Player Matchup

Fenrir
Fenrir
DanielMNCS
Fenrir
Level 5
God Stats
16W - 7L
1,788 SR
Queue Stats
194W - 180L
1,388 Elo+
Party 2
Artemis
Artemis
TurtleKingTwo
Artemis
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
177W - 170L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
addaamm7
Baron Samedi
Level 22
God Stats
17W - 15L
1,525 SR
Queue Stats
36W - 28L
1,567 Elo+
Solo
Team Averages
Level 51
1,604 SR
1,523 Elo+

VS

Team Averages
Level 31
1,607 SR
1,485 Elo+
Da Ji
Da Ji
Achylius
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,506 Elo+
Party 1
Ra
Ra
JasmineRektTo
Ra
Level 11
God Stats
16W - 11L
1,723 SR
Queue Stats
162W - 103L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Sparrous
Kuzenbo
Level 20
God Stats
1W - 2L
1,599 SR
Queue Stats
5W - 14L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanielMNCS
Fenrir
15
4 / 8 / 4
12,111
673
6,755
17,661
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
16
3 / 3 / 6
11,619
646
13,824
10,944
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
addaamm7
Baron Samedi
16
5 / 6 / 5
11,753
653
14,416
11,091
7,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Achylius
Da Ji
15
7 / 7 / 8
12,371
687
16,055
17,227
7,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 3 / 9
12,324
685
12,369
16,430
7,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Sparrous
Kuzenbo
15
3 / 2 / 11
11,606
645
5,371
16,473
25,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
17
17
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Achylius
Da Ji
7
7
8
1.57
W
Fenrir
DanielMNCS
Fenrir
4
8
4
0.75
L
7
3
9
3.83
L
Kuzenbo
Sparrous
Kuzenbo
3
2
11
4.25
W
Artemis
3
3
6
2
W
Baron Samedi
addaamm7
Baron Samedi
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
33,795
39,696
Taken
50,130
19,031
Mitigated
40,660
8,453
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Achylius
Da Ji
16,055
4,275
0
3,428
17,227
7,377
864
6,872
10,014
0
48,349
W
Fenrir
DanielMNCS
Fenrir
6,755
1,731
0
995
17,661
6,511
236
7,092
10,317
0
17,585
L
12,369
1,002
1,940
5,673
16,430
7,296
1,585
3,090
13,106
85,614
0
L
Kuzenbo
Sparrous
Kuzenbo
5,371
1,639
306
741
16,473
25,987
258
3,894
12,240
16,344
0
W
Artemis
13,824
4,937
0
2,762
10,944
5,091
540
5,256
5,526
0
66,229
W
Baron Samedi
addaamm7
Baron Samedi
14,416
796
2,257
2,439
11,091
7,429
210
4,895
6,045
63,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
36,301
209
Minions Killed
186
0
Camps Cleared
0
878,284
Distance Traveled
926,648
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,371
687
45
3
0
279,194
5
W
Fenrir
12,111
673
21
1
0
312,292
0
L
Ra
12,324
685
126
7
0
348,091
5
L
Kuzenbo
11,606
645
15
1
0
299,363
0
W
Artemis
11,619
646
108
6
0
293,419
5
W
Baron Samedi
11,753
653
80
4
0
272,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role