Player Matchup

Bacchus
Bacchus
GodC3nt
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,566 Elo+
Solo
Anubis
Anubis
Jway44
Anubis
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
300W - 365L
1,401 Elo+
Solo
Neith
Neith
SebastianHL_7u7
Neith
Level 25
God Stats
36W - 24L
1,244 SR
Queue Stats
50W - 51L
1,253 Elo+
Solo
Cu Chulainn
Cu Chulainn
bonacheli
Cu Chulainn
Level 18
God Stats
7W - 11L
1,500 SR
Queue Stats
16W - 18L
1,076 Elo+
Solo
Cerberus
Cerberus
traygamees
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,359 Elo+

VS

Team Averages
Level 17
1,466 SR
1,383 Elo+
Cthulhu
Cthulhu
DecayedDragon
Cthulhu
Level 24
God Stats
1W - 2L
1,488 SR
Queue Stats
18W - 18L
1,400 Elo+
Solo
Artemis
Artemis
Quik-_-Core43
Artemis
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
269W - 302L
1,494 Elo+
Solo
Neith
Neith
kIm JoOe
Neith
Level 14
God Stats
12W - 10L
1,514 SR
Queue Stats
15W - 12L
1,398 Elo+
Solo
Danzaburou
Danzaburou
ohthagreat1
Danzaburou
Level 12
God Stats
1W - 1L
1,451 SR
Queue Stats
1W - 3L
1,381 Elo+
Solo
Janus
Janus
teddytheMML
Janus
Level 5
God Stats
0W - 1L
1,380 SR
Queue Stats
3W - 6L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodC3nt
Bacchus
20
7 / 6 / 14
14,128
1,009
17,404
18,717
29,458
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Jway44
Anubis
20
7 / 5 / 11
14,949
1,068
18,447
17,603
8,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 19
15,182
1,084
27,634
16,030
10,957
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
bonacheli
Cu Chulainn
20
12 / 5 / 14
15,176
1,084
24,821
16,578
19,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
traygamees
Cerberus
19
3 / 10 / 13
13,093
935
8,087
25,188
26,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 7 / 16
14,114
1,008
18,860
28,136
28,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
20
13 / 2 / 12
15,772
1,127
24,442
17,909
8,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
kIm JoOe
Neith
20
2 / 9 / 15
13,472
962
15,010
19,408
8,479
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
ohthagreat1
Danzaburou
20
11 / 13 / 15
15,853
1,132
20,781
27,512
23,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
0 / 6 / 18
12,393
885
6,885
10,424
4,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
107
37
Kills
31
31
Deaths
37
71
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
7
16
1.86
W
Bacchus
GodC3nt
Bacchus
7
6
14
2.33
W
Anubis
Jway44
Anubis
7
5
11
2.5
L
Artemis
13
2
12
9.5
W
8
5
19
3.5
W
Cu Chulainn
bonacheli
Cu Chulainn
12
5
14
3.8
L
Neith
kIm JoOe
Neith
2
9
15
1.06
L
Danzaburou
ohthagreat1
Danzaburou
11
13
15
1.42
L
0
6
18
1.5
W
Cerberus
traygamees
Cerberus
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,393
Damage
85,978
94,116
Taken
103,389
94,795
Mitigated
73,545
13,896
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
18,860
2,329
0
868
28,136
28,239
0
14,462
13,514
43,663
0
W
Bacchus
GodC3nt
Bacchus
17,404
2,701
0
0
18,717
29,458
0
4,279
14,438
28,368
0
W
Anubis
Jway44
Anubis
18,447
945
0
6,759
17,603
8,593
0
5,569
12,034
65,886
0
L
Artemis
24,442
17,175
279
3,261
17,909
8,771
0
9,259
8,523
0
33,434
W
27,634
19,719
1,069
2,577
16,030
10,957
0
4,455
11,575
0
44,963
W
Cu Chulainn
bonacheli
Cu Chulainn
24,821
6,692
0
696
16,578
19,514
0
4,302
12,276
10,592
29,853
L
Neith
kIm JoOe
Neith
15,010
8,994
0
2,751
19,408
8,479
0
8,648
10,635
0
42,570
L
Danzaburou
ohthagreat1
Danzaburou
20,781
13,675
0
2,493
27,512
23,793
0
12,494
14,791
0
38,153
L
6,885
3,136
0
0
10,424
4,263
0
3,988
6,331
22,157
0
W
Cerberus
traygamees
Cerberus
8,087
1,131
0
2,795
25,188
26,273
0
7,140
18,048
14,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,528
Gold Earned
71,604
242
Minions Killed
213
5
Camps Cleared
6
1,076,537
Distance Traveled
1,007,756
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,114
1,008
44
3
1
244,480
3
W
Bacchus
14,128
1,009
23
2
1
257,094
0
W
Anubis
14,949
1,068
128
9
0
203,069
0
L
Artemis
15,772
1,127
20
1
0
183,443
0
W
Neith
15,182
1,084
37
3
1
204,330
0
W
Cu Chulainn
15,176
1,084
39
3
3
215,530
0
L
Neith
13,472
962
66
5
1
163,499
0
L
Danzaburou
15,853
1,132
46
3
4
208,738
0
L
Janus
12,393
885
37
3
0
207,596
0
W
Cerberus
13,093
935
15
1
0
196,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role