Player Matchup

Kumbhakarna
Kumbhakarna
AgentBigG
Kumbhakarna
Level 27
God Stats
11W - 6L
1,739 SR
Queue Stats
40W - 48L
1,499 Elo+
Party 2
Horus
Horus
CapitanNetonare
Horus
Level 29
God Stats
1W - 1L
1,569 SR
Queue Stats
6W - 6L
1,432 Elo+
Solo
Poseidon
Poseidon
DarkLordSirius3
Poseidon
Level 5
God Stats
0W - 1L
1,176 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Nemesis
Nemesis
Farm_Fresh_Milk
Nemesis
Level 25
God Stats
2W - 3L
1,528 SR
Queue Stats
18W - 18L
1,523 Elo+
Party 2
Ganesha
Ganesha
SubjectCode0
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,458 Elo+
Party 2
Team Averages
Level 23
1,502 SR
1,451 Elo+

VS

Team Averages
Level 37
1,522 SR
1,452 Elo+
Anubis
Anubis
Imm0rtalUzi
Anubis
Level 26
God Stats
6W - 2L
1,660 SR
Queue Stats
90W - 68L
1,579 Elo+
Party 1
Bacchus
Bacchus
Juanny Sins9721
Bacchus
Level 125
God Stats
41W - 38L
1,552 SR
Queue Stats
438W - 413L
1,516 Elo+
Party 1
Odin
Odin
PowerfulFlyer72
Odin
Level 16
God Stats
19W - 24L
1,545 SR
Queue Stats
162W - 180L
1,294 Elo+
Party 3
Bakasura
Bakasura
Z Bakasura Z
Bakasura
Level 5
God Stats
13W - 12L
1,556 SR
Queue Stats
138W - 134L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
macabrerow
Sun Wukong
Level 12
God Stats
5W - 4L
1,296 SR
Queue Stats
64W - 74L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AgentBigG
Kumbhakarna
12
3 / 11 / 1
9,614
385
9,294
33,224
21,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 2 / 0
10,764
431
6,141
22,189
19,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
10
1 / 13 / 0
8,070
323
6,346
12,334
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 14 / 1
8,410
336
9,511
22,670
8,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
SubjectCode0
Ganesha
13
0 / 12 / 3
8,575
343
12,608
21,242
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
10 / 3 / 11
12,506
500
25,335
17,714
8,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 0 / 11
13,950
558
19,642
11,803
7,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 1 / 3
13,825
553
9,371
9,433
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Z Bakasura Z
Bakasura
19
18 / 0 / 5
13,814
553
18,117
17,462
11,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
macabrerow
Sun Wukong
16
3 / 2 / 18
11,346
454
12,929
18,022
14,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
6
Kills
50
52
Deaths
6
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AgentBigG
Kumbhakarna
3
11
1
0.32
L
1
2
0
0.5
L
Poseidon
1
13
0
0.08
L
1
14
1
0.11
W
Anubis
10
3
11
5.17
W
18
0
11
23.5
W
1
1
3
2.5
L
Ganesha
SubjectCode0
Ganesha
0
12
3
0.13
W
Bakasura
Z Bakasura Z
Bakasura
18
0
5
20.5
W
Sun Wukong
macabrerow
Sun Wukong
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,900
Damage
85,394
111,659
Taken
74,434
60,683
Mitigated
49,601
9,223
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AgentBigG
Kumbhakarna
9,294
658
0
2,187
33,224
21,803
0
15,381
16,568
34,440
0
L
6,141
2,658
453
5,427
22,189
19,278
0
5,268
16,150
0
73,987
L
Poseidon
6,346
548
0
26
12,334
3,240
70
7,081
4,612
32,955
0
L
9,511
4,730
0
740
22,670
8,861
0
8,464
12,949
0
36,113
W
Anubis
25,335
2,477
741
10,148
17,714
8,431
2,597
9,475
7,627
65,580
0
W
19,642
881
1,858
3,381
11,803
7,914
737
3,729
7,863
63,740
0
W
9,371
2,771
0
598
9,433
7,444
3,765
1,424
7,672
0
77,615
L
Ganesha
SubjectCode0
Ganesha
12,608
445
0
390
21,242
7,501
0
10,171
10,651
41,198
0
W
Bakasura
Z Bakasura Z
Bakasura
18,117
12,567
0
3,358
17,462
11,486
2,905
3,568
13,553
0
80,409
W
Sun Wukong
macabrerow
Sun Wukong
12,929
2,161
492
4,946
18,022
14,326
2,540
8,853
8,399
0
48,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,433
Gold Earned
65,441
334
Minions Killed
583
0
Camps Cleared
0
2,074,064
Distance Traveled
2,521,725
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,614
385
76
3
0
404,290
3
L
Horus
10,764
431
132
5
0
503,477
3
L
Poseidon
8,070
323
56
2
0
348,758
7
L
Nemesis
8,410
336
46
2
0
461,747
0
W
Anubis
12,506
500
89
4
0
417,235
0
W
Bacchus
13,950
558
93
4
0
478,623
0
W
Odin
13,825
553
167
7
0
515,388
5
L
Ganesha
8,575
343
24
1
0
355,792
0
W
Bakasura
13,814
553
175
7
0
609,338
1
W
Sun Wukong
11,346
454
59
2
0
501,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role