Player Matchup

Kukulkan
Kukulkan
BlAckghost4430
Kukulkan
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 133L
1,373 Elo+
Solo
Izanami
Izanami
NickTheSticc
Izanami
Level 69
God Stats
10W - 11L
1,772 SR
Queue Stats
163W - 158L
1,515 Elo+
Party 2
Ratatoskr
Ratatoskr
blue1212
Ratatoskr
Level 45
God Stats
30W - 44L
1,311 SR
Queue Stats
219W - 282L
1,345 Elo+
Solo
Serqet
Serqet
pathos536wayward
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,518 Elo+
Party 2
Neith
Neith
snipethebambl
Neith
Level 20
God Stats
1W - 1L
1,683 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 2
Team Averages
Level 48
1,553 SR
1,445 Elo+

VS

Team Averages
Level 61
1,601 SR
1,337 Elo+
Bacchus
Bacchus
AlexJ_JH_NS
Bacchus
Level 44
God Stats
1W - 1L
1,644 SR
Queue Stats
2W - 5L
1,131 Elo+
Party 1
Ra
Ra
Berzrkerrr
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Frahnkie
Chaac
Level 68
God Stats
4W - 2L
1,727 SR
Queue Stats
12W - 11L
1,229 Elo+
Party 1
Da Ji
Da Ji
GeideleivaX
Da Ji
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 1
Neith
Neith
babydonjt
Neith
Level 43
God Stats
6W - 3L
1,635 SR
Queue Stats
8W - 6L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 1 / 1
5,639
564
1,669
2,884
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
NickTheSticc
Izanami
8
2 / 4 / 2
5,202
520
4,143
6,172
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
blue1212
Ratatoskr
8
1 / 3 / 0
5,053
505
2,087
6,066
3,233
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 3 / 1
4,477
448
2,682
6,896
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 2 / 2
5,125
513
2,099
5,081
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexJ_JH_NS
Bacchus
7
0 / 2 / 5
4,918
492
2,423
4,466
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 0
5,594
559
1,723
3,127
828
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Frahnkie
Chaac
11
3 / 0 / 1
6,256
626
6,150
7,795
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
5 / 2 / 1
5,716
572
4,359
5,896
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
babydonjt
Neith
8
2 / 2 / 1
4,937
494
2,518
4,189
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
12
13
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexJ_JH_NS
Bacchus
0
2
5
1.25
W
2
0
0
2
L
Kukulkan
0
1
1
0.5
W
Chaac
Frahnkie
Chaac
3
0
1
3.5
W
5
2
1
2.75
L
Izanami
NickTheSticc
Izanami
2
4
2
0.75
W
Neith
babydonjt
Neith
2
2
1
1.25
L
Ratatoskr
blue1212
Ratatoskr
1
3
0
0.33
L
1
3
1
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,680
Damage
17,173
27,099
Taken
25,473
9,390
Mitigated
9,580
8,158
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexJ_JH_NS
Bacchus
2,423
298
111
1,361
4,466
2,053
96
0
4,466
10,049
0
W
1,723
144
292
1,500
3,127
828
0
342
2,677
23,767
0
L
Kukulkan
1,669
107
0
355
2,884
972
0
688
2,146
25,970
0
W
Chaac
Frahnkie
Chaac
6,150
1,463
0
4,228
7,795
4,293
546
969
6,529
0
31,023
W
4,359
949
0
1,636
5,896
1,616
0
138
5,220
0
17,591
L
Izanami
NickTheSticc
Izanami
4,143
2,616
0
1,476
6,172
1,753
347
1,792
4,380
0
26,941
W
Neith
babydonjt
Neith
2,518
812
0
1,222
4,189
790
828
0
4,189
0
16,311
L
Ratatoskr
blue1212
Ratatoskr
2,087
675
0
1,052
6,066
3,233
0
0
5,791
0
16,170
L
2,682
771
99
2,932
6,896
1,933
0
846
6,000
0
11,116
L
2,099
816
99
2,145
5,081
1,499
375
820
4,261
0
9,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
27,421
185
Minions Killed
189
0
Camps Cleared
0
914,713
Distance Traveled
992,049
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,918
492
11
1
0
203,353
1
W
Ra
5,594
559
47
5
0
192,517
1
L
Kukulkan
5,639
564
56
6
0
184,018
1
W
Chaac
6,256
626
67
7
0
204,922
3
W
Da Ji
5,716
572
36
4
0
195,299
4
L
Izanami
5,202
520
61
6
0
145,494
1
W
Neith
4,937
494
28
3
0
195,958
1
L
Ratatoskr
5,053
505
35
4
0
194,782
0
L
Serqet
4,477
448
22
2
0
217,389
0
L
Neith
5,125
513
11
1
0
173,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role