Player Matchup

Terra
Terra
CatDeathOff
Terra
Level 96
God Stats
1W - 1L
1,259 SR
Queue Stats
11W - 15L
1,364 Elo+
Solo
Cernunnos
Cernunnos
MarcosHelhesten
Cernunnos
Level 88
God Stats
2W - 3L
1,288 SR
Queue Stats
217W - 218L
1,541 Elo+
Party 1
Fenrir
Fenrir
Maxilius24
Fenrir
Level 50
God Stats
16W - 11L
1,260 SR
Queue Stats
351W - 348L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
Tyrzs
Erlang Shen
Level 69
God Stats
3W - 4L
1,476 SR
Queue Stats
195W - 192L
1,552 Elo+
Solo
Thoth
Thoth
WymeRxT
Thoth
Level 138
God Stats
5W - 1L
1,500 SR
Queue Stats
338W - 299L
1,574 Elo+
Party 1
Team Averages
Level 88
1,357 SR
1,500 Elo+

VS

Team Averages
Level 125
1,579 SR
1,502 Elo+
Cernunnos
Cernunnos
CadmiumOrange
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Desdalus
Hel
Level 125
God Stats
14W - 11L
1,530 SR
Queue Stats
409W - 379L
1,561 Elo+
Solo
Thoth
Thoth
Isake89
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
helwood
Cu Chulainn
Level 133
God Stats
8W - 7L
1,600 SR
Queue Stats
16W - 15L
1,557 Elo+
Solo
Loki
Loki
yxop
Loki
Level 83
God Stats
21W - 18L
1,765 SR
Queue Stats
184W - 195L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 14
10,438
474
7,298
18,243
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MarcosHelhesten
Cernunnos
19
3 / 2 / 7
10,858
494
11,994
16,904
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Maxilius24
Fenrir
20
4 / 2 / 10
12,385
563
10,235
18,120
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Tyrzs
Erlang Shen
18
3 / 5 / 5
11,636
529
14,415
17,734
13,457
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
WymeRxT
Thoth
20
18 / 3 / 4
14,619
665
22,655
18,917
7,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CadmiumOrange
Cernunnos
17
0 / 4 / 4
10,311
469
15,543
15,242
6,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 4
10,442
475
8,370
17,798
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Isake89
Thoth
16
3 / 10 / 1
10,944
497
13,522
16,390
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
helwood
Cu Chulainn
18
3 / 5 / 0
11,756
534
15,270
24,095
20,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
yxop
Loki
17
7 / 5 / 4
11,148
507
10,548
17,043
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
28
Kills
14
14
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CadmiumOrange
Cernunnos
0
4
4
0.5
W
0
2
14
3.5
L
1
4
4
0.75
L
Thoth
Isake89
Thoth
3
10
1
0.35
W
Cernunnos
MarcosHelhesten
Cernunnos
3
2
7
3.25
W
Fenrir
Maxilius24
Fenrir
4
2
10
4.5
W
Erlang Shen
Tyrzs
Erlang Shen
3
5
5
1.1
W
Thoth
WymeRxT
Thoth
18
3
4
6.67
L
Cu Chulainn
helwood
Cu Chulainn
3
5
0
0.6
L
Loki
yxop
Loki
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
63,253
89,918
Taken
90,568
50,169
Mitigated
48,204
33,142
Healing
27,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CadmiumOrange
Cernunnos
15,543
5,408
0
3,616
15,242
6,038
440
3,413
11,815
0
91,098
W
7,298
1,018
3,526
7,098
18,243
14,924
574
3,968
14,159
29,383
0
L
8,370
557
4,074
6,852
17,798
11,684
0
8,082
9,558
30,794
0
L
Thoth
Isake89
Thoth
13,522
976
102
2,445
16,390
4,544
0
9,455
6,463
74,693
0
W
Cernunnos
MarcosHelhesten
Cernunnos
11,994
5,599
0
8,214
16,904
5,566
468
5,002
11,796
0
84,484
W
Fenrir
Maxilius24
Fenrir
10,235
2,404
0
5,290
18,120
8,298
0
3,335
14,605
0
102,629
W
Erlang Shen
Tyrzs
Erlang Shen
14,415
6,751
0
4,169
17,734
13,457
4,502
1,102
16,632
0
66,019
W
Thoth
WymeRxT
Thoth
22,655
1,294
799
4,046
18,917
7,924
1,420
7,759
10,834
104,055
0
L
Cu Chulainn
helwood
Cu Chulainn
15,270
3,767
0
7,357
24,095
20,084
486
4,436
19,580
0
82,827
L
Loki
yxop
Loki
10,548
2,930
0
3,327
17,043
5,854
0
3,707
13,199
0
56,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,936
Gold Earned
54,601
631
Minions Killed
579
0
Camps Cleared
0
2,093,036
Distance Traveled
1,930,406
53
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,311
469
152
7
0
367,136
5
W
Terra
10,438
474
48
2
0
439,541
11
L
Hel
10,442
475
44
2
0
400,551
3
L
Thoth
10,944
497
141
6
0
373,234
2
W
Cernunnos
10,858
494
132
6
0
362,006
6
W
Fenrir
12,385
563
145
7
0
444,293
17
W
Erlang Shen
11,636
529
133
6
0
391,053
11
W
Thoth
14,619
665
173
8
0
456,143
8
L
Cu Chulainn
11,756
534
161
7
0
380,266
5
L
Loki
11,148
507
81
4
0
409,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role