
0
4
12
W
Kukulkan
iRTKz Prime
Kukulkan
0
6
2
0.17
W
Nike
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,159
Damage
36,719
71,589
Taken
66,128
29,080
Mitigated
39,708
26,874
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,139
136
0
6,792
20,082
8,364
0
8,791
11,291
30,091
0
L
Cthulhu
9,240
760
869
1,110
16,457
12,874
534
1,024
15,433
40,417
0
L
Danzaburou
DeathShot Doc
Danzaburou
5,999
2,415
0
2,437
9,473
2,598
0
339
9,134
0
21,782
W
Fenrir
9,148
1,849
0
3,570
11,874
4,514
44
3,540
8,334
0
41,619
L
10,630
1,157
537
3,840
15,258
13,963
0
3,232
12,026
38,169
0
L
Hun Batz
Livayatan
Hun Batz
4,656
1,248
0
3,353
14,944
5,926
1,306
788
14,156
0
50,454
L
Agni
6,194
500
0
1,206
9,996
4,347
297
4,064
5,932
28,489
0
W
Jing Wei
18,466
16,345
0
13,157
16,340
6,195
3,089
3,773
12,567
0
98,090
W
Kukulkan
iRTKz Prime
Kukulkan
5,308
714
0
744
10,647
3,449
1,170
5,272
5,375
39,554
0
W
Nike
8,098
2,309
0
2,611
12,646
6,558
1,032
4,688
7,958
0
63,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,048
Gold Earned
41,305
474
Minions Killed
295
0
Camps Cleared
0
1,644,783
Distance Traveled
1,619,341
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,500
447
41
2
0
308,540
0
L
Cthulhu
9,215
485
81
4
0
387,947
1
L
Danzaburou
6,623
349
48
3
0
222,549
3
W
Fenrir
10,027
528
60
3
0
386,153
1
L
Ganesha
8,296
437
27
1
0
326,406
0
L
Hun Batz
9,248
487
86
5
0
360,100
2
L
Agni
7,923
417
53
3
0
322,339
4
W
Jing Wei
11,872
625
164
9
0
347,077
0
W
Kukulkan
8,592
452
77
4
0
264,842
0
W
Nike
11,057
582
132
7
0
338,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role