Player Matchup

Scylla
Scylla
Rex_Compitum
Scylla
Level 67
God Stats
33W - 33L
1,515 SR
Queue Stats
546W - 514L
1,456 Elo+
Party 2
Chaac
Chaac
blackfang14388-b
Chaac
Level 59
God Stats
15W - 8L
1,339 SR
Queue Stats
256W - 296L
1,364 Elo+
Party 2
Nemesis
Nemesis
jpvpepsi
Nemesis
Level 67
God Stats
110W - 102L
1,578 SR
Queue Stats
347W - 368L
1,461 Elo+
Party 2
Team Averages
Level 64
1,477 SR
1,427 Elo+

VS

Team Averages
Level 60
1,579 SR
1,480 Elo+
Artemis
Artemis
Darth Seidhr
Artemis
Level 41
God Stats
3W - 3L
1,737 SR
Queue Stats
6W - 6L
1,427 Elo+
Party 1
Loki
Loki
Lord Bedevil
Loki
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,586 Elo+
Party 1
Sobek
Sobek
SinnerLXV
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 3 / 12
12,288
647
14,327
9,451
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 4 / 6
13,225
696
13,899
18,101
17,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
jpvpepsi
Nemesis
16
4 / 4 / 9
12,981
683
9,510
13,366
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darth Seidhr
Artemis
13
0 / 7 / 9
11,105
584
7,385
16,368
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 7 / 1
12,775
672
10,605
14,048
4,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
SinnerLXV
Sobek
15
2 / 1 / 9
11,405
600
13,762
20,308
18,404
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
15
Kills
11
11
Deaths
15
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Darth Seidhr
Artemis
0
7
9
0.64
L
9
7
1
1.36
W
Scylla
3
3
12
3
L
Sobek
SinnerLXV
Sobek
2
1
9
6.5
W
8
4
6
2.75
W
Nemesis
jpvpepsi
Nemesis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,736
Damage
31,752
40,918
Taken
50,724
27,478
Mitigated
28,674
9,682
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Darth Seidhr
Artemis
7,385
2,171
843
3,175
16,368
5,283
225
4,871
11,012
0
48,880
L
10,605
2,264
1,512
768
14,048
4,987
0
3,223
10,484
0
48,582
W
Scylla
14,327
992
0
903
9,451
2,769
118
2,267
7,184
57,015
0
L
Sobek
SinnerLXV
Sobek
13,762
1,255
1,400
6,440
20,308
18,404
0
5,385
14,188
37,716
0
W
13,899
2,226
0
6,560
18,101
17,633
622
6,830
11,271
0
37,305
W
Nemesis
jpvpepsi
Nemesis
9,510
4,310
0
2,219
13,366
7,076
2,113
4,699
8,667
0
44,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
35,285
171
Minions Killed
175
0
Camps Cleared
0
1,049,478
Distance Traveled
961,389
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,105
584
80
4
0
252,257
8
L
Loki
12,775
672
54
3
0
344,239
1
W
Scylla
12,288
647
89
5
0
346,490
1
L
Sobek
11,405
600
41
2
0
364,893
4
W
Chaac
13,225
696
29
2
0
314,418
1
W
Nemesis
12,981
683
53
3
0
388,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role