Player Matchup

Xing Tian
Xing Tian
Bronze III
Cοncept
Xing Tian
Bronze III
Level 109
God Stats
2W - 1L
1,644 SR
Queue Stats
7W - 4L
1,496 MMR
Party 3
Ne Zha
Ne Zha
Gold V
KingOfDragons64
Ne Zha
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,550 MMR
Party 2
Persephone
Persephone
Silver I
Kive112
Persephone
Silver I
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,550 MMR
Party 2
Apollo
Apollo
Gold IV
Remeigh
Apollo
Gold IV
Level 160
God Stats
2W - 2L
1,505 SR
Queue Stats
39W - 53L
1,542 MMR
Solo
Bellona
Bellona
Bronze III
kev4her2
Bellona
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 54L
1,500 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,530 SR
1,528 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,461 SR
1,545 MMR
Bakasura
Bakasura
Bronze III
FsNzAlgorithm3
Bakasura
Bronze III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,500 MMR
Party 1
Ares
Ares
Gold III
Kmat
Ares
Gold III
Level 124
God Stats
25W - 17L
1,149 SR
Queue Stats
123W - 124L
1,537 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Kursii
Nu Wa
Bronze III
Level 105
God Stats
0W - 1L
1,715 SR
Queue Stats
51W - 52L
1,543 MMR
Solo
Hachiman
Hachiman
Silver I
PicklePirate
Hachiman
Silver I
Level 158
God Stats
10W - 10L
1,165 SR
Queue Stats
135W - 116L
1,603 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
QtpieEboy
Cu Chulainn
Gold V
Level 143
God Stats
1W - 2L
1,774 SR
Queue Stats
78W - 68L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cοncept
Xing Tian
16
2 / 5 / 13
12,198
488
6,576
23,166
19,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 3 / 13
14,465
579
19,760
30,600
17,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Kive112
Persephone
20
5 / 5 / 10
14,223
569
18,240
13,954
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Remeigh
Apollo
20
6 / 2 / 9
14,837
593
15,818
20,342
10,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
kev4her2
Bellona
20
10 / 2 / 5
15,098
604
25,149
28,821
33,162
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SetTsukuyomiCthulhuSobekDanzaburou

VS

Bans
ScyllaCupidRamaHeimdallrFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
5 / 7 / 7
13,252
530
13,873
23,800
18,725
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Kmat
Ares
15
2 / 10 / 7
10,548
422
15,032
27,815
34,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Kursii
Nu Wa
18
3 / 7 / 5
11,381
455
15,068
17,203
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PicklePirate
Hachiman
20
4 / 3 / 6
12,915
517
18,573
16,003
8,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
QtpieEboy
Cu Chulainn
20
3 / 5 / 5
12,900
516
22,080
22,863
25,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
32
Kills
17
17
Deaths
32
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cοncept
Xing Tian
2
5
13
1.7
L
Bakasura
5
7
7
1.21
W
9
3
13
5.17
W
Persephone
Kive112
Persephone
5
5
10
2
L
Ares
Kmat
Ares
2
10
7
0.55
L
Nu Wa
Kursii
Nu Wa
3
7
5
0.79
L
Hachiman
PicklePirate
Hachiman
4
3
6
2.33
L
Cu Chulainn
QtpieEboy
Cu Chulainn
3
5
5
1.1
W
Apollo
Remeigh
Apollo
6
2
9
5.25
W
Bellona
kev4her2
Bellona
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,543
Damage
84,626
116,883
Taken
107,684
86,343
Mitigated
93,725
41,400
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cοncept
Xing Tian
6,576
541
0
2,501
23,166
19,756
66
10,053
12,233
27,197
0
L
Bakasura
13,873
7,799
0
5,498
23,800
18,725
874
2,985
20,815
0
94,673
W
19,760
3,842
0
17,752
30,600
17,339
1,175
9,163
20,994
0
121,370
W
Persephone
Kive112
Persephone
18,240
1,793
0
1,833
13,954
5,402
1,246
4,540
8,689
96,224
0
L
Ares
Kmat
Ares
15,032
287
0
1,175
27,815
34,082
22
10,358
17,457
30,353
0
L
Nu Wa
Kursii
Nu Wa
15,068
2,501
0
2,635
17,203
6,711
478
4,472
12,731
85,501
0
L
Hachiman
PicklePirate
Hachiman
18,573
9,560
0
3,883
16,003
8,549
2,059
2,678
13,325
0
106,196
L
Cu Chulainn
QtpieEboy
Cu Chulainn
22,080
2,322
0
6,296
22,863
25,658
77
4,323
18,540
13,453
81,852
W
Apollo
Remeigh
Apollo
15,818
11,889
0
10,714
20,342
10,684
3,935
5,161
14,946
0
117,000
W
Bellona
kev4her2
Bellona
25,149
12,125
0
8,600
28,821
33,162
0
5,383
21,451
0
108,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,821
Gold Earned
60,996
695
Minions Killed
670
0
Camps Cleared
0
2,556,771
Distance Traveled
2,297,538
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,198
488
35
1
0
483,110
3
L
Bakasura
13,252
530
153
6
0
526,619
4
W
Ne Zha
14,465
579
140
6
0
541,232
5
W
Persephone
14,223
569
156
6
0
473,106
8
L
Ares
10,548
422
19
1
0
436,932
7
L
Nu Wa
11,381
455
145
6
0
406,166
7
L
Hachiman
12,915
517
200
8
0
438,844
6
L
Cu Chulainn
12,900
516
153
6
0
488,977
3
W
Apollo
14,837
593
163
7
0
519,059
7
W
Bellona
15,098
604
201
8
0
540,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role