Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BloodlustWOLFF
Heimdallr
Level 148
God Stats
3W - 1L
1,580 SR
Queue Stats
100W - 88L
1,533 Elo+
Solo
Ratatoskr
Ratatoskr
Charmingo
Ratatoskr
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
775W - 761L
1,469 Elo+
Solo
King Arthur
King Arthur
nidecona
King Arthur
Level 156
God Stats
11W - 7L
1,622 SR
Queue Stats
37W - 31L
1,580 Elo+
Party 2
Janus
Janus
victim8villain
Janus
Level 156
God Stats
6W - 1L
1,949 SR
Queue Stats
25W - 14L
1,679 Elo+
Solo
Team Averages
Level 156
1,630 SR
1,552 Elo+

VS

Team Averages
Level 134
1,585 SR
1,611 Elo+
Hachiman
Hachiman
ClaspMyGoose
Hachiman
Level 117
God Stats
3W - 5L
1,500 SR
Queue Stats
214W - 206L
1,628 Elo+
Party 3
Cthulhu
Cthulhu
Humbl3Fox215
Cthulhu
Level 156
God Stats
0W - 5L
1,500 SR
Queue Stats
328W - 310L
1,613 Elo+
Party 3
Thoth
Thoth
NoireElmo
Thoth
Level 126
God Stats
3W - 10L
1,500 SR
Queue Stats
701W - 690L
1,596 Elo+
Party 1
Nemesis
Nemesis
Steg_911
Nemesis
Level 122
God Stats
10W - 5L
1,663 SR
Queue Stats
77W - 69L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
TRUPR
Erlang Shen
Level 149
God Stats
7W - 9L
1,763 SR
Queue Stats
502W - 505L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 1 / 10
8,799
463
13,216
17,881
12,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
BloodlustWOLFF
Heimdallr
18
6 / 0 / 2
11,009
579
11,214
8,792
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Charmingo
Ratatoskr
17
5 / 1 / 9
10,522
554
10,071
13,072
6,668
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
nidecona
King Arthur
15
3 / 2 / 6
9,417
496
9,595
14,831
9,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 5
10,443
550
13,147
6,591
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClaspMyGoose
Hachiman
15
2 / 4 / 2
9,107
479
10,505
14,016
4,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Humbl3Fox215
Cthulhu
11
2 / 5 / 1
7,791
410
7,436
17,042
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
NoireElmo
Thoth
13
0 / 5 / 1
8,199
432
4,481
9,359
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Steg_911
Nemesis
13
1 / 2 / 4
8,413
443
6,934
13,286
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
TRUPR
Erlang Shen
15
0 / 5 / 2
8,463
445
7,421
20,868
15,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
5
5
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
10
7
W
Heimdallr
BloodlustWOLFF
Heimdallr
6
0
2
7
W
Ratatoskr
Charmingo
Ratatoskr
5
1
9
9.5
L
Hachiman
ClaspMyGoose
Hachiman
2
4
2
0.75
L
Cthulhu
Humbl3Fox215
Cthulhu
2
5
1
0.5
L
Thoth
NoireElmo
Thoth
0
5
1
0.1
L
Nemesis
Steg_911
Nemesis
1
2
4
1.5
L
Erlang Shen
TRUPR
Erlang Shen
0
5
2
0.2
W
King Arthur
nidecona
King Arthur
3
2
6
3
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,243
Damage
36,777
61,167
Taken
74,571
35,444
Mitigated
37,484
17,730
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,216
1,434
756
4,926
17,881
12,086
136
3,085
14,728
44,020
0
W
Heimdallr
BloodlustWOLFF
Heimdallr
11,214
5,379
0
5,285
8,792
5,322
1,350
732
8,023
0
75,509
W
Ratatoskr
Charmingo
Ratatoskr
10,071
4,120
0
3,060
13,072
6,668
217
3,241
9,771
0
61,217
L
Hachiman
ClaspMyGoose
Hachiman
10,505
6,086
0
5,016
14,016
4,467
19
3,388
10,444
0
61,756
L
Cthulhu
Humbl3Fox215
Cthulhu
7,436
982
310
2,558
17,042
10,452
0
7,398
9,393
24,820
0
L
Thoth
NoireElmo
Thoth
4,481
166
0
1,195
9,359
2,553
0
5,200
4,011
51,831
0
L
Nemesis
Steg_911
Nemesis
6,934
1,540
0
4,190
13,286
4,850
0
4,582
8,589
0
50,286
L
Erlang Shen
TRUPR
Erlang Shen
7,421
2,310
0
4,159
20,868
15,162
0
5,200
15,589
0
50,864
W
King Arthur
nidecona
King Arthur
9,595
644
0
2,155
14,831
9,052
0
1,906
12,886
0
59,044
W
13,147
883
0
1,548
6,591
2,316
714
2,617
3,842
75,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
41,973
538
Minions Killed
453
0
Camps Cleared
0
1,872,861
Distance Traveled
1,915,076
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,799
463
63
3
0
370,135
9
W
Heimdallr
11,009
579
121
6
0
334,352
2
W
Ratatoskr
10,522
554
101
5
0
411,130
10
L
Hachiman
9,107
479
115
6
0
314,610
3
L
Cthulhu
7,791
410
31
2
0
356,860
6
L
Thoth
8,199
432
123
6
0
356,549
4
L
Nemesis
8,413
443
89
5
0
433,889
5
L
Erlang Shen
8,463
445
95
5
0
453,168
1
W
King Arthur
9,417
496
98
5
0
374,188
0
W
Janus
10,443
550
155
8
0
383,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role