Player Matchup

Ra
Ra
Unknownkiller754
Ra
Level 61
God Stats
2W - 0L
1,508 SR
Queue Stats
52W - 37L
1,838 Elo+
Party 1
Bacchus
Bacchus
t_destroyer2981
Bacchus
Level 18
God Stats
8W - 5L
1,926 SR
Queue Stats
10W - 10L
1,564 Elo+
Party 1
Ganesha
Ganesha
xI2EPOyoS0Ulx
Ganesha
Level 105
God Stats
7W - 5L
1,906 SR
Queue Stats
63W - 69L
1,514 Elo+
Party 1
Team Averages
Level 61
1,780 SR
1,639 Elo+

VS

Team Averages
Level 45
1,428 SR
1,478 Elo+
Cernunnos
Cernunnos
RaySlime
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
RoyalKingCarson
Kukulkan
Level 29
God Stats
0W - 3L
1,284 SR
Queue Stats
98W - 89L
1,507 Elo+
Solo
Yemoja
Yemoja
Shopalopagus
Yemoja
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
9,119
760
7,658
9,653
3,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 2 / 4
8,141
678
5,163
8,801
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
12
1 / 2 / 8
9,026
752
9,827
15,438
15,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RaySlime
Cernunnos
9
0 / 4 / 4
7,263
605
4,221
9,302
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
11
3 / 4 / 1
8,181
682
13,924
10,493
3,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
10
1 / 1 / 2
7,254
605
5,932
7,167
6,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
4
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
RaySlime
Cernunnos
0
4
4
0.5
L
Kukulkan
3
4
1
0.88
L
Yemoja
1
1
2
2
W
6
0
2
7
W
2
2
4
2
W
Ganesha
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
24,077
33,892
Taken
26,962
25,588
Mitigated
12,087
10,464
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
RaySlime
Cernunnos
4,221
2,290
0
110
9,302
2,764
16
8,420
882
0
13,505
L
Kukulkan
13,924
1,724
620
2,204
10,493
3,264
0
8,924
1,569
44,901
0
L
Yemoja
5,932
1,694
910
613
7,167
6,059
0
5,312
1,855
19,824
0
W
7,658
1,162
2,506
5,069
9,653
3,968
616
7,344
2,309
44,851
0
W
5,163
169
343
1,156
8,801
5,989
0
5,185
3,616
10,115
0
W
Ganesha
9,827
715
0
1,390
15,438
15,631
584
7,359
8,079
26,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
22,698
120
Minions Killed
116
0
Camps Cleared
0
683,197
Distance Traveled
613,867
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,263
605
27
2
0
200,501
0
L
Kukulkan
8,181
682
66
6
0
192,567
0
L
Yemoja
7,254
605
23
2
0
220,799
0
W
Ra
9,119
760
98
8
0
218,455
0
W
Bacchus
8,141
678
16
1
0
233,437
1
W
Ganesha
9,026
752
6
1
0
231,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role