Player Matchup

Ra
Ra
Infernos Dexter
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 2
Izanami
Izanami
PipiVosk
Izanami
Level 53
God Stats
8W - 12L
1,398 SR
Queue Stats
73W - 100L
1,385 Elo+
Solo
Ravana
Ravana
alanzin666
Ravana
Level 68
God Stats
2W - 2L
1,461 SR
Queue Stats
62W - 84L
1,325 Elo+
Party 2
Achilles
Achilles
blak zica
Achilles
Level 35
God Stats
1W - 1L
1,228 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 2
Chaac
Chaac
seuratao132
Chaac
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 39L
1,170 Elo+
Party 2
Team Averages
Level 61
1,417 SR
1,278 Elo+

VS

Team Averages
Level 62
1,578 SR
1,263 Elo+
Bakasura
Bakasura
Catrop-_-
Bakasura
Level 57
God Stats
4W - 4L
1,713 SR
Queue Stats
411W - 599L
1,282 Elo+
Party 1
Tyr
Tyr
TCG_KAUZz-_-
Tyr
Level 29
God Stats
6W - 5L
1,464 SR
Queue Stats
93W - 178L
1,216 Elo+
Party 1
Anubis
Anubis
TCG_ySlbosiXy
Anubis
Level 28
God Stats
5W - 11L
1,713 SR
Queue Stats
64W - 114L
1,231 Elo+
Party 1
Heimdallr
Heimdallr
altairsv01
Heimdallr
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 176L
1,421 Elo+
Solo
Khepri
Khepri
zMeraScylla
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,770
564
4,121
3,677
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
PipiVosk
Izanami
10
1 / 2 / 1
5,667
472
2,275
6,553
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
alanzin666
Ravana
10
1 / 0 / 0
5,806
484
1,760
5,482
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
blak zica
Achilles
11
3 / 3 / 1
6,679
557
4,731
6,882
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
4,972
414
3,545
6,504
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Catrop-_-
Bakasura
8
1 / 1 / 0
5,369
447
2,070
5,477
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 1
4,973
414
1,182
5,754
1,820
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 0
6,025
502
1,284
3,040
1,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
altairsv01
Heimdallr
10
4 / 2 / 2
6,069
506
4,933
6,377
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
2 / 1 / 3
6,206
517
3,884
5,688
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
9
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Catrop-_-
Bakasura
1
1
0
1
W
3
1
1
3.5
W
Izanami
PipiVosk
Izanami
1
2
1
0.75
L
0
3
1
0.17
L
1
1
0
1
W
Ravana
alanzin666
Ravana
1
0
0
1
L
Heimdallr
altairsv01
Heimdallr
4
2
2
2.5
W
Achilles
blak zica
Achilles
3
3
1
1.17
W
0
3
2
0.33
L
Khepri
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,432
Damage
13,353
29,098
Taken
26,336
11,724
Mitigated
9,264
11,654
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Catrop-_-
Bakasura
2,070
1,698
0
1,651
5,477
1,521
0
80
5,347
0
17,179
W
4,121
455
538
1,323
3,677
1,280
1,131
880
2,693
34,772
0
W
Izanami
PipiVosk
Izanami
2,275
1,426
0
2,550
6,553
1,663
345
736
5,697
0
30,296
L
1,182
327
0
648
5,754
1,820
60
0
5,454
0
13,144
L
1,284
76
0
0
3,040
1,054
392
1,182
1,833
24,733
0
W
Ravana
alanzin666
Ravana
1,760
401
0
4,320
5,482
1,450
0
1,181
4,248
0
28,325
L
Heimdallr
altairsv01
Heimdallr
4,933
1,061
0
1,806
6,377
2,153
1,194
2,038
4,114
0
29,942
W
Achilles
blak zica
Achilles
4,731
1,839
0
1,755
6,882
3,876
478
639
6,243
0
29,431
W
3,545
638
0
1,168
6,504
3,455
0
1,575
4,825
0
16,993
L
Khepri
3,884
563
405
1,508
5,688
2,716
0
821
4,742
14,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
28,642
288
Minions Killed
194
0
Camps Cleared
0
1,126,416
Distance Traveled
947,121
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,369
447
40
3
0
193,403
0
W
Ra
6,770
564
78
7
0
202,412
1
W
Izanami
5,667
472
64
5
0
257,392
2
L
Tyr
4,973
414
27
2
0
158,480
0
L
Anubis
6,025
502
59
5
0
193,311
0
W
Ravana
5,806
484
55
5
0
261,289
0
L
Heimdallr
6,069
506
45
4
0
195,122
2
W
Achilles
6,679
557
68
6
0
185,564
0
W
Chaac
4,972
414
23
2
0
219,759
0
L
Khepri
6,206
517
23
2
0
206,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role