Player Matchup

Awilix
Awilix
Ervinhas77
Awilix
Level 28
God Stats
1W - 0L
1,791 SR
Queue Stats
18W - 10L
1,633 Elo+
Party 1
Jormungandr
Jormungandr
KragusZen
Jormungandr
Level 22
God Stats
1W - 1L
1,445 SR
Queue Stats
16W - 13L
1,562 Elo+
Party 1
Pele
Pele
MM-Guss
Pele
Level 28
God Stats
23W - 21L
1,827 SR
Queue Stats
107W - 102L
1,452 Elo+
Solo
Ares
Ares
oOlSIlverlOo
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,582 Elo+
Party 1
Vulcan
Vulcan
ripeer99
Vulcan
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 10L
1,594 Elo+
Solo
Team Averages
Level 25
1,613 SR
1,565 Elo+

VS

Team Averages
Level 20
1,636 SR
1,612 Elo+
Ra
Ra
Chris13295
Ra
Level 28
God Stats
81W - 63L
1,513 SR
Queue Stats
103W - 110L
1,397 Elo+
Solo
Hachiman
Hachiman
Juke McGeee
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,669 Elo+
Party 2
Pele
Pele
Nefxrupito
Pele
Level 7
God Stats
27W - 14L
1,741 SR
Queue Stats
107W - 117L
1,650 Elo+
Solo
Merlin
Merlin
Wenger in5429
Merlin
Level 15
God Stats
3W - 3L
1,679 SR
Queue Stats
24W - 14L
1,669 Elo+
Party 2
Anhur
Anhur
joey_french
Anhur
Level 27
God Stats
4W - 3L
1,748 SR
Queue Stats
64W - 29L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ervinhas77
Awilix
20
12 / 5 / 11
15,412
1,101
18,032
16,345
5,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
KragusZen
Jormungandr
20
3 / 5 / 17
13,681
977
9,333
20,948
11,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
MM-Guss
Pele
20
8 / 5 / 13
14,419
1,030
13,430
17,349
7,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 8 / 12
12,892
921
11,560
20,076
8,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
ripeer99
Vulcan
20
11 / 2 / 13
17,518
1,251
34,012
10,246
4,590
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 15 / 13
14,421
1,030
16,932
21,374
9,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Juke McGeee
Hachiman
20
7 / 5 / 14
15,339
1,096
18,429
24,995
11,898
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 5 / 2
10,698
764
3,977
6,283
2,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
3 / 3 / 14
14,466
1,033
20,473
16,588
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 8 / 6
13,976
998
20,139
22,535
9,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
74
36
Kills
25
25
Deaths
36
66
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
15
13
0.83
W
Awilix
Ervinhas77
Awilix
12
5
11
3.5
L
Hachiman
Juke McGeee
Hachiman
7
5
14
2.8
W
Jormungandr
KragusZen
Jormungandr
3
5
17
2.3
W
Pele
MM-Guss
Pele
8
5
13
2.9
L
0
5
2
0.2
L
3
3
14
3.33
L
9
8
6
1.5
W
2
8
12
1
W
Vulcan
ripeer99
Vulcan
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,367
Damage
79,950
84,964
Taken
91,775
37,817
Mitigated
39,281
3,314
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,932
1,038
425
1,311
21,374
9,640
0
13,461
7,913
46,333
0
W
Awilix
Ervinhas77
Awilix
18,032
8,693
135
896
16,345
5,470
0
6,974
9,081
0
27,862
L
Hachiman
Juke McGeee
Hachiman
18,429
11,770
0
0
24,995
11,898
0
17,247
7,748
0
42,047
W
Jormungandr
KragusZen
Jormungandr
9,333
756
549
681
20,948
11,318
0
8,206
12,388
25,355
0
W
Pele
MM-Guss
Pele
13,430
3,070
0
1,018
17,349
7,538
0
5,645
11,394
0
23,621
L
3,977
1,037
0
966
6,283
2,136
0
2,506
3,777
0
11,028
L
20,473
1,393
0
2,403
16,588
6,195
0
11,699
4,889
67,085
0
L
20,139
12,580
0
3,211
22,535
9,412
0
9,992
12,543
0
34,404
W
11,560
1,308
0
0
20,076
8,901
0
9,623
9,995
22,437
0
W
Vulcan
ripeer99
Vulcan
34,012
8,656
0
35
10,246
4,590
0
5,311
4,701
105,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,922
Gold Earned
68,900
270
Minions Killed
283
10
Camps Cleared
6
1,297,202
Distance Traveled
1,101,691
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,421
1,030
73
5
0
246,029
0
W
Awilix
15,412
1,101
17
1
3
283,687
0
L
Hachiman
15,339
1,096
56
4
0
236,041
1
W
Jormungandr
13,681
977
24
2
0
242,344
0
W
Pele
14,419
1,030
16
1
1
264,706
0
L
Pele
10,698
764
11
1
5
106,235
0
L
Merlin
14,466
1,033
120
9
0
268,337
1
L
Anhur
13,976
998
23
2
1
245,049
1
W
Ares
12,892
921
23
2
1
219,132
0
W
Vulcan
17,518
1,251
190
14
5
287,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role