Player Matchup

Apollo
Apollo
EdgexK
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,373 Elo+
Party 1
Merlin
Merlin
EternalHatake
Merlin
Level 49
God Stats
1W - 0L
1,313 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 1
Scylla
Scylla
FiOSymp
Scylla
Level 129
God Stats
1W - 0L
1,294 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 1
Jormungandr
Jormungandr
ObIeazy
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Cerberus
Cerberus
Stinsolas
Cerberus
Level 17
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 10L
1,273 Elo+
Party 1
Team Averages
Level 68
1,381 SR
1,354 Elo+

VS

Team Averages
Level 39
1,586 SR
1,451 Elo+
Neith
Neith
Blaze Valentine
Neith
Level 104
God Stats
9W - 10L
1,715 SR
Queue Stats
478W - 473L
1,542 Elo+
Party 2
Janus
Janus
FanaticBook9457
Janus
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 217L
1,269 Elo+
Solo
Bakasura
Bakasura
LBBLilBigBooty
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,330 Elo+
Solo
Baba Yaga
Baba Yaga
ROCKL0B5TAH
Baba Yaga
Level 28
God Stats
7W - 4L
1,715 SR
Queue Stats
375W - 348L
1,615 Elo+
Party 2
Osiris
Osiris
Red Eye Jedi513
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EdgexK
Apollo
15
4 / 7 / 11
9,757
813
3,567
9,731
4,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 18
9,961
830
9,807
7,437
2,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
FiOSymp
Scylla
19
15 / 5 / 17
12,083
1,007
26,154
11,869
5,029
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
ObIeazy
Jormungandr
20
12 / 5 / 21
12,500
1,042
14,042
17,548
19,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Stinsolas
Cerberus
15
2 / 4 / 18
9,165
764
4,190
9,996
10,434
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 5
12,907
1,076
24,331
14,946
5,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 5 / 6
8,658
722
4,979
7,935
2,505
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
13
0 / 11 / 10
8,139
678
1,263
14,891
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
ROCKL0B5TAH
Baba Yaga
17
3 / 6 / 12
9,840
820
7,325
11,103
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 10 / 7
8,114
676
1,238
16,091
8,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
63
37
Kills
23
24
Deaths
37
85
Assists
40
Player
Kills
Deaths
Assists
KDA
L
17
5
5
3.9
W
Apollo
EdgexK
Apollo
4
7
11
1.36
W
4
3
18
4.33
L
3
5
6
1.2
W
Scylla
FiOSymp
Scylla
15
5
17
4.7
L
Bakasura
0
11
10
0.45
W
Jormungandr
ObIeazy
Jormungandr
12
5
21
4.5
L
Baba Yaga
ROCKL0B5TAH
Baba Yaga
3
6
12
1.5
L
0
10
7
0.35
W
Cerberus
Stinsolas
Cerberus
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,760
Damage
39,136
56,581
Taken
64,966
42,237
Mitigated
26,225
14,318
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,331
10,521
1,221
5,899
14,946
5,819
694
12,202
2,536
0
47,896
W
Apollo
EdgexK
Apollo
3,567
1,876
0
639
9,731
4,815
2,257
2,795
6,936
0
11,301
W
9,807
777
351
1,480
7,437
2,893
549
2,092
5,270
26,662
0
L
4,979
146
657
818
7,935
2,505
234
6,294
1,463
13,244
0
W
Scylla
FiOSymp
Scylla
26,154
4,349
2,960
2,756
11,869
5,029
1,930
3,227
8,617
48,301
0
L
Bakasura
1,263
790
319
674
14,891
4,934
600
12,233
2,350
0
3,440
W
Jormungandr
ObIeazy
Jormungandr
14,042
2,680
1,990
3,382
17,548
19,066
449
2,778
14,652
27,379
0
L
Baba Yaga
ROCKL0B5TAH
Baba Yaga
7,325
322
627
2,251
11,103
4,306
352
9,708
1,237
14,975
0
L
1,238
575
58
106
16,091
8,661
80
12,788
3,187
0
3,948
W
Cerberus
Stinsolas
Cerberus
4,190
248
0
760
9,996
10,434
398
1,412
8,559
6,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
47,658
125
Minions Killed
96
0
Camps Cleared
0
1,091,217
Distance Traveled
841,677
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,907
1,076
46
4
0
211,492
1
W
Apollo
9,757
813
13
1
0
232,028
0
W
Merlin
9,961
830
33
3
0
240,623
0
L
Janus
8,658
722
12
1
0
113,865
1
W
Scylla
12,083
1,007
57
5
0
199,197
0
L
Bakasura
8,139
678
10
1
0
187,334
1
W
Jormungandr
12,500
1,042
17
1
0
211,608
0
L
Baba Yaga
9,840
820
25
2
0
201,416
1
L
Osiris
8,114
676
3
0
0
127,570
1
W
Cerberus
9,165
764
5
0
0
207,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role