Player Matchup

Sobek
Sobek
Diamond IV
DrMcfuhx
Sobek
Diamond IV
Level 144
God Stats
13W - 11L
1,806 SR
Queue Stats
174W - 85L
2,250 MMR
Party 1
Scylla
Scylla
Diamond V
EznessGG
Scylla
Diamond V
Level 160
God Stats
11W - 6L
1,787 SR
Queue Stats
169W - 102L
2,194 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
Lostinak
Danzaburou
Diamond IV
Level 61
God Stats
4W - 8L
1,597 SR
Queue Stats
229W - 150L
2,213 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,730 SR
2,219 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,764 SR
2,135 MMR
Cu Chulainn
Cu Chulainn
Platinum II
BigMeatyChaac
Cu Chulainn
Platinum II
Level 129
God Stats
2W - 0L
1,851 SR
Queue Stats
40W - 22L
2,238 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum II
PlzDropem
Baba Yaga
Platinum II
Level 144
God Stats
4W - 1L
1,771 SR
Queue Stats
33W - 18L
2,160 MMR
Party 2
Yemoja
Yemoja
Platinum II
Team27
Yemoja
Platinum II
Level 103
God Stats
8W - 4L
1,668 SR
Queue Stats
34W - 21L
2,006 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrMcfuhx
Sobek
20
5 / 3 / 13
26,332
612
30,203
57,905
117,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
EznessGG
Scylla
20
7 / 6 / 6
25,067
583
33,583
29,063
13,845
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Lostinak
Danzaburou
20
7 / 11 / 5
24,772
576
26,952
37,097
16,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
TsukuyomiAphroditePersephoneSetCthulhu

VS

Bans
Guan YuCabrakanChaacArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigMeatyChaac
Cu Chulainn
20
9 / 6 / 6
24,206
563
40,714
53,745
62,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
PlzDropem
Baba Yaga
20
10 / 7 / 7
27,273
634
49,562
31,695
18,035
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Team27
Yemoja
20
1 / 6 / 15
24,300
565
20,836
33,093
48,393
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
19
Kills
20
20
Deaths
19
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigMeatyChaac
Cu Chulainn
9
6
6
2
L
Sobek
DrMcfuhx
Sobek
5
3
13
3.83
L
Scylla
EznessGG
Scylla
7
6
6
1.67
L
Danzaburou
Lostinak
Danzaburou
7
11
5
0.86
W
Baba Yaga
PlzDropem
Baba Yaga
10
7
7
1.93
W
Yemoja
Team27
Yemoja
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,738
Damage
111,112
124,065
Taken
118,533
148,260
Mitigated
128,800
42,410
Healing
26,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigMeatyChaac
Cu Chulainn
40,714
7,329
0
11,977
53,745
62,372
1,156
27,501
24,600
1,553
164,495
L
Sobek
DrMcfuhx
Sobek
30,203
2,372
0
26,168
57,905
117,529
1,063
34,039
23,212
86,835
0
L
Scylla
EznessGG
Scylla
33,583
781
0
7,683
29,063
13,845
996
15,165
13,692
222,814
0
L
Danzaburou
Lostinak
Danzaburou
26,952
13,584
0
8,559
37,097
16,886
1,218
22,129
14,797
0
189,184
W
Baba Yaga
PlzDropem
Baba Yaga
49,562
1,724
229
8,286
31,695
18,035
253
16,444
14,045
283,260
0
W
Yemoja
Team27
Yemoja
20,836
1,734
3,263
3,049
33,093
48,393
400
15,861
15,980
90,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,171
Gold Earned
75,779
483
Minions Killed
531
0
Camps Cleared
0
2,323,923
Distance Traveled
2,350,052
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
24,206
563
156
4
0
824,576
5
L
Sobek
26,332
612
60
1
0
857,172
15
L
Scylla
25,067
583
255
6
0
794,978
9
L
Danzaburou
24,772
576
168
4
0
671,773
5
W
Baba Yaga
27,273
634
305
7
0
735,937
1
W
Yemoja
24,300
565
70
2
0
789,539
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role